Player Matchup

King Arthur
King Arthur
BigMeeech12
King Arthur
Level 126
God Stats
6W - 5L
1,425 SR
Queue Stats
171W - 152L
1,538 Elo+
Party 1
Tiamat
Tiamat
Bjorn9486
Tiamat
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,497 Elo+
Party 1
Ymir
Ymir
KingTravvy
Ymir
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 14L
1,578 Elo+
Party 1
Eset
Eset
MrPinkLIVE
Eset
Level 158
God Stats
0W - 2L
1,528 SR
Queue Stats
11W - 16L
1,543 Elo+
Party 1
Thor
Thor
TheDayLateGamer
Thor
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,567 Elo+
Party 1
Team Averages
Level 117
1,490 SR
1,545 Elo+

VS

Team Averages
Level 59
1,544 SR
1,546 Elo+
Hel
Hel
CyanLights
Hel
Level 84
God Stats
28W - 23L
1,680 SR
Queue Stats
254W - 263L
1,566 Elo+
Party 3
Raijin
Raijin
SpecDatName
Raijin
Level 48
God Stats
54W - 59L
1,548 SR
Queue Stats
371W - 381L
1,457 Elo+
Solo
Charybdis
Charybdis
Sulfras
Charybdis
Level 33
God Stats
11W - 4L
1,500 SR
Queue Stats
59W - 48L
1,603 Elo+
Party 3
Danzaburou
Danzaburou
xREAPERxQUEEN
Danzaburou
Level 29
God Stats
11W - 20L
1,390 SR
Queue Stats
235W - 241L
1,469 Elo+
Party 2
Loki
Loki
xreaperxking
Loki
Level 101
God Stats
18W - 17L
1,601 SR
Queue Stats
969W - 1,005L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigMeeech12
King Arthur
19
6 / 5 / 3
13,197
1,015
16,935
22,662
23,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Bjorn9486
Tiamat
19
2 / 9 / 6
12,483
960
19,469
23,393
10,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
0 / 8 / 2
10,889
838
2,474
25,867
28,028
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
1 / 12 / 7
12,059
928
19,308
25,484
9,785
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 5 / 3
11,935
918
7,680
13,223
4,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 23
14,604
1,123
11,817
12,039
8,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Raijin
20
11 / 2 / 19
13,856
1,066
31,680
12,961
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Sulfras
Charybdis
20
4 / 3 / 24
13,068
1,005
17,254
12,594
6,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
xREAPERxQUEEN
Danzaburou
20
2 / 4 / 31
12,837
987
17,164
20,719
9,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 2 / 19
14,826
1,140
23,864
13,512
6,669
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
155
11
Kills
39
39
Deaths
11
21
Assists
116
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigMeeech12
King Arthur
6
5
3
1.5
L
Tiamat
Bjorn9486
Tiamat
2
9
6
0.56
W
9
0
23
20.5
L
0
8
2
0.13
L
1
12
7
0.38
W
Raijin
11
2
19
10.25
W
Charybdis
Sulfras
Charybdis
4
3
24
5.33
L
2
5
3
0.7
W
Danzaburou
xREAPERxQUEEN
Danzaburou
2
4
31
4.38
W
13
2
19
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,866
Damage
101,779
110,629
Taken
71,825
76,921
Mitigated
36,972
5,241
Healing
36,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigMeeech12
King Arthur
16,935
723
0
250
22,662
23,704
0
10,171
12,356
376
50,136
L
Tiamat
Bjorn9486
Tiamat
19,469
1,297
0
1,988
23,393
10,661
0
8,038
15,094
44,350
0
W
11,817
873
22,315
8,856
12,039
8,089
0
7,816
4,223
41,442
0
L
2,474
905
0
0
25,867
28,028
0
9,366
16,106
14,185
0
L
19,308
1,590
1,256
1,243
25,484
9,785
0
10,820
14,601
46,882
0
W
Raijin
31,680
2,328
0
724
12,961
5,729
0
9,146
3,815
56,485
0
W
Charybdis
Sulfras
Charybdis
17,254
11,423
0
1,215
12,594
6,743
0
6,778
5,816
0
35,824
L
7,680
705
0
504
13,223
4,743
0
5,102
7,947
0
24,251
W
Danzaburou
xREAPERxQUEEN
Danzaburou
17,164
6,528
0
2,613
20,719
9,742
0
11,319
9,400
0
33,454
W
23,864
8,200
0
840
13,512
6,669
0
6,568
6,944
0
42,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,563
Gold Earned
69,191
253
Minions Killed
264
9
Camps Cleared
10
1,203,095
Distance Traveled
1,285,613
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,197
1,015
66
5
1
264,715
0
L
Tiamat
12,483
960
51
4
2
254,840
1
W
Hel
14,604
1,123
74
6
1
297,048
0
L
Ymir
10,889
838
31
2
1
234,252
1
L
Eset
12,059
928
61
5
3
229,712
0
W
Raijin
13,856
1,066
59
5
2
227,172
0
W
Charybdis
13,068
1,005
59
5
1
217,100
0
L
Thor
11,935
918
44
3
2
219,576
0
W
Danzaburou
12,837
987
39
3
0
241,329
1
W
Loki
14,826
1,140
33
3
6
302,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role