Player Matchup

Ne Zha
Ne Zha
Buzzdude45
Ne Zha
Level 41
God Stats
2W - 3L
1,702 SR
Queue Stats
124W - 149L
1,482 Elo+
Party 1
Chaac
Chaac
Cerbeardus
Chaac
Level 85
God Stats
9W - 8L
1,554 SR
Queue Stats
286W - 290L
1,515 Elo+
Party 1
Janus
Janus
SuperSayianZero
Janus
Level 88
God Stats
6W - 6L
1,383 SR
Queue Stats
263W - 238L
1,544 Elo+
Party 1
Team Averages
Level 71
1,546 SR
1,513 Elo+

VS

Team Averages
Level 81
1,386 SR
1,582 Elo+
Thor
Thor
deez12345
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo
Anubis
Anubis
marcos0228
Anubis
Level 148
God Stats
0W - 3L
1,171 SR
Queue Stats
235W - 271L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
sukacalle
Danzaburou
Level 89
God Stats
64W - 64L
1,486 SR
Queue Stats
199W - 206L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Buzzdude45
Ne Zha
15
10 / 6 / 4
12,986
764
13,200
16,791
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
15
4 / 3 / 10
11,869
698
10,741
20,804
21,631
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 8
11,263
663
9,036
9,865
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 7 / 3
8,862
521
1,775
6,998
2,244
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
marcos0228
Anubis
17
11 / 5 / 2
13,088
770
18,667
19,428
12,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sukacalle
Danzaburou
16
2 / 4 / 9
11,518
678
14,430
12,828
5,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
16
Kills
13
13
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Buzzdude45
Ne Zha
10
6
4
2
W
Chaac
4
3
10
3
W
2
4
8
1.5
L
Thor
0
7
3
0.21
L
Anubis
marcos0228
Anubis
11
5
2
2.4
L
Danzaburou
sukacalle
Danzaburou
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,977
Damage
34,872
47,460
Taken
39,254
30,812
Mitigated
19,898
13,019
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Buzzdude45
Ne Zha
13,200
6,115
0
2,682
16,791
6,777
889
9,124
7,667
0
38,498
W
Chaac
10,741
2,262
0
7,913
20,804
21,631
1,139
5,259
15,545
0
33,938
W
9,036
426
0
2,424
9,865
2,404
802
4,755
5,110
50,236
0
L
Thor
1,775
534
0
0
6,998
2,244
17
614
6,185
0
4,028
L
Anubis
marcos0228
Anubis
18,667
868
0
9,247
19,428
12,233
705
3,709
15,264
55,866
0
L
Danzaburou
sukacalle
Danzaburou
14,430
6,220
0
4,080
12,828
5,421
1,978
4,959
7,606
0
44,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,118
Gold Earned
33,468
182
Minions Killed
172
6
Camps Cleared
8
825,280
Distance Traveled
675,289
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,986
764
43
3
1
259,388
0
W
Chaac
11,869
698
37
2
2
295,995
6
W
Janus
11,263
663
102
6
3
269,897
2
L
Thor
8,862
521
2
0
0
135,710
2
L
Anubis
13,088
770
98
6
6
249,438
5
L
Danzaburou
11,518
678
72
4
2
290,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role