Player Matchup

Hel
Hel
DepressedCruffin
Hel
Level 28
God Stats
1W - 1L
1,553 SR
Queue Stats
42W - 29L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
GracefulNocturne
Cthulhu
Level 117
God Stats
7W - 7L
1,607 SR
Queue Stats
125W - 115L
1,594 Elo+
Party 1
Chiron
Chiron
ImNotLucasDur
Chiron
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 100L
1,485 Elo+
Party 3
Awilix
Awilix
LisaAnns_Stepson
Awilix
Level 26
God Stats
3W - 2L
1,686 SR
Queue Stats
44W - 21L
1,626 Elo+
Party 1
Janus
Janus
Volicitty
Janus
Level 122
God Stats
17W - 7L
1,697 SR
Queue Stats
331W - 330L
1,498 Elo+
Party 3
Team Averages
Level 66
1,609 SR
1,560 Elo+

VS

Team Averages
Level 95
1,571 SR
1,717 Elo+
Anhur
Anhur
Halladure
Anhur
Level 123
God Stats
2W - 3L
1,411 SR
Queue Stats
314W - 179L
1,729 Elo+
Party 2
Persephone
Persephone
JuicedVülva
Persephone
Level 49
God Stats
25W - 5L
1,872 SR
Queue Stats
296W - 76L
1,808 Elo+
Party 2
Cernunnos
Cernunnos
caoznite
Cernunnos
Level 156
God Stats
26W - 13L
1,685 SR
Queue Stats
507W - 316L
1,739 Elo+
Party 2
Charybdis
Charybdis
qtrexx
Charybdis
Level 107
God Stats
1W - 1L
1,277 SR
Queue Stats
191W - 65L
1,807 Elo+
Party 2
Chiron
Chiron
x4thLineGrindx9
Chiron
Level 40
God Stats
43W - 26L
1,609 SR
Queue Stats
329W - 306L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 6 / 4
12,299
456
8,992
18,143
21,412
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 5 / 2
12,875
477
17,120
30,955
21,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 7 / 5
10,515
389
9,500
11,556
2,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 11 / 7
9,908
367
7,214
22,595
16,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Volicitty
Janus
20
3 / 2 / 1
14,547
539
14,942
18,258
6,794
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Halladure
Anhur
20
5 / 4 / 11
15,750
583
11,093
26,284
10,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
JuicedVülva
Persephone
20
8 / 0 / 15
17,675
655
32,733
10,396
4,636
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
caoznite
Cernunnos
19
7 / 3 / 12
15,211
563
12,949
27,466
16,455
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
qtrexx
Charybdis
20
5 / 5 / 12
15,112
560
14,144
22,329
9,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 3 / 11
16,237
601
9,170
21,751
8,613
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
14
Kills
31
31
Deaths
15
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
8
5
2
1.8
W
Anhur
Halladure
Anhur
5
4
11
2.63
L
1
7
5
0.5
W
Persephone
JuicedVülva
Persephone
8
0
15
15.5
L
2
11
7
0.5
L
Janus
Volicitty
Janus
3
2
1
1.75
W
Cernunnos
caoznite
Cernunnos
7
3
12
4.33
W
Charybdis
qtrexx
Charybdis
5
5
12
2.2
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,768
Damage
80,089
101,507
Taken
108,226
69,089
Mitigated
49,550
19,123
Healing
50,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,992
1,158
1,297
5,461
18,143
21,412
0
5,424
12,561
93,938
0
L
17,120
628
144
4,958
30,955
21,698
0
7,471
23,195
76,114
0
W
Anhur
Halladure
Anhur
11,093
5,784
0
13,260
26,284
10,317
4,200
14,231
11,987
0
94,486
L
9,500
2,085
340
1,914
11,556
2,924
104
2,332
9,128
0
62,381
W
Persephone
JuicedVülva
Persephone
32,733
1,029
0
6,420
10,396
4,636
2,192
3,232
7,014
124,331
0
L
7,214
1,735
0
1,349
22,595
16,261
0
11,203
10,974
127
44,299
L
Janus
Volicitty
Janus
14,942
106
0
3,660
18,258
6,794
0
5,056
12,916
142,941
0
W
Cernunnos
caoznite
Cernunnos
12,949
5,565
437
6,505
27,466
16,455
4,363
11,756
15,514
0
91,347
W
Charybdis
qtrexx
Charybdis
14,144
7,432
0
9,345
22,329
9,529
2,632
12,400
9,879
0
115,825
W
9,170
3,932
1,002
13,432
21,751
8,613
6,089
4,186
17,371
0
115,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,144
Gold Earned
79,985
699
Minions Killed
695
0
Camps Cleared
0
2,427,913
Distance Traveled
2,519,212
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,299
456
169
6
0
447,335
4
L
Cthulhu
12,875
477
122
5
0
517,179
5
W
Anhur
15,750
583
142
5
0
449,702
6
L
Chiron
10,515
389
103
4
0
371,282
2
W
Persephone
17,675
655
170
6
0
566,717
7
L
Awilix
9,908
367
59
2
0
476,424
4
L
Janus
14,547
539
246
9
0
615,693
3
W
Cernunnos
15,211
563
130
5
0
472,967
3
W
Charybdis
15,112
560
119
4
0
505,899
12
W
Chiron
16,237
601
134
5
0
523,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role