Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jack 11713
Tsukuyomi
Level 160
God Stats
1W - 0L
1,330 SR
Queue Stats
76W - 54L
1,641 Elo+
Party 1
Ullr
Ullr
KingKraven
Ullr
Level 160
God Stats
3W - 3L
1,748 SR
Queue Stats
36W - 32L
1,677 Elo+
Party 1
Ymir
Ymir
TheMexicanLink
Ymir
Level 159
God Stats
11W - 8L
1,828 SR
Queue Stats
52W - 49L
1,605 Elo+
Party 1
Team Averages
Level 135
1,581 SR
1,585 Elo+

VS

Team Averages
Level 52
1,665 SR
1,598 Elo+
Fenrir
Fenrir
BarkChip
Fenrir
Level 49
God Stats
6W - 5L
1,653 SR
Queue Stats
398W - 356L
1,523 Elo+
Solo
Amaterasu
Amaterasu
KungFuMiggi
Amaterasu
Level 48
God Stats
3W - 2L
1,705 SR
Queue Stats
231W - 149L
1,604 Elo+
Solo
Sol
Sol
Stumps1324
Sol
Level 17
God Stats
0W - 1L
1,705 SR
Queue Stats
37W - 20L
1,662 Elo+
Party 2
Horus
Horus
TheHulls
Horus
Level 64
God Stats
3W - 3L
1,695 SR
Queue Stats
87W - 64L
1,612 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tacticalweapon1
Morgan Le Fay
Level 83
God Stats
3W - 6L
1,568 SR
Queue Stats
121W - 92L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 0 / 1
7,237
557
9,796
6,578
6,159
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
 
Vulcan
12
4 / 0 / 1
7,086
545
3,476
3,432
1,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Jack 11713
Tsukuyomi
12
4 / 1 / 4
7,847
604
4,193
8,924
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 6
7,502
577
9,441
7,363
2,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 6
6,687
514
2,819
9,378
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BarkChip
Fenrir
10
0 / 4 / 1
6,161
474
2,517
8,902
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
KungFuMiggi
Amaterasu
10
0 / 2 / 0
6,051
465
3,496
13,843
7,077
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 4 / 0
6,556
504
8,011
10,629
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
TheHulls
Horus
10
0 / 2 / 3
6,238
480
1,847
9,055
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
tacticalweapon1
Morgan Le Fay
12
1 / 2 / 0
6,965
536
3,741
4,903
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
1
1.5
W
Vulcan
 
Vulcan
4
0
1
4.5
L
Fenrir
BarkChip
Fenrir
0
4
1
0.13
W
Tsukuyomi
Jack 11713
Tsukuyomi
4
1
4
6
W
3
2
6
3
L
Amaterasu
KungFuMiggi
Amaterasu
0
2
0
0
L
3
4
0
0.75
L
Horus
TheHulls
Horus
0
2
3
0.75
W
2
1
6
5
L
Morgan Le Fay
tacticalweapon1
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,725
Damage
19,612
35,675
Taken
47,332
17,709
Mitigated
19,374
11,477
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,796
3,572
0
1,822
6,578
6,159
0
463
6,115
49,813
0
W
Vulcan
 
Vulcan
3,476
1,529
50
1,937
3,432
1,110
658
1,346
2,086
33,919
0
L
Fenrir
BarkChip
Fenrir
2,517
777
0
1,782
8,902
2,909
0
1,058
7,844
0
42,573
W
Tsukuyomi
Jack 11713
Tsukuyomi
4,193
1,046
0
3,762
8,924
2,868
0
2,008
6,916
0
45,837
W
9,441
3,750
0
270
7,363
2,070
625
3,680
3,683
0
54,037
L
Amaterasu
KungFuMiggi
Amaterasu
3,496
1,113
0
5,484
13,843
7,077
326
9,610
4,233
0
31,320
L
8,011
3,390
0
4,586
10,629
2,699
770
1,595
9,034
50,664
0
L
Horus
TheHulls
Horus
1,847
779
459
3,604
9,055
4,755
54
2,513
6,542
0
12,618
W
2,819
971
772
2,864
9,378
5,502
27
4,426
4,952
13,625
0
L
Morgan Le Fay
tacticalweapon1
Morgan Le Fay
3,741
141
0
990
4,903
1,934
0
1,382
3,521
43,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
31,971
369
Minions Killed
359
0
Camps Cleared
0
1,229,846
Distance Traveled
1,247,726
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,237
557
105
8
0
240,738
7
W
Vulcan
7,086
545
61
5
0
239,449
10
L
Fenrir
6,161
474
79
6
0
242,833
3
W
Tsukuyomi
7,847
604
85
7
0
259,658
2
W
Ullr
7,502
577
91
7
0
236,773
3
L
Amaterasu
6,051
465
73
6
0
283,012
5
L
Sol
6,556
504
96
7
0
220,842
2
L
Horus
6,238
480
15
1
0
259,028
3
W
Ymir
6,687
514
27
2
0
253,228
2
L
Morgan Le Fay
6,965
536
96
7
0
242,011
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role