Player Matchup

Chronos
Chronos
EnergyJirachi
Chronos
Level 90
God Stats
0W - 1L
1,275 SR
Queue Stats
215W - 201L
1,434 Elo+
Party 1
He Bo
He Bo
Jewtoricann
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 245L
1,454 Elo+
Party 1
Ne Zha
Ne Zha
Tempyn-
Ne Zha
Level 67
God Stats
17W - 12L
1,561 SR
Queue Stats
96W - 99L
1,460 Elo+
Party 1
Achilles
Achilles
WildOcean2015
Achilles
Level 124
God Stats
3W - 2L
1,629 SR
Queue Stats
329W - 322L
1,485 Elo+
Party 1
Awilix
Awilix
spacemarines72
Awilix
Level 125
God Stats
1W - 1L
1,488 SR
Queue Stats
110W - 127L
1,480 Elo+
Party 1
Team Averages
Level 106
1,491 SR
1,463 Elo+

VS

Team Averages
Level 107
1,481 SR
1,454 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KillTheSix Pod
Skadi
Level 85
God Stats
4W - 2L
1,434 SR
Queue Stats
106W - 96L
1,429 Elo+
Party 2
Arachne
Arachne
XxWatty11xX
Arachne
Level 79
God Stats
19W - 16L
1,578 SR
Queue Stats
286W - 290L
1,446 Elo+
Party 2
Ymir
Ymir
chipper94
Ymir
Level 140
God Stats
16W - 14L
1,482 SR
Queue Stats
441W - 425L
1,485 Elo+
Solo
Osiris
Osiris
thundarchief
Osiris
Level 125
God Stats
4W - 6L
1,412 SR
Queue Stats
121W - 130L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
2 / 6 / 2
7,010
438
4,484
12,941
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 6 / 0
7,401
463
9,467
9,246
4,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Tempyn-
Ne Zha
12
4 / 7 / 0
7,658
479
9,068
13,082
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
WildOcean2015
Achilles
12
0 / 4 / 1
6,804
425
6,346
13,435
11,092
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 4 / 1
5,880
368
3,966
6,483
5,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 3 / 5
9,507
594
7,355
11,280
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 4
9,349
584
7,314
10,771
4,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
XxWatty11xX
Arachne
17
12 / 0 / 3
10,556
660
12,135
9,178
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
13
1 / 2 / 9
8,499
531
4,732
17,211
15,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
15
4 / 1 / 5
9,141
571
7,254
12,399
9,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
9
Kills
27
27
Deaths
9
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
3
5
1.83
L
Chronos
2
6
2
0.5
L
2
6
0
0.33
W
7
3
4
3
L
Ne Zha
Tempyn-
Ne Zha
4
7
0
0.57
L
Achilles
WildOcean2015
Achilles
0
4
1
0.13
W
Arachne
XxWatty11xX
Arachne
12
0
3
13.5
W
Ymir
1
2
9
2.75
L
1
4
1
0.38
W
Osiris
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,331
Damage
38,790
55,187
Taken
60,839
29,805
Mitigated
38,313
4,017
Healing
24,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,355
1,061
4,045
4,734
11,280
4,524
680
2,518
8,762
62,887
0
L
Chronos
4,484
2,096
0
1,850
12,941
4,440
0
3,707
8,982
30,673
0
L
9,467
705
0
0
9,246
4,652
0
2,303
6,943
47,314
0
W
7,314
3,577
0
3,018
10,771
4,227
4,417
3,667
7,104
0
52,730
L
Ne Zha
Tempyn-
Ne Zha
9,068
2,395
0
453
13,082
4,429
0
2,962
9,970
0
42,557
L
Achilles
WildOcean2015
Achilles
6,346
597
0
1,714
13,435
11,092
84
429
12,940
0
36,486
W
Arachne
XxWatty11xX
Arachne
12,135
8,326
0
5,286
9,178
4,321
282
1,252
7,926
0
65,335
W
Ymir
4,732
1,272
831
2,595
17,211
15,495
336
6,043
11,168
36,809
0
L
3,966
1,231
0
0
6,483
5,192
0
2,179
4,265
0
12,134
W
Osiris
7,254
3,478
0
4,403
12,399
9,746
95
588
11,811
0
51,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,753
Gold Earned
47,052
302
Minions Killed
465
0
Camps Cleared
0
1,398,961
Distance Traveled
1,552,514
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,507
594
119
7
0
303,557
0
L
Chronos
7,010
438
50
3
0
297,958
0
L
He Bo
7,401
463
93
6
0
262,995
1
W
Skadi
9,349
584
91
6
0
285,173
0
L
Ne Zha
7,658
479
84
5
0
307,123
0
L
Achilles
6,804
425
66
4
0
315,272
0
W
Arachne
10,556
660
103
6
0
408,796
1
W
Ymir
8,499
531
57
4
0
263,693
2
L
Awilix
5,880
368
9
1
0
215,613
2
W
Osiris
9,141
571
95
6
0
291,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role