Player Matchup

Ra
Ra
LagosBornRonin
Ra
Level 36
God Stats
2W - 0L
1,395 SR
Queue Stats
34W - 40L
1,517 Elo+
Solo
Izanami
Izanami
Matmanps2
Izanami
Level 129
God Stats
34W - 25L
1,674 SR
Queue Stats
63W - 51L
1,609 Elo+
Party 1
Cabrakan
Cabrakan
Thekid579
Cabrakan
Level 137
God Stats
5W - 1L
1,803 SR
Queue Stats
107W - 90L
1,637 Elo+
Party 1
Neith
Neith
WutRaeYouDing
Neith
Level 6
God Stats
12W - 7L
1,645 SR
Queue Stats
27W - 19L
1,468 Elo+
Party 1
Chaac
Chaac
bunter03
Chaac
Level 103
God Stats
4W - 4L
1,413 SR
Queue Stats
119W - 99L
1,564 Elo+
Party 1
Team Averages
Level 82
1,586 SR
1,559 Elo+

VS

Team Averages
Level 78
1,535 SR
1,554 Elo+
Anubis
Anubis
ExplodingTaters
Anubis
Level 100
God Stats
0W - 2L
1,505 SR
Queue Stats
2W - 4L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
Gredox
Kuzenbo
Level 126
God Stats
1W - 1L
1,508 SR
Queue Stats
68W - 89L
1,412 Elo+
Solo
Nemesis
Nemesis
LordCyclone
Nemesis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,729 Elo+
Party 2
Odin
Odin
Neeeeshko
Odin
Level 24
God Stats
1W - 2L
1,600 SR
Queue Stats
15W - 14L
1,612 Elo+
Party 2
Charybdis
Charybdis
pricekoter
Charybdis
Level 47
God Stats
34W - 25L
1,563 SR
Queue Stats
65W - 68L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 17
10,196
927
5,602
6,410
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Matmanps2
Izanami
19
13 / 3 / 12
13,530
1,230
23,098
10,907
4,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Thekid579
Cabrakan
19
7 / 0 / 20
13,218
1,202
13,830
11,170
18,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 3 / 15
10,450
950
6,096
7,968
3,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
bunter03
Chaac
18
6 / 0 / 20
11,681
1,062
15,459
9,965
12,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

259

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 4
10,968
997
12,118
14,131
7,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Gredox
Kuzenbo
15
0 / 2 / 2
8,982
817
4,451
6,164
7,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
LordCyclone
Nemesis
16
4 / 7 / 1
10,565
960
8,389
15,745
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
17
1 / 4 / 5
9,881
898
9,146
17,384
20,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
pricekoter
Charybdis
16
1 / 6 / 4
9,946
904
8,247
13,712
5,303
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
25
29
Kills
9
9
Deaths
29
84
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
L
Kuzenbo
Gredox
Kuzenbo
0
2
2
0.5
W
1
3
17
3.17
L
Nemesis
LordCyclone
Nemesis
4
7
1
0.64
W
Izanami
Matmanps2
Izanami
13
3
12
6.33
L
Odin
1
4
5
0.88
W
Cabrakan
Thekid579
Cabrakan
7
0
20
17
W
2
3
15
3.17
W
Chaac
bunter03
Chaac
6
0
20
16
L
Charybdis
pricekoter
Charybdis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,085
Damage
42,351
46,420
Taken
67,136
41,474
Mitigated
47,511
10,062
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,118
492
0
1,471
14,131
7,334
0
5,114
8,913
36,929
0
L
Kuzenbo
Gredox
Kuzenbo
4,451
2,079
0
0
6,164
7,154
0
2,748
3,209
9,862
0
W
5,602
477
2,141
481
6,410
1,961
0
4,171
2,025
20,512
0
L
Nemesis
LordCyclone
Nemesis
8,389
3,410
0
1,344
15,745
7,717
0
5,424
10,048
0
23,906
W
Izanami
Matmanps2
Izanami
23,098
19,875
0
1,539
10,907
4,479
0
3,538
7,092
0
60,306
L
Odin
9,146
1,431
0
3,794
17,384
20,003
0
4,324
12,448
1,159
19,236
W
Cabrakan
Thekid579
Cabrakan
13,830
1,572
0
1,457
11,170
18,754
0
4,120
6,840
20,173
0
W
6,096
1,883
0
635
7,968
3,488
0
3,360
4,323
0
19,285
W
Chaac
bunter03
Chaac
15,459
2,144
0
3,809
9,965
12,792
0
2,323
7,223
4,326
28,451
L
Charybdis
pricekoter
Charybdis
8,247
6,926
0
812
13,712
5,303
0
3,894
9,584
0
37,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,075
Gold Earned
50,342
233
Minions Killed
195
8
Camps Cleared
7
999,535
Distance Traveled
956,829
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,968
997
57
5
2
163,122
1
L
Kuzenbo
8,982
817
13
1
0
177,781
0
W
Ra
10,196
927
35
3
2
172,266
2
L
Nemesis
10,565
960
46
4
2
227,756
0
W
Izanami
13,530
1,230
104
9
2
186,811
0
L
Odin
9,881
898
24
2
0
193,482
0
W
Cabrakan
13,218
1,202
11
1
1
216,943
1
W
Neith
10,450
950
39
4
2
187,486
0
W
Chaac
11,681
1,062
44
4
1
236,029
0
L
Charybdis
9,946
904
55
5
3
194,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role