Player Matchup

Horus
Horus
Baric
Horus
Level 7
God Stats
5W - 5L
1,281 SR
Queue Stats
17W - 29L
1,070 Elo+
Solo
Charybdis
Charybdis
BigboiKromper
Charybdis
Level 25
God Stats
1W - 4L
1,114 SR
Queue Stats
130W - 119L
1,601 Elo+
Solo
Fenrir
Fenrir
Curseeed
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,403 Elo+
Party 2
Hera
Hera
ItsCodee
Hera
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,450 Elo+
Party 2
Ganesha
Ganesha
gglo30
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,415 Elo+
Party 2
Team Averages
Level 25
1,379 SR
1,388 Elo+

VS

Team Averages
Level 22
1,515 SR
1,442 Elo+
Charybdis
Charybdis
DasAnchovy
Charybdis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
JKoosh
Kukulkan
Level 8
God Stats
1W - 1L
1,748 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 1
Nemesis
Nemesis
Seesawjackson
Nemesis
Level 16
God Stats
1W - 2L
1,405 SR
Queue Stats
4W - 6L
1,249 Elo+
Solo
Agni
Agni
Yugixx02
Agni
Level 28
God Stats
1W - 2L
1,422 SR
Queue Stats
104W - 91L
1,613 Elo+
Solo
Cthulhu
Cthulhu
murader99
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Baric
Horus
14
2 / 3 / 2
8,802
550
3,957
9,556
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
BigboiKromper
Charybdis
17
8 / 1 / 0
10,586
662
11,428
8,137
2,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Curseeed
Fenrir
15
7 / 0 / 4
9,950
622
7,421
12,021
6,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
15
5 / 0 / 3
9,897
619
6,406
6,840
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
gglo30
Ganesha
12
0 / 3 / 7
8,012
501
1,866
10,991
8,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DasAnchovy
Charybdis
12
2 / 6 / 1
7,463
466
2,163
9,172
2,370
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
JKoosh
Kukulkan
10
1 / 6 / 0
6,747
422
5,058
7,707
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
11
1 / 2 / 2
7,336
459
3,137
9,515
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
15
3 / 6 / 2
8,612
538
8,877
11,300
4,006
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
murader99
Cthulhu
9
0 / 2 / 1
6,172
386
3,340
5,536
3,983
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
22
Kills
7
7
Deaths
22
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
Baric
Horus
2
3
2
1
W
Charybdis
BigboiKromper
Charybdis
8
1
0
8
W
Fenrir
Curseeed
Fenrir
7
0
4
9
L
Charybdis
DasAnchovy
Charybdis
2
6
1
0.42
W
Hera
5
0
3
6.5
L
Kukulkan
JKoosh
Kukulkan
1
6
0
0.17
L
Nemesis
1
2
2
1
L
Agni
3
6
2
0.67
W
Ganesha
gglo30
Ganesha
0
3
7
1.17
L
Cthulhu
murader99
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,078
Damage
22,575
47,545
Taken
43,230
26,796
Mitigated
16,471
12,091
Healing
5,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Baric
Horus
3,957
1,340
171
2,173
9,556
6,748
478
5,788
3,768
0
32,508
W
Charybdis
BigboiKromper
Charybdis
11,428
6,192
0
2,654
8,137
2,817
2,730
1,945
6,152
0
83,362
W
Fenrir
Curseeed
Fenrir
7,421
2,007
0
4,680
12,021
6,775
0
3,228
8,665
0
62,589
L
Charybdis
DasAnchovy
Charybdis
2,163
681
120
429
9,172
2,370
0
653
8,519
0
30,636
W
Hera
6,406
2,411
0
1,733
6,840
2,315
660
2,502
4,228
61,060
0
L
Kukulkan
JKoosh
Kukulkan
5,058
46
0
471
7,707
2,357
0
2,876
4,831
26,350
0
L
Nemesis
3,137
1,224
0
1,728
9,515
3,755
0
1,930
7,499
0
44,272
L
Agni
8,877
927
0
2,246
11,300
4,006
282
1,630
9,441
62,476
0
W
Ganesha
gglo30
Ganesha
1,866
248
0
680
10,991
8,141
558
3,554
7,290
17,455
0
L
Cthulhu
murader99
Cthulhu
3,340
486
0
373
5,536
3,983
117
1,183
4,085
15,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,247
Gold Earned
36,330
430
Minions Killed
348
0
Camps Cleared
0
1,549,051
Distance Traveled
1,586,825
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,802
550
52
3
0
301,051
2
W
Charybdis
10,586
662
158
10
0
292,616
2
W
Fenrir
9,950
622
98
6
0
336,191
1
L
Charybdis
7,463
466
64
4
0
289,329
2
W
Hera
9,897
619
113
7
0
309,846
5
L
Kukulkan
6,747
422
66
4
0
310,664
0
L
Nemesis
7,336
459
76
5
0
357,431
2
L
Agni
8,612
538
104
7
0
288,853
4
W
Ganesha
8,012
501
9
1
0
309,347
6
L
Cthulhu
6,172
386
38
2
0
340,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role