Player Matchup

Bakasura
Bakasura
Appache94Qc
Bakasura
Level 26
God Stats
23W - 24L
1,466 SR
Queue Stats
90W - 91L
1,398 Elo+
Party 2
Thor
Thor
CaptainRex121
Thor
Level 64
God Stats
0W - 1L
1,751 SR
Queue Stats
1W - 2L
1,459 Elo+
Party 1
Chaac
Chaac
NORTHMAN187Qc
Chaac
Level 29
God Stats
6W - 5L
1,486 SR
Queue Stats
24W - 28L
1,374 Elo+
Party 2
Charybdis
Charybdis
ShadowLegend516
Charybdis
Level 10
God Stats
4W - 7L
1,414 SR
Queue Stats
25W - 31L
1,366 Elo+
Solo
Anubis
Anubis
inflamedpool4
Anubis
Level 8
God Stats
0W - 1L
1,415 SR
Queue Stats
5W - 10L
1,405 Elo+
Party 1
Team Averages
Level 27
1,506 SR
1,400 Elo+

VS

Team Averages
Level 21
1,457 SR
1,411 Elo+
Izanami
Izanami
CrazyPowayKid
Izanami
Level 20
God Stats
63W - 37L
1,572 SR
Queue Stats
117W - 109L
1,355 Elo+
Solo
Olorun
Olorun
JuicySmoooveTV
Olorun
Level 16
God Stats
4W - 8L
1,385 SR
Queue Stats
18W - 24L
1,425 Elo+
Party 3
Thoth
Thoth
Pl3sureP
Thoth
Level 27
God Stats
5W - 2L
1,399 SR
Queue Stats
162W - 198L
1,405 Elo+
Solo
Nu Wa
Nu Wa
SweetPotatoShot
Nu Wa
Level 27
God Stats
46W - 41L
1,480 SR
Queue Stats
62W - 58L
1,432 Elo+
Party 3
Artemis
Artemis
nubs36
Artemis
Level 14
God Stats
4W - 6L
1,449 SR
Queue Stats
18W - 21L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Appache94Qc
Bakasura
18
3 / 10 / 6
11,997
1,000
11,506
26,926
8,591
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
11 / 4 / 5
14,538
1,212
17,215
21,957
9,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 7 / 5
10,321
860
10,631
18,742
12,659
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
ShadowLegend516
Charybdis
17
3 / 9 / 6
11,298
942
8,451
13,754
5,858
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
0 / 15 / 7
10,857
905
8,798
22,743
8,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
12 / 7 / 17
13,204
1,100
22,740
15,083
3,671
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
18 / 2 / 16
14,759
1,230
19,913
15,495
6,304
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
Pl3sureP
Thoth
20
7 / 1 / 24
13,030
1,086
15,742
7,206
2,082
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
3 / 1 / 27
11,960
997
18,537
8,984
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
nubs36
Artemis
20
5 / 6 / 29
13,018
1,085
18,030
13,773
5,179
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
158
17
Kills
45
45
Deaths
17
29
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Appache94Qc
Bakasura
3
10
6
0.6
L
11
4
5
3.38
W
Izanami
12
7
17
2.93
W
18
2
16
13
L
0
7
5
0.36
W
Thoth
Pl3sureP
Thoth
7
1
24
19
L
Charybdis
ShadowLegend516
Charybdis
3
9
6
0.67
W
3
1
27
16.5
L
0
15
7
0.23
W
Artemis
nubs36
Artemis
5
6
29
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,601
Damage
94,962
104,122
Taken
60,541
45,015
Mitigated
20,290
8,222
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Appache94Qc
Bakasura
11,506
6,599
0
1,511
26,926
8,591
0
14,543
12,383
0
33,631
L
17,215
4,719
0
870
21,957
9,122
0
11,381
10,576
0
43,682
W
Izanami
22,740
18,835
0
0
15,083
3,671
0
4,007
10,975
0
39,006
W
19,913
11,402
1,712
5,648
15,495
6,304
0
1,971
13,364
32,407
0
L
10,631
1,327
194
3,825
18,742
12,659
0
9,525
9,217
0
38,478
W
Thoth
Pl3sureP
Thoth
15,742
1,353
0
360
7,206
2,082
0
952
6,254
42,330
0
L
Charybdis
ShadowLegend516
Charybdis
8,451
3,440
50
346
13,754
5,858
0
7,588
6,166
0
16,731
W
18,537
3,696
252
1,001
8,984
3,054
0
296
8,688
37,389
0
L
8,798
1,227
0
1,426
22,743
8,785
0
11,155
11,588
21,308
0
W
Artemis
nubs36
Artemis
18,030
10,955
0
1,848
13,773
5,179
0
1,572
12,051
0
28,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,011
Gold Earned
65,971
186
Minions Killed
202
10
Camps Cleared
3
940,115
Distance Traveled
1,065,214
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,997
1,000
42
4
8
213,172
0
L
Thor
14,538
1,212
47
4
0
241,311
1
W
Izanami
13,204
1,100
26
2
2
186,838
0
W
Olorun
14,759
1,230
37
3
0
238,344
1
L
Chaac
10,321
860
56
5
0
176,269
2
W
Thoth
13,030
1,086
56
5
0
238,730
0
L
Charybdis
11,298
942
13
1
2
130,136
1
W
Nu Wa
11,960
997
56
5
0
224,108
0
L
Anubis
10,857
905
28
2
0
179,227
0
W
Artemis
13,018
1,085
27
2
1
177,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role