Player Matchup

Ravana
Ravana
Leiandrian
Ravana
Level 13
God Stats
1W - 1L
1,729 SR
Queue Stats
9W - 14L
1,375 Elo+
Party 2
Yemoja
Yemoja
RAZOR666s
Yemoja
Level 20
God Stats
16W - 9L
1,589 SR
Queue Stats
27W - 30L
1,370 Elo+
Party 1
Raijin
Raijin
Sonniboomer
Raijin
Level 9
God Stats
5W - 2L
1,560 SR
Queue Stats
10W - 9L
1,371 Elo+
Solo
Odin
Odin
eszu95
Odin
Level 14
God Stats
0W - 1L
1,231 SR
Queue Stats
9W - 14L
1,375 Elo+
Party 2
Neith
Neith
mayhemws
Neith
Level 17
God Stats
19W - 15L
1,575 SR
Queue Stats
24W - 32L
1,322 Elo+
Party 1
Team Averages
Level 15
1,537 SR
1,362 Elo+

VS

Team Averages
Level 23
1,478 SR
1,481 Elo+
Olorun
Olorun
Cyp3r
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,337 Elo+
Solo
Bellona
Bellona
DeathBaker
Bellona
Level 47
God Stats
6W - 8L
1,402 SR
Queue Stats
211W - 179L
1,546 Elo+
Party 3
Aphrodite
Aphrodite
DwarfInAFarrar
Aphrodite
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 63L
1,669 Elo+
Party 3
Bakasura
Bakasura
TheLordinvoker
Bakasura
Level 28
God Stats
16W - 9L
1,472 SR
Queue Stats
77W - 88L
1,267 Elo+
Solo
Izanami
Izanami
fishfker69420
Izanami
Level 15
God Stats
12W - 5L
1,515 SR
Queue Stats
68W - 51L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Leiandrian
Ravana
9
3 / 6 / 0
5,830
530
4,061
8,389
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
RAZOR666s
Yemoja
8
0 / 2 / 0
4,921
447
2,621
7,251
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
8
1 / 6 / 0
5,152
468
4,043
7,166
2,236
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
eszu95
Odin
8
0 / 3 / 3
4,638
422
1,770
9,389
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
mayhemws
Neith
7
0 / 5 / 0
4,299
391
3,317
5,836
1,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cyp3r
Olorun
11
7 / 2 / 3
7,229
657
9,238
6,698
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
DeathBaker
Bellona
11
3 / 1 / 4
6,794
618
5,604
5,100
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
DwarfInAFarrar
Aphrodite
11
1 / 0 / 6
7,055
641
2,670
5,654
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
12
5 / 2 / 2
7,197
654
4,896
5,365
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
12
6 / 0 / 1
7,030
639
6,984
6,224
2,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
22
22
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
Cyp3r
Olorun
7
2
3
4.25
W
Bellona
DeathBaker
Bellona
3
1
4
5
W
Aphrodite
DwarfInAFarrar
Aphrodite
1
0
6
4
L
Ravana
Leiandrian
Ravana
3
6
0
0.5
L
Yemoja
RAZOR666s
Yemoja
0
2
0
0
L
Raijin
1
6
0
0.17
W
Bakasura
5
2
2
3
L
Odin
eszu95
Odin
0
3
3
0.5
W
Izanami
6
0
1
6.5
L
Neith
mayhemws
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,812
Damage
29,392
38,031
Taken
29,041
15,266
Mitigated
14,888
8,213
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Cyp3r
Olorun
9,238
4,907
85
2,032
6,698
2,567
1,003
3,001
3,654
29,429
3,409
W
Bellona
DeathBaker
Bellona
5,604
2,077
0
1,684
5,100
3,637
616
445
4,294
0
30,133
W
Aphrodite
DwarfInAFarrar
Aphrodite
2,670
870
1,050
3,246
5,654
4,144
0
1,547
4,107
11,613
0
L
Ravana
Leiandrian
Ravana
4,061
1,211
0
1,582
8,389
3,008
0
2,875
5,436
0
23,619
L
Yemoja
RAZOR666s
Yemoja
2,621
352
248
2,485
7,251
2,563
0
1,361
5,890
19,381
0
L
Raijin
4,043
1,055
0
1,266
7,166
2,236
0
2,955
4,171
21,806
0
W
Bakasura
4,896
2,910
0
1,559
5,365
2,175
0
597
4,684
0
33,674
L
Odin
eszu95
Odin
1,770
591
0
2,185
9,389
6,154
0
2,457
6,822
0
4,877
W
Izanami
6,984
4,749
0
1,773
6,224
2,365
134
1,135
5,089
0
63,936
L
Neith
mayhemws
Neith
3,317
1,032
0
447
5,836
1,305
0
1,309
4,527
0
16,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
35,305
145
Minions Killed
334
0
Camps Cleared
0
958,494
Distance Traveled
1,058,218
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,229
657
57
5
0
210,780
1
W
Bellona
6,794
618
64
6
0
198,563
2
W
Aphrodite
7,055
641
26
2
0
212,292
1
L
Ravana
5,830
530
52
5
0
190,306
0
L
Yemoja
4,921
447
26
2
0
188,936
0
L
Raijin
5,152
468
36
3
0
187,849
3
W
Bakasura
7,197
654
69
6
0
223,175
0
L
Odin
4,638
422
7
1
0
191,083
0
W
Izanami
7,030
639
118
11
0
213,408
1
L
Neith
4,299
391
24
2
0
200,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role