Player Matchup

Khepri
Khepri
CabalaD1
Khepri
Level 156
God Stats
21W - 14L
1,772 SR
Queue Stats
164W - 120L
1,697 Elo+
Party 1
Nu Wa
Nu Wa
Jermy02-
Nu Wa
Level 67
God Stats
8W - 3L
1,854 SR
Queue Stats
78W - 39L
1,665 Elo+
Party 1
Skadi
Skadi
jhonattan_rg
Skadi
Level 125
God Stats
5W - 4L
1,753 SR
Queue Stats
225W - 171L
1,630 Elo+
Party 1
Team Averages
Level 116
1,793 SR
1,664 Elo+

VS

Team Averages
Level 106
1,545 SR
1,536 Elo+
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ColdKingisac
Danzaburou
Level 109
God Stats
21W - 23L
1,553 SR
Queue Stats
215W - 245L
1,521 Elo+
Party 2
Ne Zha
Ne Zha
Tonysdeath1345
Ne Zha
Level 66
God Stats
25W - 14L
1,582 SR
Queue Stats
128W - 130L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CabalaD1
Khepri
12
0 / 6 / 8
9,781
611
5,940
24,369
29,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Jermy02-
Nu Wa
14
6 / 6 / 6
11,061
691
11,433
15,822
6,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 8 / 5
11,111
694
12,056
17,074
4,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 2 / 13
11,662
729
13,957
7,840
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ColdKingisac
Danzaburou
16
9 / 6 / 7
12,145
759
21,459
16,788
6,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
7 / 5 / 11
12,051
753
18,135
15,681
8,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
12
Kills
20
20
Deaths
13
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
13
5.25
L
Khepri
CabalaD1
Khepri
0
6
8
0.67
W
Danzaburou
ColdKingisac
Danzaburou
9
6
7
2.08
L
Nu Wa
Jermy02-
Nu Wa
6
6
6
1.5
W
7
5
11
2.5
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,429
Damage
53,551
57,265
Taken
40,309
40,930
Mitigated
17,298
6,274
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,957
1,442
0
2,050
7,840
2,367
601
4,256
3,584
43,895
0
L
Khepri
CabalaD1
Khepri
5,940
458
0
2,333
24,369
29,575
0
5,423
17,756
16,168
0
W
Danzaburou
ColdKingisac
Danzaburou
21,459
11,412
0
7,169
16,788
6,054
1,649
7,662
9,126
0
64,372
L
Nu Wa
Jermy02-
Nu Wa
11,433
2,861
134
1,836
15,822
6,678
0
3,428
11,851
36,518
0
W
18,135
4,797
0
4,105
15,681
8,877
725
5,847
9,834
0
43,644
L
12,056
5,717
0
1,971
17,074
4,677
65
3,878
12,239
0
35,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
35,858
154
Minions Killed
204
3
Camps Cleared
10
762,225
Distance Traveled
861,380
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,662
729
73
5
1
298,329
3
L
Khepri
9,781
611
21
1
0
263,522
6
W
Danzaburou
12,145
759
84
5
6
258,216
5
L
Nu Wa
11,061
691
71
4
1
260,977
1
W
Ne Zha
12,051
753
47
3
3
304,835
3
L
Skadi
11,111
694
62
4
2
237,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role