Player Matchup

Yemoja
Yemoja
Jonathan6717
Yemoja
Level 8
God Stats
2W - 3L
1,797 SR
Queue Stats
4W - 4L
1,804 Elo+
Solo
Kali
Kali
Papafewback
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 199L
1,532 Elo+
Solo
Bellona
Bellona
YamiSukehiro95
Bellona
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 36L
1,599 Elo+
Solo
Kukulkan
Kukulkan
elmaschingon93
Kukulkan
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 55L
1,728 Elo+
Solo
Rama
Rama
itissparta98
Rama
Level 16
God Stats
1W - 2L
1,271 SR
Queue Stats
70W - 86L
1,483 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,629 Elo+

VS

Team Averages
Level 22
1,564 SR
1,594 Elo+
Cu Chulainn
Cu Chulainn
CringeGamer
Cu Chulainn
Level 28
God Stats
18W - 16L
1,562 SR
Queue Stats
85W - 66L
1,617 Elo+
Solo
Olorun
Olorun
GunR1213
Olorun
Level 16
God Stats
9W - 5L
1,547 SR
Queue Stats
180W - 119L
1,642 Elo+
Party 1
Erlang Shen
Erlang Shen
NickMoop
Erlang Shen
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 121L
1,661 Elo+
Party 1
Artemis
Artemis
SaltyBunny64508
Artemis
Level 26
God Stats
1W - 0L
1,686 SR
Queue Stats
63W - 62L
1,541 Elo+
Solo
Anubis
Anubis
TurrGurnim
Anubis
Level 4
God Stats
2W - 1L
1,524 SR
Queue Stats
6W - 3L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
1 / 4 / 0
4,753
475
554
5,289
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 4 / 1
5,032
503
2,733
6,470
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 1
5,167
517
1,905
6,381
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
7
0 / 2 / 0
4,254
425
0
3,305
901
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 6 / 0
4,810
481
1,414
7,550
1,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CringeGamer
Cu Chulainn
11
1 / 1 / 2
6,212
621
3,529
4,471
2,047
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
GunR1213
Olorun
10
3 / 0 / 4
6,241
624
4,542
2,309
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
NickMoop
Erlang Shen
10
5 / 0 / 2
6,461
646
2,965
4,797
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 0 / 3
6,319
632
5,632
3,803
1,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
TurrGurnim
Anubis
10
6 / 1 / 2
6,015
602
4,121
5,393
2,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
19
19
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CringeGamer
Cu Chulainn
1
1
2
2
W
Olorun
GunR1213
Olorun
3
0
4
5
L
Yemoja
1
4
0
0.25
W
Erlang Shen
NickMoop
Erlang Shen
5
0
2
6
L
0
4
1
0.13
W
4
0
3
5.5
W
Anubis
TurrGurnim
Anubis
6
1
2
7
L
0
3
1
0.17
L
Kukulkan
0
2
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,606
Damage
20,789
28,995
Taken
20,773
11,266
Mitigated
8,962
6,425
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CringeGamer
Cu Chulainn
3,529
873
0
1,937
4,471
2,047
0
177
4,294
581
32,666
W
Olorun
GunR1213
Olorun
4,542
1,754
245
1,500
2,309
758
1,991
43
2,266
27,473
0
L
Yemoja
554
137
748
376
5,289
2,929
366
2,784
2,451
3,683
0
W
Erlang Shen
NickMoop
Erlang Shen
2,965
1,467
0
2,382
4,797
2,245
127
0
4,797
0
36,631
L
2,733
1,212
0
1,877
6,470
2,252
0
1,325
5,057
0
27,314
W
5,632
3,525
0
1,273
3,803
1,108
1,476
150
3,653
0
32,548
W
Anubis
TurrGurnim
Anubis
4,121
278
18
2,614
5,393
2,804
86
298
5,095
29,227
0
L
1,905
880
0
2,035
6,381
3,790
0
884
5,161
0
26,527
L
Kukulkan
0
0
0
250
3,305
901
0
1,486
1,543
8,444
0
L
1,414
789
0
1,139
7,550
1,394
0
1,922
5,598
0
17,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,016
Gold Earned
31,248
200
Minions Killed
325
0
Camps Cleared
0
904,444
Distance Traveled
957,098
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,212
621
80
8
0
198,655
1
W
Olorun
6,241
624
58
6
0
192,297
1
L
Yemoja
4,753
475
8
1
0
168,430
2
W
Erlang Shen
6,461
646
81
8
0
217,015
3
L
Kali
5,032
503
64
6
0
199,849
0
W
Artemis
6,319
632
62
6
0
179,136
1
W
Anubis
6,015
602
44
4
0
169,995
3
L
Bellona
5,167
517
62
6
0
198,110
3
L
Kukulkan
4,254
425
22
2
0
161,439
1
L
Rama
4,810
481
44
4
0
176,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role