Player Matchup

Ymir
Ymir
BIGZEUSCOX
Ymir
Level 7
God Stats
0W - 1L
1,682 SR
Queue Stats
1W - 5L
1,475 Elo+
Party 2
Janus
Janus
DamnImFaded
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,660 Elo+
Party 2
Medusa
Medusa
SMALLZUESCOX
Medusa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,660 Elo+
Party 2
Team Averages
Level 6
1,561 SR
1,598 Elo+

VS

Team Averages
Level 71
1,582 SR
1,514 Elo+
Poseidon
Poseidon
GgDck
Poseidon
Level 101
God Stats
6W - 2L
1,584 SR
Queue Stats
108W - 110L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MellyMurders
Cu Chulainn
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,515 Elo+
Party 1
Neith
Neith
SitOnMyy-_-
Neith
Level 18
God Stats
4W - 1L
1,662 SR
Queue Stats
42W - 34L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
6,898
690
2,559
10,114
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 5
6,171
617
2,710
5,487
1,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
3 / 6 / 1
7,062
706
6,731
8,452
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GgDck
Poseidon
12
8 / 0 / 5
8,241
824
8,541
3,190
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
MellyMurders
Cu Chulainn
11
3 / 1 / 10
7,412
741
6,993
7,720
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 8
6,859
686
5,250
7,481
2,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
13
13
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
0
4
5
0.63
W
Poseidon
GgDck
Poseidon
8
0
5
10.5
W
Cu Chulainn
MellyMurders
Cu Chulainn
3
1
10
8
L
Medusa
3
6
1
0.58
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,000
Damage
20,784
24,053
Taken
18,391
13,481
Mitigated
9,480
894
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,559
91
0
546
10,114
8,414
0
3,261
6,437
7,997
0
L
2,710
367
0
0
5,487
1,653
0
2,567
2,663
10,361
0
W
Poseidon
GgDck
Poseidon
8,541
1,192
0
830
3,190
1,032
587
941
2,249
29,685
0
W
Cu Chulainn
MellyMurders
Cu Chulainn
6,993
1,625
0
1,171
7,720
5,958
92
2,121
5,599
0
16,527
L
Medusa
6,731
3,116
0
348
8,452
3,414
0
2,713
5,612
0
22,535
W
5,250
3,367
0
2,031
7,481
2,490
734
2,892
4,589
0
23,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,131
Gold Earned
22,512
84
Minions Killed
116
1
Camps Cleared
8
497,048
Distance Traveled
535,085
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,898
690
10
1
0
169,696
0
L
Janus
6,171
617
23
2
0
186,657
0
W
Poseidon
8,241
824
53
5
3
200,245
2
W
Cu Chulainn
7,412
741
26
3
2
179,247
0
L
Medusa
7,062
706
51
5
1
140,695
1
W
Neith
6,859
686
37
4
3
155,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role