Player Matchup

Ymir
Ymir
CptDmmyThicc
Ymir
Level 69
God Stats
4W - 14L
1,392 SR
Queue Stats
150W - 164L
1,445 Elo+
Party 1
Hera
Hera
Eaglekai13
Hera
Level 133
God Stats
8W - 0L
1,742 SR
Queue Stats
205W - 182L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
ShaddowBox
Gilgamesh
Level 142
God Stats
14W - 10L
1,590 SR
Queue Stats
216W - 200L
1,500 Elo+
Solo
The Morrigan
The Morrigan
mattlorah
The Morrigan
Level 140
God Stats
42W - 25L
1,660 SR
Queue Stats
328W - 299L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
warfieldbones
Cernunnos
Level 141
God Stats
25W - 15L
1,664 SR
Queue Stats
223W - 220L
1,553 Elo+
Party 1
Team Averages
Level 125
1,610 SR
1,521 Elo+

VS

Team Averages
Level 104
1,607 SR
1,495 Elo+
Ra
Ra
CelestiaIl
Ra
Level 77
God Stats
2W - 1L
1,835 SR
Queue Stats
123W - 109L
1,499 Elo+
Party 2
Skadi
Skadi
MilkJagger
Skadi
Level 123
God Stats
38W - 23L
1,610 SR
Queue Stats
299W - 303L
1,492 Elo+
Solo
Awilix
Awilix
Pa4aDox
Awilix
Level 96
God Stats
1W - 3L
1,441 SR
Queue Stats
104W - 104L
1,486 Elo+
Party 2
Chaac
Chaac
efrenz1689
Chaac
Level 156
God Stats
50W - 52L
1,578 SR
Queue Stats
690W - 698L
1,513 Elo+
Solo
Sylvanus
Sylvanus
ouragans
Sylvanus
Level 69
God Stats
67W - 56L
1,570 SR
Queue Stats
416W - 419L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,694
550
4,815
11,548
6,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 1 / 3
9,374
670
7,202
7,980
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ShaddowBox
Gilgamesh
14
0 / 2 / 2
7,679
549
12,490
14,551
9,810
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
mattlorah
The Morrigan
15
11 / 0 / 2
9,557
683
9,759
6,674
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
warfieldbones
Cernunnos
16
5 / 3 / 6
9,164
655
12,069
9,489
3,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,365
526
3,940
9,350
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
11
4 / 6 / 0
6,767
483
7,862
10,843
2,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Pa4aDox
Awilix
13
2 / 4 / 3
7,434
531
3,885
12,085
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
13
0 / 2 / 2
7,459
533
11,186
18,076
15,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
ouragans
Sylvanus
10
0 / 5 / 3
5,656
404
4,262
11,276
7,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
21
Kills
7
7
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
3
1
6
6
W
2
1
3
3.5
L
Skadi
4
6
0
0.67
L
Awilix
Pa4aDox
Awilix
2
4
3
0.88
W
Gilgamesh
ShaddowBox
Gilgamesh
0
2
2
0.5
L
Chaac
0
2
2
0.5
W
The Morrigan
mattlorah
The Morrigan
11
0
2
12
L
Sylvanus
ouragans
Sylvanus
0
5
3
0.3
W
Cernunnos
warfieldbones
Cernunnos
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,335
Damage
31,135
50,242
Taken
61,630
25,975
Mitigated
32,242
19,739
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,940
790
212
2,348
9,350
3,299
0
7,383
1,967
50,762
0
W
4,815
618
224
4,048
11,548
6,909
188
2,790
8,674
18,841
0
W
7,202
1,649
76
3,445
7,980
2,952
1,208
2,858
4,982
75,602
0
L
Skadi
7,862
4,033
0
1,633
10,843
2,310
62
2,936
7,907
0
40,815
L
Awilix
Pa4aDox
Awilix
3,885
1,931
0
3,794
12,085
3,588
144
3,016
8,947
0
43,721
W
Gilgamesh
ShaddowBox
Gilgamesh
12,490
3,597
0
5,503
14,551
9,810
0
2,735
11,816
6,621
42,285
L
Chaac
11,186
2,271
0
8,684
18,076
15,559
0
3,736
13,019
8,600
45,202
W
The Morrigan
mattlorah
The Morrigan
9,759
2,712
0
3,304
6,674
3,070
0
1,380
5,248
45,032
11,327
L
Sylvanus
ouragans
Sylvanus
4,262
1,342
1,729
2,006
11,276
7,486
0
3,537
7,739
13,088
3,508
W
Cernunnos
warfieldbones
Cernunnos
12,069
5,873
0
3,139
9,489
3,234
1,972
832
8,657
0
77,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,468
Gold Earned
34,681
487
Minions Killed
382
0
Camps Cleared
0
1,414,817
Distance Traveled
1,258,128
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,365
526
105
8
0
294,247
7
W
Ymir
7,694
550
32
2
0
283,609
4
W
Hera
9,374
670
144
10
0
285,601
2
L
Skadi
6,767
483
73
5
0
217,816
4
L
Awilix
7,434
531
96
7
0
271,354
0
W
Gilgamesh
7,679
549
82
6
0
284,843
0
L
Chaac
7,459
533
85
6
0
245,558
4
W
The Morrigan
9,557
683
95
7
0
326,538
5
L
Sylvanus
5,656
404
23
2
0
229,153
2
W
Cernunnos
9,164
655
134
10
0
234,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role