Player Matchup

Artio
Artio
Silver IV
DaniloSouza
Artio
Silver IV
Level 106
God Stats
0W - 2L
1,297 SR
Queue Stats
15W - 30L
947 MMR
Solo
Neith
Neith
Silver V
LeanSSJ
Neith
Silver V
Level 32
God Stats
3W - 5L
1,701 SR
Queue Stats
8W - 28L
1,214 MMR
Solo
Set
Set
Silver IV
capzeuz
Set
Silver IV
Level 143
God Stats
2W - 8L
1,487 SR
Queue Stats
213W - 230L
854 MMR
Solo
Danzaburou
Danzaburou
Silver II
mauriciossmota
Danzaburou
Silver II
Level 139
God Stats
28W - 18L
1,612 SR
Queue Stats
390W - 388L
1,156 MMR
Solo
Discordia
Discordia
Silver I
wesleyfjs
Discordia
Silver I
Level 148
God Stats
2W - 3L
1,636 SR
Queue Stats
30W - 45L
1,086 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,547 SR
1,051 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 147
1,490 SR
1,045 MMR
Chronos
Chronos
Silver II
BabyJhonys
Chronos
Silver II
Level 160
God Stats
1W - 0L
1,363 SR
Queue Stats
781W - 791L
969 MMR
Solo
Merlin
Merlin
Silver III
CrinsomShadow
Merlin
Silver III
Level 146
God Stats
5W - 12L
1,628 SR
Queue Stats
70W - 71L
1,429 MMR
Party 1
Kuzenbo
Kuzenbo
Silver V
Haxsorus
Kuzenbo
Silver V
Level 148
God Stats
1W - 4L
1,227 SR
Queue Stats
120W - 141L
601 MMR
Solo
Bellona
Bellona
Silver IV
HighLanderGhost
Bellona
Silver IV
Level 123
God Stats
2W - 2L
1,715 SR
Queue Stats
72W - 71L
1,341 MMR
Party 1
Ne Zha
Ne Zha
Silver III
IsRaaeeLLx
Ne Zha
Silver III
Level 156
God Stats
7W - 10L
1,519 SR
Queue Stats
177W - 174L
887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 13
15,931
469
10,512
44,798
61,481
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
LeanSSJ
Neith
20
2 / 5 / 6
16,726
492
12,013
18,065
7,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
20
7 / 7 / 7
17,366
511
19,313
35,268
33,902
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
mauriciossmota
Danzaburou
20
12 / 11 / 5
19,650
578
39,888
38,778
17,466
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
wesleyfjs
Discordia
20
1 / 7 / 5
15,454
455
20,722
19,067
7,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PersephoneJanusMorgan Le FayScyllaGilgamesh

VS

Bans
AthenaKhepriArtemisYemojaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BabyJhonys
Chronos
20
7 / 3 / 11
21,679
638
16,642
25,854
11,024
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 12
19,714
580
31,770
20,319
11,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Haxsorus
Kuzenbo
20
2 / 6 / 14
16,445
484
14,537
33,368
46,438
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 7 / 12
20,316
598
31,555
39,369
43,716
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
IsRaaeeLLx
Ne Zha
20
9 / 7 / 14
20,514
603
18,781
34,040
19,925
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
100
27
Kills
37
38
Deaths
27
36
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chronos
BabyJhonys
Chronos
7
3
11
4.17
W
9
4
12
3.75
L
5
8
13
1.44
W
Kuzenbo
Haxsorus
Kuzenbo
2
6
14
1.5
W
10
7
12
2.29
W
Ne Zha
IsRaaeeLLx
Ne Zha
9
7
14
2.29
L
Neith
LeanSSJ
Neith
2
5
6
1
L
Set
7
7
7
1.5
L
Danzaburou
mauriciossmota
Danzaburou
12
11
5
1.32
L
Discordia
wesleyfjs
Discordia
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,448
Damage
113,285
155,976
Taken
152,950
127,102
Mitigated
132,147
30,331
Healing
63,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BabyJhonys
Chronos
16,642
6,970
0
12,742
25,854
11,024
9,959
6,774
18,886
226,426
0
W
31,770
2,350
959
13,606
20,319
11,044
1,497
7,552
12,103
160,603
0
L
10,512
872
1,126
5,208
44,798
61,481
30
22,256
22,542
47,857
0
W
Kuzenbo
Haxsorus
Kuzenbo
14,537
2,537
0
6,357
33,368
46,438
308
6,015
27,034
67,675
0
W
31,555
12,352
0
14,954
39,369
43,716
2,002
8,240
30,841
0
137,617
W
Ne Zha
IsRaaeeLLx
Ne Zha
18,781
7,111
0
15,087
34,040
19,925
2,726
6,040
27,837
0
183,938
L
Neith
LeanSSJ
Neith
12,013
4,142
0
3,638
18,065
7,220
0
7,364
10,701
0
129,903
L
Set
19,313
6,217
0
4,028
35,268
33,902
48
14,443
20,825
1,560
146,890
L
Danzaburou
mauriciossmota
Danzaburou
39,888
22,760
0
12,660
38,778
17,466
4,996
12,001
26,777
0
187,064
L
Discordia
wesleyfjs
Discordia
20,722
647
0
3,671
19,067
7,033
0
9,336
9,731
110,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,127
Gold Earned
98,668
866
Minions Killed
977
0
Camps Cleared
0
3,069,402
Distance Traveled
3,256,239
50
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
21,679
638
312
9
0
621,357
10
W
Merlin
19,714
580
217
6
0
633,138
11
L
Artio
15,931
469
57
2
0
640,502
21
W
Kuzenbo
16,445
484
83
2
0
680,190
10
W
Bellona
20,316
598
155
5
0
636,293
4
W
Ne Zha
20,514
603
210
6
0
685,261
9
L
Neith
16,726
492
233
7
0
625,039
4
L
Set
17,366
511
184
5
0
616,093
8
L
Danzaburou
19,650
578
192
6
0
546,107
7
L
Discordia
15,454
455
200
6
0
641,661
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role