Player Matchup

Odin
Odin
BoudreauxBoyer1
Odin
Level 71
God Stats
12W - 10L
1,536 SR
Queue Stats
82W - 79L
1,411 Elo+
Party 1
Set
Set
DING DING2126
Set
Level 112
God Stats
5W - 4L
1,671 SR
Queue Stats
222W - 204L
1,398 Elo+
Party 1
Hades
Hades
LordSerrator_420
Hades
Level 99
God Stats
2W - 0L
1,667 SR
Queue Stats
67W - 87L
1,446 Elo+
Solo
Danzaburou
Danzaburou
MariooMeza
Danzaburou
Level 84
God Stats
12W - 10L
1,519 SR
Queue Stats
207W - 210L
1,424 Elo+
Solo
Guan Yu
Guan Yu
Reapr_9215
Guan Yu
Level 82
God Stats
2W - 1L
1,674 SR
Queue Stats
330W - 361L
1,414 Elo+
Solo
Team Averages
Level 90
1,613 SR
1,419 Elo+

VS

Team Averages
Level 88
1,506 SR
1,399 Elo+
Susano
Susano
IIbestofdabestII
Susano
Level 68
God Stats
1W - 5L
1,395 SR
Queue Stats
266W - 285L
1,414 Elo+
Solo
King Arthur
King Arthur
Kakiony
King Arthur
Level 156
God Stats
1W - 2L
1,626 SR
Queue Stats
135W - 166L
1,383 Elo+
Solo
Poseidon
Poseidon
NOBLE 228
Poseidon
Level 87
God Stats
30W - 21L
1,550 SR
Queue Stats
363W - 411L
1,418 Elo+
Solo
Khepri
Khepri
ShinjiLovesRei
Khepri
Level 58
God Stats
10W - 16L
1,406 SR
Queue Stats
63W - 73L
1,327 Elo+
Solo
Ullr
Ullr
Void_Thaboy
Ullr
Level 69
God Stats
1W - 3L
1,556 SR
Queue Stats
266W - 267L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 10
11,132
506
10,309
14,466
12,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 3 / 3
11,325
515
14,433
18,304
16,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 1 / 2
12,883
586
13,765
15,568
8,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
MariooMeza
Danzaburou
17
9 / 4 / 11
11,997
545
20,188
21,492
8,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Reapr_9215
Guan Yu
15
2 / 4 / 16
10,677
485
6,881
19,797
24,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 5
11,344
516
11,473
17,492
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Kakiony
King Arthur
16
3 / 4 / 3
10,187
463
14,611
21,902
24,465
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
NOBLE 228
Poseidon
16
2 / 7 / 3
10,033
456
11,873
15,344
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 10 / 4
8,299
377
8,031
17,076
19,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
4 / 8 / 2
9,858
448
12,188
18,292
5,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
33
Kills
13
14
Deaths
33
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
7
3
3
2.83
L
3
4
5
1.38
L
King Arthur
Kakiony
King Arthur
3
4
3
1.13
W
12
1
2
13
W
Danzaburou
MariooMeza
Danzaburou
9
4
11
3.63
L
Poseidon
NOBLE 228
Poseidon
2
7
3
0.5
W
Guan Yu
Reapr_9215
Guan Yu
2
4
16
2.5
L
1
10
4
0.3
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,576
Damage
58,176
89,627
Taken
90,106
69,148
Mitigated
60,435
37,520
Healing
20,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,309
1,086
0
2,975
14,466
12,119
75
2,548
11,718
211
80,392
W
14,433
5,565
0
3,161
18,304
16,430
1,872
2,310
15,094
0
66,109
L
11,473
1,998
0
7,400
17,492
6,327
0
2,000
15,252
0
90,051
L
King Arthur
Kakiony
King Arthur
14,611
1,585
0
3,703
21,902
24,465
112
2,049
18,834
0
63,215
W
13,765
593
298
7,856
15,568
8,241
742
3,378
11,952
85,824
0
W
Danzaburou
MariooMeza
Danzaburou
20,188
12,707
985
10,898
21,492
8,222
1,997
4,933
16,469
0
77,356
L
Poseidon
NOBLE 228
Poseidon
11,873
1,848
0
3,611
15,344
4,689
114
4,693
10,442
77,770
0
W
Guan Yu
Reapr_9215
Guan Yu
6,881
817
2,961
8,386
19,797
24,136
179
6,735
12,870
0
32,758
L
8,031
864
245
2,440
17,076
19,432
0
3,432
13,432
29,587
0
L
12,188
6,027
0
2,679
18,292
5,522
548
1,294
16,908
0
44,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,014
Gold Earned
49,721
579
Minions Killed
508
0
Camps Cleared
0
2,014,255
Distance Traveled
1,881,229
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,132
506
129
6
0
442,583
2
W
Set
11,325
515
109
5
0
399,762
0
L
Susano
11,344
516
145
7
0
425,658
4
L
King Arthur
10,187
463
131
6
0
371,915
1
W
Hades
12,883
586
164
7
0
409,353
10
W
Danzaburou
11,997
545
128
6
0
347,660
0
L
Poseidon
10,033
456
132
6
0
357,846
8
W
Guan Yu
10,677
485
49
2
0
414,897
0
L
Khepri
8,299
377
28
1
0
385,026
0
L
Ullr
9,858
448
72
3
0
340,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role