Player Matchup

Sol
Sol
AFatSaq
Sol
Level 28
God Stats
17W - 13L
1,514 SR
Queue Stats
83W - 77L
1,560 Elo+
Party 2
Thanatos
Thanatos
AboutStyle
Thanatos
Level 36
God Stats
4W - 3L
1,672 SR
Queue Stats
120W - 124L
1,534 Elo+
Party 2
King Arthur
King Arthur
CarmineTeal
King Arthur
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 137L
1,510 Elo+
Solo
Rama
Rama
Dawsoatic
Rama
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
107W - 103L
1,497 Elo+
Party 1
Ymir
Ymir
DexterFlex
Ymir
Level 128
God Stats
1W - 1L
1,840 SR
Queue Stats
231W - 224L
1,471 Elo+
Party 1
Team Averages
Level 52
1,605 SR
1,514 Elo+

VS

Team Averages
Level 76
1,460 SR
1,499 Elo+
Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Iradyn
Artio
Level 16
God Stats
2W - 4L
1,351 SR
Queue Stats
8W - 8L
1,436 Elo+
Party 3
The Morrigan
The Morrigan
ItsJustLlama
The Morrigan
Level 95
God Stats
5W - 5L
1,632 SR
Queue Stats
204W - 194L
1,516 Elo+
Party 3
Chernobog
Chernobog
LogicaHD
Chernobog
Level 88
God Stats
5W - 6L
1,568 SR
Queue Stats
323W - 295L
1,528 Elo+
Party 3
Fenrir
Fenrir
Rioske35
Fenrir
Level 36
God Stats
5W - 6L
1,247 SR
Queue Stats
153W - 157L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 4 / 0
5,986
428
3,146
8,149
2,735
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
AboutStyle
Thanatos
13
4 / 4 / 3
7,966
569
4,936
10,332
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
CarmineTeal
King Arthur
12
1 / 4 / 1
7,393
528
4,693
11,380
5,119
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
9
3 / 5 / 1
6,630
474
3,358
7,058
1,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 7 / 4
6,541
467
5,441
15,343
8,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
11 / 2 / 4
9,252
661
10,634
8,358
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Iradyn
Artio
12
0 / 2 / 4
7,140
510
3,433
8,592
8,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
ItsJustLlama
The Morrigan
15
2 / 0 / 8
8,610
615
3,745
4,196
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
LogicaHD
Chernobog
15
5 / 1 / 6
9,055
647
7,461
10,261
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Rioske35
Fenrir
12
6 / 5 / 9
8,010
572
8,085
8,403
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
10
Kills
24
24
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
11
2
4
6.5
L
Sol
1
4
0
0.25
L
Thanatos
AboutStyle
Thanatos
4
4
3
1.38
L
King Arthur
CarmineTeal
King Arthur
1
4
1
0.38
L
Rama
3
5
1
0.7
L
1
7
4
0.43
W
Artio
Iradyn
Artio
0
2
4
1
W
The Morrigan
ItsJustLlama
The Morrigan
2
0
8
6
W
Chernobog
LogicaHD
Chernobog
5
1
6
8
W
Fenrir
Rioske35
Fenrir
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,574
Damage
33,358
52,262
Taken
39,810
21,986
Mitigated
19,951
18,255
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,634
2,998
0
3,656
8,358
2,914
0
1,480
6,878
0
50,128
L
Sol
3,146
145
0
2,554
8,149
2,735
0
1,815
6,160
27,106
0
L
Thanatos
AboutStyle
Thanatos
4,936
1,192
0
8,532
10,332
4,129
0
540
9,538
0
49,453
L
King Arthur
CarmineTeal
King Arthur
4,693
618
0
3,010
11,380
5,119
0
3,503
7,396
0
41,749
L
Rama
3,358
2,341
0
959
7,058
1,590
138
0
6,941
0
28,137
L
5,441
2,080
175
3,025
15,343
8,413
0
1,151
13,666
30,757
2,943
W
Artio
Iradyn
Artio
3,433
445
0
4,178
8,592
8,545
320
168
8,424
33,343
0
W
The Morrigan
ItsJustLlama
The Morrigan
3,745
776
88
2,154
4,196
1,656
105
1,791
2,405
55,356
234
W
Chernobog
LogicaHD
Chernobog
7,461
5,070
0
5,566
10,261
3,521
2,839
2,623
7,638
0
56,058
W
Fenrir
Rioske35
Fenrir
8,085
1,750
0
2,250
8,403
3,315
692
2,046
6,357
0
33,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
42,067
342
Minions Killed
424
0
Camps Cleared
0
1,179,351
Distance Traveled
1,405,422
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,252
661
85
6
0
330,473
1
L
Sol
5,986
428
49
4
0
235,388
3
L
Thanatos
7,966
569
98
7
0
276,551
1
L
King Arthur
7,393
528
88
6
0
264,498
3
L
Rama
6,630
474
53
4
0
171,183
2
L
Ymir
6,541
467
54
4
0
231,731
6
W
Artio
7,140
510
66
5
0
260,102
1
W
The Morrigan
8,610
615
112
8
0
292,188
5
W
Chernobog
9,055
647
113
8
0
241,551
3
W
Fenrir
8,010
572
48
3
0
281,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role