Player Matchup

Kumbhakarna
Kumbhakarna
DefconDuckie
Kumbhakarna
Level 20
God Stats
21W - 25L
1,458 SR
Queue Stats
49W - 75L
1,351 Elo+
Party 1
Olorun
Olorun
QuicktaKillYa-
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,274 Elo+
Party 1
Medusa
Medusa
Tiffuwu
Medusa
Level 8
God Stats
12W - 4L
1,775 SR
Queue Stats
14W - 5L
1,727 Elo+
Solo
Achilles
Achilles
composed25
Achilles
Level 63
God Stats
2W - 1L
1,846 SR
Queue Stats
99W - 131L
1,368 Elo+
Party 1
Ra
Ra
zytrez
Ra
Level 22
God Stats
6W - 5L
1,569 SR
Queue Stats
37W - 41L
1,409 Elo+
Party 1
Team Averages
Level 23
1,630 SR
1,426 Elo+

VS

Team Averages
Level 19
1,416 SR
1,391 Elo+
Kukulkan
Kukulkan
Mykel6669
Kukulkan
Level 12
God Stats
8W - 16L
1,145 SR
Queue Stats
9W - 19L
1,109 Elo+
Solo
Persephone
Persephone
ProblemPlayer
Persephone
Level 17
God Stats
8W - 7L
1,208 SR
Queue Stats
26W - 21L
1,435 Elo+
Party 2
Kuzenbo
Kuzenbo
Tommy Gobbler
Kuzenbo
Level 23
God Stats
34W - 29L
1,602 SR
Queue Stats
96W - 98L
1,511 Elo+
Solo
Izanami
Izanami
lostkeeper
Izanami
Level 23
God Stats
7W - 4L
1,620 SR
Queue Stats
17W - 11L
1,478 Elo+
Party 2
Fenrir
Fenrir
marcaxelsen
Fenrir
Level 18
God Stats
13W - 12L
1,508 SR
Queue Stats
25W - 32L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DefconDuckie
Kumbhakarna
20
5 / 0 / 21
14,398
960
5,172
21,538
23,976
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
0 / 5 / 10
12,358
824
12,992
18,623
7,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Tiffuwu
Medusa
20
6 / 9 / 21
14,294
953
34,764
26,820
11,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
composed25
Achilles
20
11 / 4 / 16
15,894
1,060
19,258
30,890
40,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
20
10 / 8 / 18
15,374
1,025
30,392
21,783
9,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mykel6669
Kukulkan
20
1 / 10 / 9
12,647
843
13,022
16,372
7,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
ProblemPlayer
Persephone
20
1 / 6 / 12
13,689
913
22,841
12,084
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
20
3 / 4 / 13
13,795
920
11,409
38,081
63,685
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
lostkeeper
Izanami
20
6 / 5 / 10
14,950
997
38,822
16,864
8,271
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
20
15 / 7 / 7
16,807
1,120
26,831
27,028
19,048
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
77
32
Kills
26
26
Deaths
32
86
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DefconDuckie
Kumbhakarna
5
0
21
15.5
W
Kukulkan
Mykel6669
Kukulkan
1
10
9
0.55
W
Persephone
ProblemPlayer
Persephone
1
6
12
1.17
L
0
5
10
1
L
Medusa
Tiffuwu
Medusa
6
9
21
1.83
W
Kuzenbo
3
4
13
2.38
L
Achilles
composed25
Achilles
11
4
16
4.75
W
Izanami
lostkeeper
Izanami
6
5
10
2.2
W
Fenrir
15
7
7
2.64
L
Ra
10
8
18
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,578
Damage
112,925
119,654
Taken
110,429
93,247
Mitigated
104,700
10,849
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DefconDuckie
Kumbhakarna
5,172
871
0
0
21,538
23,976
0
9,526
12,012
14,102
0
W
Kukulkan
Mykel6669
Kukulkan
13,022
1,121
0
0
16,372
7,934
0
6,472
9,900
40,661
0
W
Persephone
ProblemPlayer
Persephone
22,841
353
0
1,958
12,084
5,762
0
4,571
7,507
45,719
0
L
12,992
9,213
1,576
2,559
18,623
7,839
0
7,515
11,108
34,556
0
L
Medusa
Tiffuwu
Medusa
34,764
16,249
0
2,657
26,820
11,473
0
14,180
12,640
0
63,788
W
Kuzenbo
11,409
2,515
837
5,619
38,081
63,685
0
20,483
16,464
19,875
0
L
Achilles
composed25
Achilles
19,258
9,067
0
501
30,890
40,589
0
8,652
21,595
0
33,678
W
Izanami
lostkeeper
Izanami
38,822
30,028
0
2,798
16,864
8,271
0
6,017
10,847
0
102,970
W
Fenrir
26,831
6,686
0
1,938
27,028
19,048
0
11,008
16,020
0
40,843
L
Ra
30,392
3,523
2,555
1,001
21,783
9,370
0
7,399
14,384
71,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,318
Gold Earned
71,888
285
Minions Killed
311
4
Camps Cleared
3
1,359,772
Distance Traveled
1,337,325
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
14,398
960
13
1
0
328,661
3
W
Kukulkan
12,647
843
66
4
0
233,519
0
W
Persephone
13,689
913
53
4
0
273,703
1
L
Olorun
12,358
824
55
4
1
217,801
1
L
Medusa
14,294
953
71
5
0
264,666
0
W
Kuzenbo
13,795
920
5
0
1
275,404
0
L
Achilles
15,894
1,060
39
3
2
275,048
0
W
Izanami
14,950
997
159
11
0
227,608
0
W
Fenrir
16,807
1,120
28
2
2
327,091
2
L
Ra
15,374
1,025
107
7
1
273,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role