Player Matchup

Zeus
Zeus
DatDamnKat
Zeus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,550 Elo+
Solo
Hercules
Hercules
Justice_for_Bob
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,351 Elo+
Party 1
Discordia
Discordia
Meoowington5
Discordia
Level 107
God Stats
0W - 2L
1,464 SR
Queue Stats
72W - 54L
1,514 Elo+
Solo
Cabrakan
Cabrakan
Snakedragon0123
Cabrakan
Level 125
God Stats
0W - 1L
1,305 SR
Queue Stats
4W - 9L
1,350 Elo+
Party 1
Hou Yi
Hou Yi
StickyKeys101
Hou Yi
Level 45
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 3L
1,351 Elo+
Party 1
Team Averages
Level 94
1,417 SR
1,423 Elo+

VS

Team Averages
Level 136
1,379 SR
1,455 Elo+
Artemis
Artemis
AkameTsumi
Artemis
Level 127
God Stats
5W - 6L
1,414 SR
Queue Stats
346W - 375L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
Lucien Mezhati
Kukulkan
Level 158
God Stats
18W - 15L
1,336 SR
Queue Stats
671W - 708L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
Mauri321
Nu Wa
Level 128
God Stats
8W - 6L
1,635 SR
Queue Stats
317W - 335L
1,434 Elo+
Solo
Chronos
Chronos
MrHorrible702
Chronos
Level 143
God Stats
5W - 11L
1,279 SR
Queue Stats
763W - 787L
1,464 Elo+
Solo
Ymir
Ymir
Omnipresentninja
Ymir
Level 125
God Stats
1W - 0L
1,231 SR
Queue Stats
16W - 13L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 5
10,239
683
13,985
8,864
3,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
14
1 / 7 / 7
8,991
599
5,263
17,778
14,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Meoowington5
Discordia
20
7 / 4 / 3
12,139
809
17,180
10,313
4,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
14
1 / 9 / 4
8,401
560
4,463
18,768
20,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 7 / 4
8,523
568
4,968
12,649
4,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AkameTsumi
Artemis
20
9 / 2 / 16
11,799
787
15,722
10,128
4,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
3 / 4 / 14
10,314
688
8,816
7,842
3,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Mauri321
Nu Wa
20
11 / 2 / 13
12,401
827
16,999
7,584
3,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
18
3 / 2 / 17
10,826
722
9,809
11,897
4,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 3 / 19
10,622
708
12,756
14,200
8,265
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
109
13
Kills
30
30
Deaths
13
23
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Artemis
AkameTsumi
Artemis
9
2
16
8.5
L
3
3
5
1.83
L
Hercules
1
7
7
0.64
W
Kukulkan
3
4
14
2.5
W
Nu Wa
Mauri321
Nu Wa
11
2
13
8.75
L
Discordia
Meoowington5
Discordia
7
4
3
2.13
W
Chronos
3
2
17
5.75
W
4
3
19
4.5
L
Cabrakan
1
9
4
0.33
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,859
Damage
64,102
68,372
Taken
51,651
47,020
Mitigated
23,325
15,855
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AkameTsumi
Artemis
15,722
4,778
2,453
2,678
10,128
4,019
2,077
7,372
2,756
0
38,065
L
13,985
413
915
2,174
8,864
3,461
0
7,181
1,683
45,777
0
L
Hercules
5,263
400
609
3,110
17,778
14,333
0
13,415
4,363
0
10,847
W
Kukulkan
8,816
361
1,232
1,329
7,842
3,032
0
6,215
1,581
20,231
0
W
Nu Wa
Mauri321
Nu Wa
16,999
3,957
2,983
1,387
7,584
3,146
679
5,633
1,911
27,545
0
L
Discordia
Meoowington5
Discordia
17,180
635
1,360
2,707
10,313
4,103
0
6,787
3,526
48,503
0
W
Chronos
9,809
2,928
1,460
2,702
11,897
4,863
1,681
8,203
3,560
31,674
0
W
12,756
752
1,167
2,988
14,200
8,265
184
8,205
5,721
24,891
0
L
Cabrakan
4,463
510
1,287
1,093
18,768
20,470
0
12,308
6,460
9,575
0
L
4,968
1,033
1,070
1,530
12,649
4,653
0
8,689
3,960
0
15,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,293
Gold Earned
55,962
175
Minions Killed
180
0
Camps Cleared
0
1,160,400
Distance Traveled
1,370,960
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,799
787
42
3
0
238,564
0
L
Zeus
10,239
683
57
4
0
251,762
0
L
Hercules
8,991
599
11
1
0
224,118
4
W
Kukulkan
10,314
688
29
2
0
285,757
0
W
Nu Wa
12,401
827
28
2
0
263,289
5
L
Discordia
12,139
809
78
5
0
259,812
0
W
Chronos
10,826
722
59
4
0
266,644
1
W
Ymir
10,622
708
22
1
0
316,706
1
L
Cabrakan
8,401
560
8
1
0
195,272
0
L
Hou Yi
8,523
568
21
1
0
229,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role