Player Matchup

Sylvanus
Sylvanus
Cloverman87
Sylvanus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 188L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DIB425
Morgan Le Fay
Level 23
God Stats
28W - 25L
1,622 SR
Queue Stats
278W - 258L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
EJVert12
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Matteoi27
Cthulhu
Level 28
God Stats
10W - 9L
1,518 SR
Queue Stats
45W - 67L
1,350 Elo+
Solo
Danzaburou
Danzaburou
barrentine97
Danzaburou
Level 24
God Stats
26W - 21L
1,500 SR
Queue Stats
456W - 440L
1,479 Elo+
Party 1
Team Averages
Level 22
1,528 SR
1,470 Elo+

VS

Team Averages
Level 29
1,463 SR
1,516 Elo+
Anubis
Anubis
DarthDesecrus
Anubis
Level 25
God Stats
30W - 41L
1,341 SR
Queue Stats
238W - 260L
1,423 Elo+
Solo
Odin
Odin
DrK Lith
Odin
Level 29
God Stats
5W - 7L
1,300 SR
Queue Stats
175W - 164L
1,541 Elo+
Party 3
Bellona
Bellona
Hallowen_Mex
Bellona
Level 14
God Stats
25W - 25L
1,775 SR
Queue Stats
136W - 162L
1,667 Elo+
Party 2
Bacchus
Bacchus
PsychoM3x
Bacchus
Level 47
God Stats
6W - 9L
1,423 SR
Queue Stats
144W - 152L
1,405 Elo+
Party 2
Kali
Kali
typhxnn
Kali
Level 29
God Stats
22W - 27L
1,478 SR
Queue Stats
102W - 81L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cloverman87
Sylvanus
18
5 / 2 / 12
12,273
455
11,229
26,512
33,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
DIB425
Morgan Le Fay
20
11 / 6 / 6
14,627
542
22,983
20,082
9,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
EJVert12
Baron Samedi
20
15 / 2 / 5
15,128
560
28,194
16,598
17,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Matteoi27
Cthulhu
19
4 / 1 / 12
12,971
480
11,522
16,427
8,831
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
barrentine97
Danzaburou
18
3 / 3 / 10
12,488
463
11,389
15,913
7,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 17 / 5
13,203
489
25,310
36,661
19,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
18
1 / 11 / 3
12,390
459
9,435
21,228
16,116
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
Hallowen_Mex
Bellona
18
1 / 3 / 3
11,643
431
10,132
19,543
23,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
PsychoM3x
Bacchus
19
5 / 2 / 0
12,749
472
9,657
19,967
19,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
typhxnn
Kali
20
3 / 5 / 1
13,467
499
6,473
24,024
11,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
38
Kills
14
14
Deaths
38
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cloverman87
Sylvanus
5
2
12
5.5
W
Morgan Le Fay
DIB425
Morgan Le Fay
11
6
6
2.33
L
4
17
5
0.38
L
Odin
1
11
3
0.23
W
Baron Samedi
EJVert12
Baron Samedi
15
2
5
8.75
L
Bellona
Hallowen_Mex
Bellona
1
3
3
0.83
W
Cthulhu
Matteoi27
Cthulhu
4
1
12
10
L
Bacchus
PsychoM3x
Bacchus
5
2
0
2.5
W
Danzaburou
barrentine97
Danzaburou
3
3
10
2.67
L
Kali
typhxnn
Kali
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,317
Damage
61,007
95,532
Taken
121,423
77,097
Mitigated
89,873
41,020
Healing
31,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cloverman87
Sylvanus
11,229
2,201
8,359
11,484
26,512
33,369
1,620
11,424
13,946
60,797
0
W
Morgan Le Fay
DIB425
Morgan Le Fay
22,983
2,334
301
4,494
20,082
9,820
348
6,586
13,081
108,506
0
L
25,310
964
170
11,807
36,661
19,337
0
26,419
9,652
77,061
0
L
Odin
9,435
2,784
0
3,258
21,228
16,116
386
15,229
5,821
0
66,610
W
Baron Samedi
EJVert12
Baron Samedi
28,194
3,581
2,822
7,907
16,598
17,644
3,188
5,785
10,237
110,885
0
L
Bellona
Hallowen_Mex
Bellona
10,132
1,862
0
3,278
19,543
23,489
13
10,165
9,302
407
60,426
W
Cthulhu
Matteoi27
Cthulhu
11,522
650
1,826
1,687
16,427
8,831
1,595
4,741
11,402
77,579
0
L
Bacchus
PsychoM3x
Bacchus
9,657
359
2,175
1,835
19,967
19,609
0
9,828
9,979
60,635
0
W
Danzaburou
barrentine97
Danzaburou
11,389
5,624
0
2,140
15,913
7,433
4,043
7,025
8,521
0
78,838
L
Kali
typhxnn
Kali
6,473
3,075
0
9,203
24,024
11,322
0
11,628
12,194
0
127,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,487
Gold Earned
63,452
638
Minions Killed
600
0
Camps Cleared
0
2,434,799
Distance Traveled
2,413,587
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,273
455
84
3
0
438,826
0
W
Morgan Le Fay
14,627
542
153
6
0
517,381
1
L
Anubis
13,203
489
103
4
0
388,641
0
L
Odin
12,390
459
116
4
0
473,030
0
W
Baron Samedi
15,128
560
172
6
0
469,608
0
L
Bellona
11,643
431
109
4
0
529,950
1
W
Cthulhu
12,971
480
116
4
0
513,810
1
L
Bacchus
12,749
472
88
3
0
474,611
0
W
Danzaburou
12,488
463
113
4
0
495,174
3
L
Kali
13,467
499
184
7
0
547,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role