Player Matchup

Artemis
Artemis
Silver III
booNthefragger
Artemis
Silver III
Level 87
God Stats
2W - 3L
1,463 SR
Queue Stats
12W - 21L
1,352 MMR
Party 2
Ares
Ares
Gold V
isnab
Ares
Gold V
Level 47
God Stats
1W - 2L
1,467 SR
Queue Stats
12W - 17L
1,607 MMR
Party 2
Thoth
Thoth
Silver III
jukerthefragger
Thoth
Silver III
Level 81
God Stats
2W - 1L
1,435 SR
Queue Stats
12W - 21L
1,352 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 72
1,455 SR
1,437 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,399 SR
1,493 MMR
Neith
Neith
Silver II
LuvU2DaMoon
Neith
Silver II
Level 160
God Stats
0W - 2L
1,560 SR
Queue Stats
6W - 9L
1,480 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
ViXen Baird
Ao Kuang
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
saintshoot01
Cthulhu
Bronze III
Level 85
God Stats
0W - 1L
1,136 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 11
8,380
762
9,433
6,698
2,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
isnab
Ares
13
4 / 3 / 13
9,432
857
6,187
13,568
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
9 / 3 / 5
9,135
830
13,122
6,377
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AthenaBacchusOdinMedusaZeus

VS

Bans
ArachneChironCerberusCernunnosSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
8,306
755
7,748
10,221
2,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
ViXen Baird
Ao Kuang
9
1 / 8 / 5
7,248
659
1,752
9,864
1,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
saintshoot01
Cthulhu
10
1 / 5 / 4
7,277
662
3,555
13,255
10,761
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
5
7
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Ao Kuang
ViXen Baird
Ao Kuang
1
8
5
0.44
W
4
1
11
9.5
W
Ares
isnab
Ares
4
3
13
3.5
W
9
3
5
3.83
L
Cthulhu
saintshoot01
Cthulhu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,742
Damage
13,055
26,643
Taken
33,340
17,056
Mitigated
15,637
8,685
Healing
4,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,748
3,266
0
2,492
10,221
2,929
0
6,663
3,558
0
38,018
L
Ao Kuang
ViXen Baird
Ao Kuang
1,752
109
0
861
9,864
1,947
0
5,893
3,971
6,715
0
W
9,433
5,062
0
3,569
6,698
2,545
1,645
2,096
4,602
0
38,647
W
Ares
isnab
Ares
6,187
287
0
4,237
13,568
12,397
374
1,412
12,156
17,668
0
W
13,122
235
0
879
6,377
2,114
418
2,075
4,053
30,184
0
L
Cthulhu
saintshoot01
Cthulhu
3,555
97
35
947
13,255
10,761
0
7,304
5,951
16,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,947
Gold Earned
22,831
118
Minions Killed
92
5
Camps Cleared
6
563,589
Distance Traveled
532,208
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,306
755
68
6
3
174,779
7
L
Ao Kuang
7,248
659
10
1
1
163,700
0
W
Artemis
8,380
762
70
6
1
172,231
2
W
Ares
9,432
857
20
2
1
199,700
5
W
Thoth
9,135
830
28
3
3
191,658
4
L
Cthulhu
7,277
662
14
1
2
193,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role