Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Cannonbolt-_-88
Tsukuyomi
Level 129
God Stats
5W - 11L
1,485 SR
Queue Stats
419W - 447L
1,480 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JorgeAMF91
Kumbhakarna
Level 147
God Stats
9W - 17L
1,461 SR
Queue Stats
102W - 123L
1,498 Elo+
Party 2
Janus
Janus
Orli_kde
Janus
Level 152
God Stats
5W - 7L
1,488 SR
Queue Stats
515W - 544L
1,616 Elo+
Party 2
Ymir
Ymir
Venatrix17
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,571 Elo+
Party 2
Team Averages
Level 117
1,487 SR
1,533 Elo+

VS

Team Averages
Level 57
1,468 SR
1,417 Elo+
Ao Kuang
Ao Kuang
Big Joe1257075
Ao Kuang
Level 68
God Stats
5W - 7L
1,450 SR
Queue Stats
53W - 54L
1,466 Elo+
Party 3
Ymir
Ymir
BigMattresss
Ymir
Level 15
God Stats
8W - 7L
1,592 SR
Queue Stats
8W - 9L
1,462 Elo+
Party 3
Izanami
Izanami
DRxFEELGOODxxx
Izanami
Level 101
God Stats
6W - 7L
1,536 SR
Queue Stats
758W - 866L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
MuttDevil
Danzaburou
Level 14
God Stats
89W - 108L
1,400 SR
Queue Stats
270W - 313L
1,356 Elo+
Party 1
Sylvanus
Sylvanus
Palmpilot7133
Sylvanus
Level 86
God Stats
49W - 67L
1,364 SR
Queue Stats
429W - 478L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 0 / 0
5,597
560
5,310
6,226
4,109
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Cannonbolt-_-88
Tsukuyomi
6
0 / 3 / 1
4,457
446
2,191
5,234
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
JorgeAMF91
Kumbhakarna
8
0 / 2 / 2
4,511
451
2,541
5,655
1,803
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Orli_kde
Janus
10
7 / 1 / 0
6,292
629
6,530
5,364
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 0
3,799
380
131
3,457
2,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
7
1 / 3 / 1
4,801
480
1,586
6,203
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 0 / 5
5,057
506
1,000
5,704
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
5 / 3 / 0
5,965
597
4,564
5,378
1,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
MuttDevil
Danzaburou
10
2 / 1 / 2
5,922
592
4,538
3,890
1,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Palmpilot7133
Sylvanus
11
0 / 0 / 1
5,587
559
4,259
7,754
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
7
Kills
8
8
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Ao Kuang
1
3
1
0.5
W
0
0
5
2.5
L
Tsukuyomi
Cannonbolt-_-88
Tsukuyomi
0
3
1
0.17
W
5
3
0
1.67
L
Kumbhakarna
JorgeAMF91
Kumbhakarna
0
2
2
0.5
W
Danzaburou
MuttDevil
Danzaburou
2
1
2
3
L
Janus
Orli_kde
Janus
7
1
0
7
W
Sylvanus
Palmpilot7133
Sylvanus
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,703
Damage
15,947
25,936
Taken
28,929
11,672
Mitigated
12,781
3,859
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,310
519
0
1,690
6,226
4,109
0
3,038
3,188
0
31,408
W
Ao Kuang
1,586
621
0
1,013
6,203
1,729
352
1,286
4,917
18,820
0
W
1,000
210
0
1,890
5,704
3,519
63
2,358
3,346
4,820
0
L
Tsukuyomi
Cannonbolt-_-88
Tsukuyomi
2,191
682
0
1,669
5,234
1,536
0
1,021
4,213
0
17,637
W
4,564
3,373
0
880
5,378
1,803
423
3,550
1,828
0
38,611
L
Kumbhakarna
JorgeAMF91
Kumbhakarna
2,541
117
0
0
5,655
1,803
0
1,148
4,507
11,767
0
W
Danzaburou
MuttDevil
Danzaburou
4,538
1,640
0
1,024
3,890
1,358
1,122
2,008
1,882
0
28,702
L
Janus
Orli_kde
Janus
6,530
458
0
500
5,364
1,387
0
382
4,982
31,921
0
W
Sylvanus
Palmpilot7133
Sylvanus
4,259
1,541
12
3,987
7,754
4,372
0
0
7,754
24,174
7,371
L
131
28
0
0
3,457
2,837
0
405
3,052
5,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,656
Gold Earned
27,332
187
Minions Killed
266
0
Camps Cleared
0
879,321
Distance Traveled
883,721
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,597
560
71
7
0
191,264
2
W
Ao Kuang
4,801
480
36
4
0
182,129
2
W
Ymir
5,057
506
9
1
0
187,314
1
L
Tsukuyomi
4,457
446
33
3
0
123,089
1
W
Izanami
5,965
597
85
9
0
161,376
1
L
Kumbhakarna
4,511
451
18
2
0
195,374
2
W
Danzaburou
5,922
592
59
6
0
187,914
0
L
Janus
6,292
629
58
6
0
205,899
2
W
Sylvanus
5,587
559
77
8
0
164,988
1
L
Ymir
3,799
380
7
1
0
163,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role