Player Matchup

Cerberus
Cerberus
Gummo WRLD
Cerberus
Level 88
God Stats
10W - 9L
1,617 SR
Queue Stats
772W - 831L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Sculies
Danzaburou
Level 81
God Stats
28W - 16L
1,653 SR
Queue Stats
279W - 265L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
alec orion
Nu Wa
Level 13
God Stats
21W - 3L
1,829 SR
Queue Stats
77W - 51L
1,636 Elo+
Party 2
Team Averages
Level 61
1,699 SR
1,592 Elo+

VS

Team Averages
Level 29
1,283 SR
960 Elo+
Loki
Loki
DeathCards666
Loki
Level 25
God Stats
1W - 10L
1,064 SR
Queue Stats
1W - 11L
860 Elo+
Party 1
Cthulhu
Cthulhu
ScumCuckler
Cthulhu
Level 4
God Stats
1W - 4L
1,286 SR
Queue Stats
2W - 6L
985 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
big_lebowski45
Morgan Le Fay
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,034 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gummo WRLD
Cerberus
15
5 / 0 / 24
10,585
756
10,116
13,129
14,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sculies
Danzaburou
14
10 / 1 / 19
11,181
799
17,454
8,601
2,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
15
15 / 0 / 15
11,823
845
15,165
3,069
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
7,323
523
2,629
15,370
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ScumCuckler
Cthulhu
10
0 / 11 / 1
7,359
526
4,860
18,732
14,904
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
big_lebowski45
Morgan Le Fay
10
1 / 11 / 0
7,489
535
4,913
15,971
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
3
30
Kills
1
1
Deaths
30
58
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Cerberus
Gummo WRLD
Cerberus
5
0
24
17
W
Danzaburou
Sculies
Danzaburou
10
1
19
19.5
L
Cthulhu
ScumCuckler
Cthulhu
0
11
1
0.05
W
Nu Wa
15
0
15
22.5
L
Morgan Le Fay
big_lebowski45
Morgan Le Fay
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,735
Damage
12,402
24,799
Taken
50,073
18,307
Mitigated
22,736
10,280
Healing
2,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,629
625
0
279
15,370
3,857
0
8,084
6,715
0
15,024
W
Cerberus
Gummo WRLD
Cerberus
10,116
1,233
0
5,052
13,129
14,187
234
5,021
7,348
24,838
0
W
Danzaburou
Sculies
Danzaburou
17,454
9,648
0
4,269
8,601
2,898
1,939
3,278
4,600
0
50,356
L
Cthulhu
ScumCuckler
Cthulhu
4,860
167
75
366
18,732
14,904
0
7,029
11,242
24,573
0
W
Nu Wa
15,165
3,385
0
959
3,069
1,222
647
1,556
1,415
40,749
0
L
Morgan Le Fay
big_lebowski45
Morgan Le Fay
4,913
597
47
1,990
15,971
3,975
0
9,025
6,730
18,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
22,171
163
Minions Killed
82
11
Camps Cleared
1
774,908
Distance Traveled
612,099
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,323
523
25
2
0
234,136
0
W
Cerberus
10,585
756
37
3
1
273,415
1
W
Danzaburou
11,181
799
60
4
6
250,121
0
L
Cthulhu
7,359
526
24
2
0
194,801
0
W
Nu Wa
11,823
845
66
5
4
251,372
0
L
Morgan Le Fay
7,489
535
33
2
1
183,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role