Player Matchup

Kukulkan
Kukulkan
CruciaISaint
Kukulkan
Level 105
God Stats
5W - 2L
1,621 SR
Queue Stats
97W - 71L
1,422 Elo+
Party 1
Anhur
Anhur
Ifeanychukwu
Anhur
Level 160
God Stats
0W - 1L
1,228 SR
Queue Stats
101W - 121L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
Phoenix of Ruin
Baron Samedi
Level 160
God Stats
1W - 3L
1,591 SR
Queue Stats
85W - 83L
1,507 Elo+
Party 1
Ganesha
Ganesha
Rumpassbuns
Ganesha
Level 159
God Stats
6W - 5L
1,591 SR
Queue Stats
366W - 362L
1,507 Elo+
Party 1
Neith
Neith
Saphira Fang
Neith
Level 86
God Stats
6W - 7L
1,538 SR
Queue Stats
219W - 205L
1,493 Elo+
Party 1
Team Averages
Level 134
1,514 SR
1,500 Elo+

VS

Team Averages
Level 108
1,477 SR
1,467 Elo+
Ah Puch
Ah Puch
BEU PADRE STAR
Ah Puch
Level 149
God Stats
3W - 1L
1,598 SR
Queue Stats
120W - 112L
1,516 Elo+
Party 2
Ra
Ra
BEU xTiGeRx
Ra
Level 86
God Stats
3W - 1L
1,597 SR
Queue Stats
139W - 129L
1,469 Elo+
Party 2
Bakasura
Bakasura
El ChiN0xz
Bakasura
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 127L
1,569 Elo+
Party 3
Arachne
Arachne
Link pudwill
Arachne
Level 98
God Stats
1W - 0L
1,539 SR
Queue Stats
26W - 26L
1,502 Elo+
Party 3
Hercules
Hercules
Xzekution
Hercules
Level 53
God Stats
1W - 0L
1,152 SR
Queue Stats
1W - 2L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CruciaISaint
Kukulkan
20
4 / 3 / 12
13,743
687
19,541
13,507
6,053
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 10 / 13
11,596
580
10,290
19,196
8,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Phoenix of Ruin
Baron Samedi
20
7 / 5 / 8
13,084
654
28,737
23,116
13,630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Rumpassbuns
Ganesha
19
1 / 5 / 15
12,336
617
16,979
25,119
35,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
7 / 6 / 9
12,355
618
15,342
15,711
7,136
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 13
14,741
737
49,433
21,990
9,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 3 / 11
14,570
729
19,553
20,098
9,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
El ChiN0xz
Bakasura
18
1 / 7 / 13
12,792
640
5,146
20,592
8,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Link pudwill
Arachne
20
2 / 4 / 18
12,697
635
7,069
18,691
7,055
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Xzekution
Hercules
20
7 / 3 / 11
13,529
676
8,729
30,634
41,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
93
21
Kills
27
29
Deaths
21
57
Assists
66
Player
Kills
Deaths
Assists
KDA
W
9
4
13
3.88
W
8
3
11
4.5
L
Kukulkan
CruciaISaint
Kukulkan
4
3
12
3.33
W
Bakasura
El ChiN0xz
Bakasura
1
7
13
1.07
L
2
10
13
0.85
W
Arachne
Link pudwill
Arachne
2
4
18
2.75
L
Baron Samedi
Phoenix of Ruin
Baron Samedi
7
5
8
2.2
L
Ganesha
Rumpassbuns
Ganesha
1
5
15
1.7
L
7
6
9
1.92
W
Hercules
Xzekution
Hercules
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,889
Damage
89,930
96,649
Taken
112,005
70,436
Mitigated
76,297
34,544
Healing
54,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
49,433
1,215
4,788
6,586
21,990
9,933
1,608
13,466
8,524
81,925
0
W
19,553
803
10,786
6,879
20,098
9,444
1,543
11,263
8,835
64,302
0
L
Kukulkan
CruciaISaint
Kukulkan
19,541
513
1,507
3,542
13,507
6,053
384
9,631
3,836
57,964
0
W
Bakasura
El ChiN0xz
Bakasura
5,146
3,147
2,741
3,892
20,592
8,755
1,455
13,730
6,862
0
12,407
L
10,290
2,638
0
1,644
19,196
8,035
101
15,562
3,606
0
28,852
W
Arachne
Link pudwill
Arachne
7,069
3,855
3,138
5,683
18,691
7,055
1,506
11,889
6,802
0
12,864
L
Baron Samedi
Phoenix of Ruin
Baron Samedi
28,737
86
6,717
7,534
23,116
13,630
631
18,323
4,753
49,840
0
L
Ganesha
Rumpassbuns
Ganesha
16,979
353
1,910
7,015
25,119
35,582
0
14,167
10,617
40,335
0
L
15,342
4,194
1,934
2,741
15,711
7,136
1,425
11,303
4,408
0
29,863
W
Hercules
Xzekution
Hercules
8,729
971
2,260
7,449
30,634
41,110
333
14,909
15,725
147
14,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,114
Gold Earned
68,329
294
Minions Killed
202
0
Camps Cleared
0
1,654,890
Distance Traveled
1,886,068
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,741
737
75
4
0
365,542
1
W
Ra
14,570
729
74
4
0
390,685
1
L
Kukulkan
13,743
687
92
5
0
399,831
1
W
Bakasura
12,792
640
32
2
0
365,694
1
L
Anhur
11,596
580
72
4
0
314,961
0
W
Arachne
12,697
635
13
1
0
411,827
0
L
Baron Samedi
13,084
654
73
4
0
359,807
0
L
Ganesha
12,336
617
4
0
0
267,020
1
L
Neith
12,355
618
53
3
0
313,271
3
W
Hercules
13,529
676
8
0
0
352,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role