Player Matchup

Medusa
Medusa
SLYxxNemesis
Medusa
Level 25
God Stats
3W - 1L
1,496 SR
Queue Stats
4W - 5L
1,588 Elo+
Party 2
Anubis
Anubis
TheBurningBush69
Anubis
Level 59
God Stats
1W - 1L
1,689 SR
Queue Stats
10W - 15L
1,447 Elo+
Party 2
Kuzenbo
Kuzenbo
UnnamedSoldier00
Kuzenbo
Level 61
God Stats
1W - 0L
1,448 SR
Queue Stats
10W - 11L
1,467 Elo+
Party 2
Team Averages
Level 48
1,544 SR
1,501 Elo+

VS

Team Averages
Level 55
1,528 SR
1,406 Elo+
Jormungandr
Jormungandr
KatsAndTats
Jormungandr
Level 83
God Stats
0W - 1L
1,459 SR
Queue Stats
20W - 41L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
ThyloQueen
Nu Wa
Level 43
God Stats
2W - 2L
1,544 SR
Queue Stats
3W - 5L
1,381 Elo+
Party 1
Artemis
Artemis
Tomspike
Artemis
Level 38
God Stats
0W - 2L
1,583 SR
Queue Stats
24W - 27L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 6 / 13
11,773
693
17,509
13,661
3,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
17 / 4 / 7
14,449
850
23,322
23,192
10,484
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 19
12,054
709
8,023
24,190
27,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KatsAndTats
Jormungandr
15
4 / 7 / 11
12,672
745
16,235
23,780
24,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
13
1 / 9 / 9
10,708
630
14,265
13,405
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Tomspike
Artemis
17
10 / 9 / 4
13,135
773
19,707
21,147
7,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
25
Kills
15
15
Deaths
25
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
KatsAndTats
Jormungandr
4
7
11
1.36
W
Medusa
7
6
13
2.25
W
17
4
7
5.13
L
Nu Wa
1
9
9
0.61
L
Artemis
Tomspike
Artemis
10
9
4
1.33
W
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,854
Damage
50,207
61,043
Taken
58,332
42,308
Mitigated
35,109
24,784
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
KatsAndTats
Jormungandr
16,235
1,360
332
4,167
23,780
24,257
364
12,401
11,379
39,252
0
W
Medusa
17,509
7,144
0
2,318
13,661
3,985
1,894
6,903
5,973
0
43,509
W
23,322
2,127
0
14,046
23,192
10,484
1,119
12,381
9,904
88,287
0
L
Nu Wa
14,265
3,476
9
1,055
13,405
3,731
1,721
7,727
5,678
34,567
0
L
Artemis
Tomspike
Artemis
19,707
12,977
0
8,594
21,147
7,121
964
11,413
9,734
0
52,958
W
8,023
2,417
0
8,420
24,190
27,839
175
9,178
14,140
19,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,276
Gold Earned
36,515
209
Minions Killed
188
6
Camps Cleared
7
835,934
Distance Traveled
760,759
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,672
745
52
3
0
276,913
7
W
Medusa
11,773
693
58
3
3
299,790
3
W
Anubis
14,449
850
132
8
3
252,923
4
L
Nu Wa
10,708
630
61
4
3
258,466
6
L
Artemis
13,135
773
75
4
4
225,380
0
W
Kuzenbo
12,054
709
19
1
0
283,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role