Player Matchup

Cupid
Cupid
Gold IV
Anthonym_98
Cupid
Gold IV
Level 125
God Stats
9W - 14L
1,488 SR
Queue Stats
486W - 530L
1,521 MMR
Solo
Sol
Sol
Gold II
Krodin987
Sol
Gold II
Level 96
God Stats
289W - 285L
1,636 SR
Queue Stats
465W - 574L
1,624 MMR
Solo
Bacchus
Bacchus
Bronze III
beas23
Bacchus
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,555 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,541 SR
1,567 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 85
1,492 SR
1,685 MMR
Vulcan
Vulcan
Bronze III
ChaloCerpa
Vulcan
Bronze III
Level 34
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
PerMatro
Mulan
Gold IV
Level 83
God Stats
2W - 2L
1,579 SR
Queue Stats
40W - 33L
1,695 MMR
Party 1
Osiris
Osiris
Platinum III
Tomsterteo27
Osiris
Platinum III
Level 137
God Stats
2W - 2L
1,604 SR
Queue Stats
56W - 47L
1,861 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 10
9,241
660
6,892
13,032
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
8 / 2 / 6
10,284
735
17,034
12,578
5,402
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
beas23
Bacchus
14
7 / 1 / 9
10,871
777
14,489
17,188
18,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
Morgan Le FayAphroditeGilgameshAthenaPersephone

VS

Bans
SobekZeusChaacScyllaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChaloCerpa
Vulcan
12
1 / 4 / 4
8,396
600
10,131
10,064
3,908
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
PerMatro
Mulan
11
5 / 7 / 1
9,326
666
11,420
16,314
14,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
11
1 / 6 / 5
8,421
602
10,523
18,946
13,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
7
7
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
L
Vulcan
ChaloCerpa
Vulcan
1
4
4
0.75
W
8
2
6
5.5
L
Mulan
PerMatro
Mulan
5
7
1
0.79
L
Osiris
1
6
5
0.58
W
Bacchus
beas23
Bacchus
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,415
Damage
32,074
42,798
Taken
45,324
28,603
Mitigated
31,771
14,609
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,892
3,776
117
3,332
13,032
4,536
664
3,331
8,883
0
35,122
L
Vulcan
ChaloCerpa
Vulcan
10,131
2,064
0
1,468
10,064
3,908
0
8,106
1,958
31,186
0
W
17,034
8,649
0
5,441
12,578
5,402
1,881
2,468
9,215
41,530
0
L
Mulan
PerMatro
Mulan
11,420
1,039
709
2,573
16,314
14,655
0
11,167
5,062
0
21,947
L
Osiris
10,523
3,026
593
4,740
18,946
13,208
0
12,275
6,522
0
22,027
W
Bacchus
beas23
Bacchus
14,489
2,267
0
5,719
17,188
18,665
150
5,101
11,199
24,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,396
Gold Earned
26,143
133
Minions Killed
107
6
Camps Cleared
5
765,957
Distance Traveled
721,960
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,241
660
58
4
2
236,121
0
L
Vulcan
8,396
600
56
4
1
251,904
3
W
Sol
10,284
735
51
4
3
242,059
1
L
Mulan
9,326
666
20
1
1
232,502
0
L
Osiris
8,421
602
31
2
3
237,554
3
W
Bacchus
10,871
777
24
2
1
287,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role