Player Matchup

Loki
Loki
DeathCards666
Loki
Level 25
God Stats
1W - 10L
1,105 SR
Queue Stats
1W - 11L
885 Elo+
Party 1
Cthulhu
Cthulhu
ScumCuckler
Cthulhu
Level 4
God Stats
1W - 4L
1,737 SR
Queue Stats
2W - 6L
1,053 Elo+
Party 1
Scylla
Scylla
big_lebowski45
Scylla
Level 59
God Stats
0W - 2L
1,688 SR
Queue Stats
5W - 14L
1,066 Elo+
Party 1
Team Averages
Level 29
1,510 SR
1,002 Elo+

VS

Team Averages
Level 60
1,287 SR
1,184 Elo+
Artemis
Artemis
ChilllVibess
Artemis
Level 14
God Stats
17W - 20L
1,339 SR
Queue Stats
17W - 22L
1,197 Elo+
Solo
Charybdis
Charybdis
VexedHickory21
Charybdis
Level 73
God Stats
13W - 23L
1,231 SR
Queue Stats
166W - 262L
1,221 Elo+
Solo
Sun Wukong
Sun Wukong
ntrusive
Sun Wukong
Level 92
God Stats
36W - 54L
1,291 SR
Queue Stats
323W - 500L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 2
13,753
809
8,637
15,598
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ScumCuckler
Cthulhu
13
0 / 14 / 5
10,278
605
5,490
23,943
15,794
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 10 / 5
11,962
704
10,307
16,378
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChilllVibess
Artemis
14
7 / 4 / 13
11,852
697
8,456
10,165
3,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
VexedHickory21
Charybdis
17
17 / 5 / 10
14,046
826
31,251
15,892
5,802
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
ntrusive
Sun Wukong
16
6 / 2 / 18
12,807
753
8,074
14,930
11,020
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
10
Kills
30
30
Deaths
11
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
ChilllVibess
Artemis
7
4
13
3.38
L
7
6
2
1.33
L
Cthulhu
ScumCuckler
Cthulhu
0
14
5
0.18
W
Charybdis
VexedHickory21
Charybdis
17
5
10
4.4
L
3
10
5
0.55
W
Sun Wukong
ntrusive
Sun Wukong
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,434
Damage
47,781
55,919
Taken
40,987
25,746
Mitigated
20,330
4,497
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ChilllVibess
Artemis
8,456
2,901
0
947
10,165
3,508
582
3,052
6,963
0
27,968
L
8,637
1,503
31
872
15,598
5,114
978
0
15,598
0
26,472
L
Cthulhu
ScumCuckler
Cthulhu
5,490
177
0
1,116
23,943
15,794
192
0
23,943
24,743
0
W
Charybdis
VexedHickory21
Charybdis
31,251
18,812
0
2,897
15,892
5,802
2,584
5,400
10,336
0
70,861
L
10,307
206
66
2,412
16,378
4,838
499
124
16,254
34,604
0
W
Sun Wukong
ntrusive
Sun Wukong
8,074
2,702
54
2,303
14,930
11,020
0
8,180
6,504
0
29,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
38,705
126
Minions Killed
155
4
Camps Cleared
7
767,859
Distance Traveled
865,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,852
697
44
3
0
248,374
0
L
Loki
13,753
809
34
2
2
307,045
0
L
Cthulhu
10,278
605
37
2
0
217,681
0
W
Charybdis
14,046
826
74
4
4
266,611
0
L
Scylla
11,962
704
55
3
2
243,133
0
W
Sun Wukong
12,807
753
37
2
3
350,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role