Player Matchup

Mercury
Mercury
 
Mercury
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
GhostKiler5050
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,512 Elo+
Party 1
Vulcan
Vulcan
Tres_Patas-PR_02
Vulcan
Level 88
God Stats
5W - 4L
1,643 SR
Queue Stats
119W - 148L
1,412 Elo+
Party 1
Team Averages
Level 75
1,548 SR
1,475 Elo+

VS

Team Averages
Level 80
1,461 SR
1,342 Elo+
Xbalanque
Xbalanque
Johnnynomatix
Xbalanque
Level 15
God Stats
1W - 1L
1,416 SR
Queue Stats
16W - 19L
1,326 Elo+
Solo
Scylla
Scylla
RaySmokedMe
Scylla
Level 128
God Stats
26W - 21L
1,456 SR
Queue Stats
431W - 501L
1,325 Elo+
Party 2
Amaterasu
Amaterasu
scoobthedude502
Amaterasu
Level 98
God Stats
44W - 35L
1,512 SR
Queue Stats
412W - 432L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 6 / 2
8,133
678
5,850
8,130
2,871
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
GhostKiler5050
Charybdis
9
0 / 8 / 2
6,664
555
2,335
9,980
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 2
7,874
656
7,349
8,238
2,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Johnnynomatix
Xbalanque
12
5 / 3 / 9
8,599
717
7,368
7,475
2,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
13
8 / 3 / 10
9,206
767
6,358
5,537
2,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
scoobthedude502
Amaterasu
14
6 / 0 / 13
10,106
842
9,691
10,996
12,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
19
19
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
6
2
0.67
L
Charybdis
GhostKiler5050
Charybdis
0
8
2
0.13
W
Xbalanque
Johnnynomatix
Xbalanque
5
3
9
3.17
W
Scylla
8
3
10
4.33
L
2
5
2
0.6
W
Amaterasu
scoobthedude502
Amaterasu
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,534
Damage
23,417
26,348
Taken
24,008
9,430
Mitigated
17,285
3,660
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,850
1,893
0
563
8,130
2,871
0
1,443
6,687
0
14,561
L
Charybdis
GhostKiler5050
Charybdis
2,335
971
245
530
9,980
3,731
0
2,722
7,258
0
10,997
W
Xbalanque
Johnnynomatix
Xbalanque
7,368
3,687
0
1,801
7,475
2,726
278
2,526
4,949
0
33,977
W
Scylla
6,358
79
367
375
5,537
2,165
576
1,497
4,040
24,948
0
L
7,349
2,517
471
1,851
8,238
2,828
0
2,509
5,729
33,221
0
W
Amaterasu
scoobthedude502
Amaterasu
9,691
4,433
203
6,750
10,996
12,394
734
3,640
7,356
0
19,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,671
Gold Earned
27,911
108
Minions Killed
140
5
Camps Cleared
5
586,928
Distance Traveled
655,718
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,133
678
23
2
3
210,016
3
L
Charybdis
6,664
555
25
2
1
165,981
0
W
Xbalanque
8,599
717
73
6
4
189,458
4
W
Scylla
9,206
767
49
4
1
196,612
1
L
Vulcan
7,874
656
60
5
1
210,931
0
W
Amaterasu
10,106
842
18
2
0
269,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role