Player Matchup

Scylla
Scylla
 
Scylla
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
DaCoffeeBean 52
Bacchus
Level 43
God Stats
3W - 3L
1,422 SR
Queue Stats
167W - 143L
1,486 Elo+
Party 1
Discordia
Discordia
LethalWeapon R1
Discordia
Level 132
God Stats
13W - 9L
1,606 SR
Queue Stats
355W - 333L
1,572 Elo+
Party 1
Neith
Neith
xXDray027Xx
Neith
Level 160
God Stats
6W - 2L
1,580 SR
Queue Stats
401W - 392L
1,560 Elo+
Party 1
Team Averages
Level 84
1,522 SR
1,524 Elo+

VS

Team Averages
Level 104
1,489 SR
1,400 Elo+
Nu Wa
Nu Wa
Gauche24
Nu Wa
Level 118
God Stats
7W - 6L
1,403 SR
Queue Stats
137W - 144L
1,370 Elo+
Solo
Discordia
Discordia
ItsThatBigTex
Discordia
Level 107
God Stats
0W - 3L
1,568 SR
Queue Stats
15W - 27L
1,387 Elo+
Party 2
Set
Set
Nazhia
Set
Level 129
God Stats
0W - 8L
1,648 SR
Queue Stats
23W - 27L
1,418 Elo+
Party 2
Susano
Susano
PGMxDONUT
Susano
Level 39
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 8L
1,399 Elo+
Party 2
Ganesha
Ganesha
ShadowOfCris
Ganesha
Level 129
God Stats
1W - 1L
1,539 SR
Queue Stats
35W - 42L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 1 / 6
11,186
746
11,406
10,847
4,225
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
17
1 / 2 / 5
10,115
674
5,803
12,637
4,697
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 2 / 9
10,679
712
6,150
14,059
16,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
LethalWeapon R1
Discordia
19
3 / 1 / 11
11,551
770
22,835
11,229
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 1 / 4
12,693
846
11,157
11,138
4,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gauche24
Nu Wa
17
2 / 4 / 2
10,504
700
12,725
10,318
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
ItsThatBigTex
Discordia
16
1 / 7 / 2
9,516
634
13,217
13,118
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
Nazhia
Set
18
2 / 5 / 1
10,503
700
12,747
17,166
7,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
PGMxDONUT
Susano
14
2 / 3 / 3
9,502
633
4,332
10,968
2,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
ShadowOfCris
Ganesha
17
0 / 1 / 3
10,376
692
3,059
16,185
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
20
Kills
7
7
Deaths
20
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
6
8
W
Arachne
 
Arachne
1
2
5
1.75
W
2
2
9
3.25
L
Nu Wa
Gauche24
Nu Wa
2
4
2
0.75
L
Discordia
ItsThatBigTex
Discordia
1
7
2
0.29
W
Discordia
LethalWeapon R1
Discordia
3
1
11
8.5
L
Set
Nazhia
Set
2
5
1
0.5
L
Susano
PGMxDONUT
Susano
2
3
3
1.17
L
Ganesha
ShadowOfCris
Ganesha
0
1
3
1.5
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,351
Damage
46,080
59,910
Taken
67,755
33,769
Mitigated
30,263
8,745
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,406
1,577
0
2,131
10,847
4,225
63
5,406
5,243
32,994
0
W
Arachne
 
Arachne
5,803
4,774
0
1,240
12,637
4,697
1,139
5,422
6,933
62
31,733
W
6,150
832
88
962
14,059
16,986
0
6,317
7,423
19,705
0
L
Nu Wa
Gauche24
Nu Wa
12,725
4,781
0
1,164
10,318
3,441
2
5,730
4,588
44,111
0
L
Discordia
ItsThatBigTex
Discordia
13,217
114
0
1,406
13,118
4,105
226
7,743
5,375
45,782
0
W
Discordia
LethalWeapon R1
Discordia
22,835
1,002
0
1,410
11,229
3,798
1
6,147
4,938
69,963
0
L
Set
Nazhia
Set
12,747
5,591
0
3,397
17,166
7,382
1,220
8,978
8,188
0
53,836
L
Susano
PGMxDONUT
Susano
4,332
363
0
2,423
10,968
2,936
134
8,328
2,640
0
10,475
L
Ganesha
ShadowOfCris
Ganesha
3,059
34
630
3,730
16,185
12,399
311
9,769
6,416
24,552
0
W
11,157
4,212
0
2,914
11,138
4,063
1,140
4,950
6,121
0
59,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,224
Gold Earned
50,401
386
Minions Killed
365
8
Camps Cleared
6
1,489,249
Distance Traveled
1,368,418
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,186
746
54
4
0
306,333
1
W
Arachne
10,115
674
79
5
2
338,963
0
W
Bacchus
10,679
712
14
1
0
312,214
1
L
Nu Wa
10,504
700
81
5
0
238,489
3
L
Discordia
9,516
634
105
7
1
252,941
2
W
Discordia
11,551
770
123
8
5
297,527
3
L
Set
10,503
700
137
9
5
290,352
0
L
Susano
9,502
633
19
1
0
271,222
0
L
Ganesha
10,376
692
23
2
0
315,414
4
W
Neith
12,693
846
116
8
1
234,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role