Player Matchup

Amaterasu
Amaterasu
BrunosGTI
Amaterasu
Level 154
God Stats
1W - 1L
1,509 SR
Queue Stats
48W - 45L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
Cobyashi
Baron Samedi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,507 Elo+
Party 3
Izanami
Izanami
Coretuhzee
Izanami
Level 125
God Stats
49W - 42L
1,569 SR
Queue Stats
159W - 163L
1,547 Elo+
Party 1
Anubis
Anubis
mOthanafeelin
Anubis
Level 65
God Stats
2W - 0L
1,271 SR
Queue Stats
18W - 12L
1,555 Elo+
Party 3
Tsukuyomi
Tsukuyomi
zJumpy
Tsukuyomi
Level 76
God Stats
4W - 4L
1,466 SR
Queue Stats
159W - 175L
1,560 Elo+
Party 1
Team Averages
Level 111
1,463 SR
1,550 Elo+

VS

Team Averages
Level 114
1,648 SR
1,547 Elo+
Rama
Rama
KayyWhyy
Rama
Level 147
God Stats
2W - 3L
1,921 SR
Queue Stats
147W - 116L
1,664 Elo+
Party 2
He Bo
He Bo
Louveteau 5
He Bo
Level 149
God Stats
1W - 1L
1,779 SR
Queue Stats
75W - 73L
1,551 Elo+
Party 2
Yemoja
Yemoja
RMz Barrett 50
Yemoja
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
Trickshot180
Heimdallr
Level 68
God Stats
2W - 3L
1,605 SR
Queue Stats
187W - 177L
1,402 Elo+
Solo
Tiamat
Tiamat
freak989123
Tiamat
Level 64
God Stats
4W - 5L
1,437 SR
Queue Stats
11W - 10L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrunosGTI
Amaterasu
20
9 / 2 / 9
15,732
605
21,249
27,168
32,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Cobyashi
Baron Samedi
17
2 / 4 / 16
12,632
486
10,194
25,484
27,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Coretuhzee
Izanami
20
9 / 1 / 7
15,598
600
16,216
12,444
5,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 9
14,208
546
13,939
15,850
9,162
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
zJumpy
Tsukuyomi
20
5 / 8 / 12
13,800
531
9,952
22,843
9,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
7 / 4 / 5
14,475
557
20,456
19,704
7,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 9 / 5
12,789
492
15,858
19,313
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 4 / 9
11,212
431
6,446
20,049
23,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Trickshot180
Heimdallr
17
1 / 11 / 3
10,501
404
6,636
19,718
7,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
20
6 / 3 / 7
13,435
517
19,900
19,757
15,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
31
Kills
19
19
Deaths
31
53
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BrunosGTI
Amaterasu
9
2
9
6.75
W
Baron Samedi
Cobyashi
Baron Samedi
2
4
16
2.5
W
Izanami
Coretuhzee
Izanami
9
1
7
12.5
L
Rama
7
4
5
2.38
L
5
9
5
0.83
L
0
4
9
1.13
L
Heimdallr
Trickshot180
Heimdallr
1
11
3
0.23
L
Tiamat
6
3
7
3.17
W
6
4
9
2.63
W
Tsukuyomi
zJumpy
Tsukuyomi
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,550
Damage
69,296
103,789
Taken
98,541
83,994
Mitigated
59,827
38,680
Healing
23,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BrunosGTI
Amaterasu
21,249
5,594
0
9,703
27,168
32,064
1,985
9,154
18,014
25,491
77,794
W
Baron Samedi
Cobyashi
Baron Samedi
10,194
1,287
2,194
6,296
25,484
27,394
499
11,774
13,710
45,009
0
W
Izanami
Coretuhzee
Izanami
16,216
13,168
0
3,040
12,444
5,473
7,619
4,176
8,268
0
139,423
L
Rama
20,456
12,558
0
7,507
19,704
7,338
1,008
4,447
15,257
0
136,556
L
15,858
41
0
4,427
19,313
6,664
0
7,065
12,248
92,469
0
L
6,446
607
1,467
2,058
20,049
23,020
277
9,688
10,361
40,217
0
L
Heimdallr
Trickshot180
Heimdallr
6,636
3,808
0
850
19,718
7,755
0
2,387
17,331
0
54,204
L
Tiamat
19,900
1,633
351
7,256
19,757
15,050
900
7,032
12,725
98,856
0
W
13,939
708
0
9,113
15,850
9,162
1,062
9,192
6,658
99,583
0
W
Tsukuyomi
zJumpy
Tsukuyomi
9,952
2,122
0
8,334
22,843
9,901
414
8,065
14,778
0
96,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,970
Gold Earned
62,412
763
Minions Killed
628
0
Camps Cleared
0
2,440,860
Distance Traveled
2,233,227
36
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,732
605
181
7
0
651,799
7
W
Baron Samedi
12,632
486
50
2
0
443,534
5
W
Izanami
15,598
600
223
9
0
458,203
9
L
Rama
14,475
557
186
7
0
439,221
6
L
He Bo
12,789
492
127
5
0
406,957
7
L
Yemoja
11,212
431
67
3
0
448,703
0
L
Heimdallr
10,501
404
89
3
0
448,886
0
L
Tiamat
13,435
517
159
6
0
489,460
2
W
Anubis
14,208
546
163
6
0
445,942
12
W
Tsukuyomi
13,800
531
146
6
0
441,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role