Player Matchup

Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Mztador
Cu Chulainn
Gold V
Level 109
God Stats
3W - 1L
1,749 SR
Queue Stats
18W - 8L
1,661 MMR
Party 1
Thoth
Thoth
Platinum IV
ZS x squeakerrr
Thoth
Platinum IV
Level 82
God Stats
2W - 1L
1,776 SR
Queue Stats
28W - 8L
2,162 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,675 SR
1,774 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,721 SR
1,914 MMR
Agni
Agni
Diamond II
IDestru24I
Agni
Diamond II
Level 159
God Stats
14W - 8L
1,844 SR
Queue Stats
374W - 319L
2,179 MMR
Party 2
Ares
Ares
Platinum II
dayane04081977
Ares
Platinum II
Level 158
God Stats
84W - 64L
1,735 SR
Queue Stats
381W - 334L
1,810 MMR
Party 2
Cupid
Cupid
Gold IV
x YouJellyBro x
Cupid
Gold IV
Level 144
God Stats
5W - 2L
1,585 SR
Queue Stats
16W - 10L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 3 / 12
7,977
798
6,927
6,239
2,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Mztador
Cu Chulainn
12
6 / 1 / 7
8,322
832
6,196
8,522
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 0 / 8
8,768
877
14,196
6,613
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
TiamatMorgan Le FayGilgameshAthenaPersephone

VS

Bans
OdinFenrirCthulhuSetCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 1
6,937
694
5,720
9,772
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 4
6,376
638
2,608
14,407
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 4 / 3
6,086
609
2,572
7,441
1,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
4
4
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
12
3
L
3
8
1
0.44
W
Cu Chulainn
Mztador
Cu Chulainn
6
1
7
9.5
W
8
0
8
12
L
0
5
4
0.4
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
10,900
21,374
Taken
31,620
11,840
Mitigated
11,501
5,443
Healing
3,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,927
886
0
2,129
6,239
2,390
578
3,189
2,784
18,340
0
L
5,720
718
0
425
9,772
2,431
0
6,178
2,962
17,925
0
W
Cu Chulainn
Mztador
Cu Chulainn
6,196
1,176
0
2,071
8,522
7,394
239
3,096
5,216
0
25,018
W
14,196
660
0
1,243
6,613
2,056
1,009
1,882
4,593
37,463
0
L
2,608
53
0
2,634
14,407
7,233
0
8,761
4,985
8,858
0
L
2,572
821
227
315
7,441
1,837
0
5,656
1,487
0
12,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,067
Gold Earned
19,399
127
Minions Killed
67
8
Camps Cleared
1
581,501
Distance Traveled
491,912
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,977
798
28
3
4
174,131
2
L
Agni
6,937
694
32
3
0
148,417
2
W
Cu Chulainn
8,322
832
31
3
2
189,509
1
W
Thoth
8,768
877
68
7
2
217,861
4
L
Ares
6,376
638
15
2
0
173,097
3
L
Cupid
6,086
609
20
2
1
170,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role