Player Matchup

Athena
Athena
 
Athena
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ABEL1203
Cthulhu
Level 80
God Stats
4W - 4L
1,378 SR
Queue Stats
118W - 113L
1,541 Elo+
Party 3
Ravana
Ravana
BlackAngelII
Ravana
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 246L
1,328 Elo+
Party 2
Raijin
Raijin
Cexyxd
Raijin
Level 43
God Stats
1W - 2L
1,587 SR
Queue Stats
68W - 156L
1,328 Elo+
Party 2
Team Averages
Level 75
1,493 SR
1,439 Elo+

VS

Team Averages
Level 50
1,605 SR
1,483 Elo+
Baron Samedi
Baron Samedi
Ascenddant
Baron Samedi
Level 67
God Stats
8W - 6L
1,697 SR
Queue Stats
197W - 191L
1,531 Elo+
Solo
Freya
Freya
Jartasm
Freya
Level 40
God Stats
3W - 2L
1,831 SR
Queue Stats
73W - 82L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
SLYxxNemesis
Danzaburou
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 20L
1,483 Elo+
Party 1
Artio
Artio
TheBurningBush69
Artio
Level 59
God Stats
3W - 1L
1,497 SR
Queue Stats
52W - 58L
1,546 Elo+
Party 1
Charybdis
Charybdis
UnnamedSoldier00
Charybdis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 10 / 7
10,547
1,055
8,179
22,573
21,828
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
 
Ullr
16
2 / 7 / 7
9,863
986
13,872
20,435
8,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cthulhu
ABEL1203
Cthulhu
15
2 / 7 / 8
9,463
946
15,853
26,953
32,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ravana
15
3 / 10 / 5
9,805
981
7,466
18,541
8,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
Cexyxd
Raijin
15
1 / 8 / 8
9,344
934
11,740
15,017
6,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

33

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ascenddant
Baron Samedi
19
8 / 1 / 28
11,936
1,194
20,549
8,820
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Freya
Jartasm
Freya
19
9 / 3 / 29
12,735
1,274
19,546
14,807
19,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SLYxxNemesis
Danzaburou
18
13 / 2 / 20
12,581
1,258
28,298
10,039
4,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 24
12,884
1,288
17,153
18,782
24,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charybdis
17
5 / 4 / 21
10,185
1,019
13,286
11,791
4,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
164
11
Kills
42
42
Deaths
11
35
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
10
7
0.65
L
Ullr
 
Ullr
2
7
7
0.79
L
Cthulhu
ABEL1203
Cthulhu
2
7
8
0.86
W
Baron Samedi
Ascenddant
Baron Samedi
8
1
28
22
L
Ravana
3
10
5
0.55
L
Raijin
Cexyxd
Raijin
1
8
8
0.63
W
Freya
Jartasm
Freya
9
3
29
7.83
W
Danzaburou
SLYxxNemesis
Danzaburou
13
2
20
11.5
W
7
1
24
19
W
Charybdis
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,110
Damage
98,832
103,519
Taken
64,239
77,552
Mitigated
56,404
7,810
Healing
31,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,179
1,801
0
598
22,573
21,828
0
13,365
9,208
12,174
0
L
Ullr
 
Ullr
13,872
8,836
0
1,781
20,435
8,732
0
9,835
10,600
0
35,886
L
Cthulhu
ABEL1203
Cthulhu
15,853
798
930
3,797
26,953
32,165
0
13,610
13,343
35,373
0
W
Baron Samedi
Ascenddant
Baron Samedi
20,549
3,668
3,628
4,626
8,820
3,920
0
7,367
1,453
33,412
0
L
Ravana
7,466
1,951
65
639
18,541
8,770
0
12,007
6,534
0
21,204
L
Raijin
Cexyxd
Raijin
11,740
2,055
0
0
15,017
6,057
0
8,431
6,586
22,761
0
W
Freya
Jartasm
Freya
19,546
6,960
1,720
4,654
14,807
19,017
0
8,101
6,706
28,351
0
W
Danzaburou
SLYxxNemesis
Danzaburou
28,298
15,547
0
3,341
10,039
4,125
0
5,232
4,807
0
50,265
W
17,153
2,421
3,886
8,079
18,782
24,712
0
9,463
9,319
35,081
0
W
Charybdis
13,286
8,559
0
1,819
11,791
4,630
0
5,609
6,182
0
21,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,022
Gold Earned
60,321
154
Minions Killed
169
5
Camps Cleared
6
843,796
Distance Traveled
891,737
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,547
1,055
14
1
1
147,048
0
L
Ullr
9,863
986
46
5
2
175,460
0
L
Cthulhu
9,463
946
36
4
0
195,924
1
W
Baron Samedi
11,936
1,194
42
4
0
180,686
0
L
Ravana
9,805
981
29
3
1
179,089
0
L
Raijin
9,344
934
29
3
1
146,275
0
W
Freya
12,735
1,274
14
1
1
172,751
0
W
Danzaburou
12,581
1,258
58
6
1
169,465
0
W
Artio
12,884
1,288
35
4
0
210,512
0
W
Charybdis
10,185
1,019
20
2
4
158,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role