Player Matchup

Artemis
Artemis
elzbthb
Artemis
Level 108
God Stats
137W - 141L
1,586 SR
Queue Stats
1,232W - 1,335L
1,469 Elo+
Party 1
Ah Puch
Ah Puch
lEL_BOOGIEl
Ah Puch
Level 129
God Stats
7W - 3L
1,652 SR
Queue Stats
736W - 575L
1,517 Elo+
Party 1
Bacchus
Bacchus
urst1d
Bacchus
Level 157
God Stats
22W - 14L
1,755 SR
Queue Stats
922W - 866L
1,464 Elo+
Party 1
Team Averages
Level 131
1,664 SR
1,483 Elo+

VS

Team Averages
Level 89
1,445 SR
1,305 Elo+
Cthulhu
Cthulhu
DeafCon55099
Cthulhu
Level 41
God Stats
31W - 34L
1,455 SR
Queue Stats
42W - 65L
1,222 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
pickletoes
Ah Muzen Cab
Level 125
God Stats
2W - 6L
1,434 SR
Queue Stats
56W - 89L
1,321 Elo+
Party 2
Nu Wa
Nu Wa
xESTEBANx1454
Nu Wa
Level 102
God Stats
12W - 23L
1,447 SR
Queue Stats
198W - 272L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
elzbthb
Artemis
11
2 / 0 / 4
6,939
694
2,233
4,016
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
lEL_BOOGIEl
Ah Puch
12
8 / 1 / 3
8,089
809
15,172
5,023
1,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
urst1d
Bacchus
11
2 / 1 / 8
7,377
738
3,780
5,845
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeafCon55099
Cthulhu
9
0 / 4 / 2
5,781
578
2,094
8,492
5,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
pickletoes
Ah Muzen Cab
9
2 / 4 / 0
6,483
648
3,576
7,753
2,553
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

10
0 / 4 / 2
6,015
602
3,684
8,123
2,535
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
2
2
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeafCon55099
Cthulhu
0
4
2
0.25
W
Artemis
elzbthb
Artemis
2
0
4
4
W
Ah Puch
lEL_BOOGIEl
Ah Puch
8
1
3
9.5
L
Ah Muzen Cab
pickletoes
Ah Muzen Cab
2
4
0
0.5
W
Bacchus
urst1d
Bacchus
2
1
8
6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,185
Damage
9,354
14,884
Taken
24,368
10,888
Mitigated
10,214
1,980
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeafCon55099
Cthulhu
2,094
0
0
500
8,492
5,126
0
6,112
1,767
6,910
0
W
Artemis
elzbthb
Artemis
2,233
340
0
648
4,016
1,663
1,398
1,623
2,393
0
24,961
W
Ah Puch
lEL_BOOGIEl
Ah Puch
15,172
680
0
880
5,023
1,791
294
2,525
2,498
27,931
0
L
Ah Muzen Cab
pickletoes
Ah Muzen Cab
3,576
759
231
933
7,753
2,553
210
5,891
1,519
0
16,719
W
Bacchus
urst1d
Bacchus
3,780
373
0
452
5,845
7,434
234
1,806
4,039
12,385
0
L
3,684
1,039
0
1,289
8,123
2,535
105
6,105
1,446
19,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,405
Gold Earned
18,279
127
Minions Killed
94
5
Camps Cleared
3
520,565
Distance Traveled
450,134
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,781
578
12
1
0
154,171
1
W
Artemis
6,939
694
71
7
4
169,581
2
W
Ah Puch
8,089
809
39
4
0
165,791
2
L
Ah Muzen Cab
6,483
648
43
4
2
143,880
0
W
Bacchus
7,377
738
17
2
1
185,193
1
L
Nu Wa
6,015
602
39
4
1
152,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role