Player Matchup

Yemoja
Yemoja
EbertchJ
Yemoja
Level 27
God Stats
85W - 93L
1,408 SR
Queue Stats
89W - 106L
1,256 Elo+
Solo
Bellona
Bellona
Guih_00
Bellona
Level 17
God Stats
8W - 3L
1,675 SR
Queue Stats
208W - 236L
1,235 Elo+
Party 1
Izanami
Izanami
Tamarindo1076
Izanami
Level 9
God Stats
8W - 10L
1,472 SR
Queue Stats
150W - 169L
1,221 Elo+
Party 1
Ra
Ra
scarletjudge
Ra
Level 16
God Stats
8W - 1L
1,730 SR
Queue Stats
32W - 34L
1,374 Elo+
Solo
Artio
Artio
xsAppLingx
Artio
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,557 SR
1,317 Elo+

VS

Team Averages
Level 13
1,467 SR
1,253 Elo+
Sobek
Sobek
Catinakettle
Sobek
Level 13
God Stats
0W - 1L
1,283 SR
Queue Stats
16W - 21L
1,196 Elo+
Solo
Medusa
Medusa
OBBDeWolf
Medusa
Level 18
God Stats
3W - 4L
1,552 SR
Queue Stats
24W - 25L
1,306 Elo+
Solo
Ra
Ra
Stwolantern
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
974 Elo+
Solo
Amaterasu
Amaterasu
jacobVEVO
Amaterasu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ne Zha
Ne Zha
mateoezeiza
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 75L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EbertchJ
Yemoja
13
4 / 3 / 5
8,577
536
5,868
13,887
5,252
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Guih_00
Bellona
14
7 / 2 / 2
9,361
585
10,900
11,139
10,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
15
8 / 1 / 1
10,047
628
9,984
6,184
2,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
9 / 0 / 5
10,243
640
9,633
7,529
6,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
4
0 / 0 / 0
6,019
376
0
161
56
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
5,718
357
951
9,356
3,478
Medusa
OBBDeWolf
Medusa
5
1 / 4 / 0
5,232
327
1,978
3,100
890
10
0 / 9 / 3
6,424
402
1,468
9,572
2,950
Amaterasu
jacobVEVO
Amaterasu
13
2 / 3 / 0
7,023
439
4,974
14,077
8,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
14
3 / 6 / 2
8,276
517
11,352
16,009
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
28
Kills
6
6
Deaths
30
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Yemoja
EbertchJ
Yemoja
4
3
5
2.17
W
Bellona
Guih_00
Bellona
7
2
2
4
L
Medusa
OBBDeWolf
Medusa
1
4
0
0.25
L
0
9
3
0.17
W
Izanami
8
1
1
8.5
L
Amaterasu
jacobVEVO
Amaterasu
2
3
0
0.67
L
Ne Zha
3
6
2
0.67
W
9
0
5
11.5
W
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,385
Damage
20,723
38,900
Taken
52,114
23,950
Mitigated
21,820
11,055
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
951
84
0
255
9,356
3,478
0
3,094
6,262
6,093
0
W
Yemoja
EbertchJ
Yemoja
5,868
853
239
3,506
13,887
5,252
2,596
434
13,453
30,269
0
W
Bellona
Guih_00
Bellona
10,900
3,835
0
2,450
11,139
10,054
2,304
1,450
9,689
396
45,547
L
Medusa
OBBDeWolf
Medusa
1,978
1,119
0
0
3,100
890
132
1,796
1,304
0
10,132
L
1,468
225
45
344
9,572
2,950
0
2,306
7,266
10,410
0
W
Izanami
9,984
7,451
0
1,476
6,184
2,235
4,733
248
5,936
0
60,949
L
Amaterasu
jacobVEVO
Amaterasu
4,974
1,072
0
2,185
14,077
8,872
0
2,948
11,129
0
20,758
L
Ne Zha
11,352
4,757
0
5,161
16,009
5,630
0
5,357
10,652
0
47,670
W
9,633
1,973
217
3,167
7,529
6,353
1,621
287
7,242
52,891
0
W
Artio
0
0
0
0
161
56
0
0
161
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,247
Gold Earned
32,673
326
Minions Killed
138
0
Camps Cleared
0
1,152,317
Distance Traveled
1,159,794
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,718
357
6
0
0
257,138
0
W
Yemoja
8,577
536
48
3
0
234,166
0
W
Bellona
9,361
585
72
5
0
335,631
0
L
Medusa
5,232
327
14
1
0
97,596
0
L
Ra
6,424
402
10
1
0
238,526
0
W
Izanami
10,047
628
113
7
0
283,614
0
L
Amaterasu
7,023
439
21
1
0
288,158
2
L
Ne Zha
8,276
517
87
5
0
278,376
0
W
Ra
10,243
640
93
6
0
285,781
6
W
Artio
6,019
376
0
0
0
13,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role