Player Matchup

Kali
Kali
Brujeria420
Kali
Level 29
God Stats
1W - 4L
1,293 SR
Queue Stats
44W - 34L
1,467 Elo+
Solo
Ra
Ra
ETBiludaBL
Ra
Level 5
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Jocris
Hou Yi
Level 27
God Stats
0W - 1L
1,302 SR
Queue Stats
12W - 11L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xYutatu16
Morgan Le Fay
Level 10
God Stats
2W - 6L
1,247 SR
Queue Stats
23W - 28L
1,252 Elo+
Solo
Terra
Terra
xadypml
Terra
Level 49
God Stats
0W - 5L
1,076 SR
Queue Stats
68W - 70L
1,445 Elo+
Party 2
Team Averages
Level 24
1,321 SR
1,445 Elo+

VS

Team Averages
Level 15
1,420 SR
1,368 Elo+
Jormungandr
Jormungandr
Bezote
Jormungandr
Level 17
God Stats
8W - 6L
1,486 SR
Queue Stats
23W - 24L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
Chicletao_Games
Cthulhu
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 47L
1,314 Elo+
Solo
Anubis
Anubis
Laranjakk
Anubis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,281 Elo+
Party 1
Arachne
Arachne
Lucastheking00
Arachne
Level 28
God Stats
1W - 3L
1,113 SR
Queue Stats
49W - 54L
1,385 Elo+
Solo
Medusa
Medusa
NiiStock
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 6
13,189
550
13,973
19,303
10,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 11 / 6
10,316
430
9,629
13,585
3,984
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Jocris
Hou Yi
17
8 / 3 / 4
11,232
468
17,271
13,700
5,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
xYutatu16
Morgan Le Fay
19
1 / 1 / 1
11,549
481
7,772
15,580
6,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
xadypml
Terra
17
5 / 1 / 11
12,089
504
13,746
22,663
24,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bezote
Jormungandr
20
1 / 1 / 1
12,186
508
14,617
16,227
17,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 3
9,543
398
8,143
23,078
22,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Laranjakk
Anubis
20
11 / 5 / 1
12,873
536
22,957
24,832
13,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 2
9,710
405
9,203
17,540
7,197
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
NiiStock
Medusa
15
2 / 8 / 3
9,432
393
6,636
12,282
5,748
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
26
Kills
19
19
Deaths
26
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bezote
Jormungandr
1
1
1
1.5
L
9
3
6
4
W
2
5
3
0.7
L
3
11
6
0.55
L
Hou Yi
Jocris
Hou Yi
8
3
4
3.33
W
Anubis
Laranjakk
Anubis
11
5
1
2.3
W
3
7
2
0.57
W
Medusa
NiiStock
Medusa
2
8
3
0.44
L
Morgan Le Fay
xYutatu16
Morgan Le Fay
1
1
1
1.5
L
Terra
xadypml
Terra
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,391
Damage
61,556
84,831
Taken
93,959
50,931
Mitigated
67,031
25,415
Healing
25,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bezote
Jormungandr
14,617
2,289
0
4,679
16,227
17,768
1,312
7,621
7,957
94,021
0
L
13,973
8,692
0
7,471
19,303
10,569
2,096
6,553
12,594
0
99,199
W
8,143
773
162
700
23,078
22,640
689
3,298
19,640
36,152
0
L
9,629
1,813
959
1,454
13,585
3,984
87
9,048
4,487
32,891
0
L
Hou Yi
Jocris
Hou Yi
17,271
11,798
0
2,546
13,700
5,094
1,877
6,218
7,482
0
59,941
W
Anubis
Laranjakk
Anubis
22,957
961
0
15,318
24,832
13,678
1,083
10,385
14,055
96,359
0
W
9,203
6,697
0
4,815
17,540
7,197
0
6,655
10,640
0
60,486
W
Medusa
NiiStock
Medusa
6,636
2,111
0
0
12,282
5,748
2,037
1,740
10,520
0
47,113
L
Morgan Le Fay
xYutatu16
Morgan Le Fay
7,772
87
89
5,410
15,580
6,809
577
8,470
5,835
74,244
0
L
Terra
xadypml
Terra
13,746
2,814
1,547
5,939
22,663
24,475
427
13,646
8,716
54,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,375
Gold Earned
53,744
501
Minions Killed
541
0
Camps Cleared
0
1,987,529
Distance Traveled
1,977,273
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,186
508
176
7
0
404,170
0
L
Kali
13,189
550
125
5
0
388,848
6
W
Cthulhu
9,543
398
59
2
0
367,481
2
L
Ra
10,316
430
55
2
0
361,061
0
L
Hou Yi
11,232
468
97
4
0
324,801
1
W
Anubis
12,873
536
139
6
0
353,483
3
W
Arachne
9,710
405
82
3
0
479,902
0
W
Medusa
9,432
393
85
4
0
372,237
0
L
Morgan Le Fay
11,549
481
164
7
0
457,593
2
L
Terra
12,089
504
60
3
0
455,226
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role