Player Matchup

Kumbhakarna
Kumbhakarna
Cloraseptic_
Kumbhakarna
Level 64
God Stats
2W - 2L
1,300 SR
Queue Stats
370W - 460L
1,431 Elo+
Party 1
Merlin
Merlin
Deathd-_-bStar
Merlin
Level 47
God Stats
22W - 27L
1,468 SR
Queue Stats
141W - 180L
1,410 Elo+
Party 1
Hercules
Hercules
Dockmastr
Hercules
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 367L
1,482 Elo+
Party 1
Pele
Pele
aiden210606
Pele
Level 29
God Stats
46W - 36L
1,514 SR
Queue Stats
127W - 171L
1,400 Elo+
Party 1
Skadi
Skadi
tanktheory58
Skadi
Level 29
God Stats
40W - 46L
1,607 SR
Queue Stats
162W - 211L
1,429 Elo+
Party 1
Team Averages
Level 47
1,478 SR
1,431 Elo+

VS

Team Averages
Level 44
1,565 SR
1,438 Elo+
Cthulhu
Cthulhu
Amerrika
Cthulhu
Level 20
God Stats
1W - 2L
1,647 SR
Queue Stats
8W - 16L
1,415 Elo+
Party 2
Anubis
Anubis
Lazlo_hn
Anubis
Level 81
God Stats
3W - 4L
1,469 SR
Queue Stats
110W - 96L
1,417 Elo+
Party 2
Nike
Nike
RandomSangheili
Nike
Level 43
God Stats
4W - 3L
1,692 SR
Queue Stats
312W - 351L
1,412 Elo+
Solo
Anhur
Anhur
YairKratos03
Anhur
Level 27
God Stats
1W - 2L
1,742 SR
Queue Stats
60W - 66L
1,475 Elo+
Party 2
Bakasura
Bakasura
emiliolarach01
Bakasura
Level 47
God Stats
0W - 2L
1,277 SR
Queue Stats
106W - 132L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cloraseptic_
Kumbhakarna
11
4 / 0 / 4
7,220
516
5,227
11,194
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 0 / 3
7,867
562
4,315
8,525
2,806
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Dockmastr
Hercules
14
4 / 0 / 3
8,668
619
7,031
8,151
6,828
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 3 / 1
7,833
560
6,699
11,225
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 3
8,049
575
6,774
3,938
1,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amerrika
Cthulhu
9
0 / 2 / 0
5,777
413
5,829
10,037
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Lazlo_hn
Anubis
13
1 / 2 / 0
7,450
532
6,357
7,475
3,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 0
6,934
495
5,810
10,443
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 3 / 0
5,696
407
3,242
6,888
1,655
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
10
0 / 4 / 1
6,256
447
2,645
10,281
2,950
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
3
3
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amerrika
Cthulhu
0
2
0
0
W
Kumbhakarna
Cloraseptic_
Kumbhakarna
4
0
4
6
W
0
0
3
1.5
W
Hercules
Dockmastr
Hercules
4
0
3
5.5
L
Anubis
Lazlo_hn
Anubis
1
2
0
0.5
L
2
5
0
0.4
L
0
3
0
0
W
4
3
1
1.5
L
Bakasura
0
4
1
0.13
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,046
Damage
23,883
43,033
Taken
45,124
20,687
Mitigated
20,443
20,446
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amerrika
Cthulhu
5,829
574
0
1,544
10,037
6,459
0
1,537
8,279
20,696
0
W
Kumbhakarna
Cloraseptic_
Kumbhakarna
5,227
922
209
4,683
11,194
6,745
176
3,385
7,663
17,797
0
W
4,315
654
0
5,549
8,525
2,806
652
4,738
3,787
59,250
0
W
Hercules
Dockmastr
Hercules
7,031
2,009
0
4,388
8,151
6,828
295
302
7,849
0
48,333
L
Anubis
Lazlo_hn
Anubis
6,357
315
0
3,230
7,475
3,431
364
3,804
3,627
53,763
0
L
5,810
1,991
0
1,708
10,443
5,948
0
0
9,940
0
34,091
L
3,242
1,720
0
886
6,888
1,655
0
2,144
4,331
0
25,565
W
6,699
1,996
0
3,154
11,225
3,050
0
2,080
9,070
0
49,978
L
Bakasura
2,645
1,993
0
3,109
10,281
2,950
558
1,219
8,638
0
26,579
W
6,774
3,367
789
1,674
3,938
1,258
2,283
1,681
2,257
0
53,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,637
Gold Earned
32,113
448
Minions Killed
342
0
Camps Cleared
0
1,343,655
Distance Traveled
1,349,398
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,777
413
28
2
0
262,969
4
W
Kumbhakarna
7,220
516
24
2
0
277,132
1
W
Merlin
7,867
562
108
8
0
257,757
2
W
Hercules
8,668
619
122
9
0
280,404
0
L
Anubis
7,450
532
109
8
0
250,174
2
L
Nike
6,934
495
73
5
0
246,561
4
L
Anhur
5,696
407
51
4
0
251,416
1
W
Pele
7,833
560
85
6
0
273,676
0
L
Bakasura
6,256
447
81
6
0
338,278
2
W
Skadi
8,049
575
109
8
0
254,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role