Player Matchup

Hercules
Hercules
Silver II
Pazirus05
Hercules
Silver II
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
918 MMR
Solo
Neith
Neith
Silver IV
chubbychaser95
Neith
Silver IV
Level 80
God Stats
0W - 3L
1,579 SR
Queue Stats
23W - 36L
997 MMR
Solo
Vulcan
Vulcan
Silver V
xESTEBANx1454
Vulcan
Silver V
Level 102
God Stats
38W - 59L
1,426 SR
Queue Stats
164W - 235L
852 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,502 SR
922 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,512 SR
1,056 MMR
Kukulkan
Kukulkan
Silver III
 
Kukulkan
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver II
NoderGZ8141
Sylvanus
Silver II
Level 88
God Stats
18W - 17L
1,580 SR
Queue Stats
29W - 35L
1,102 MMR
Party 1
Artemis
Artemis
Bronze II
anSTd92
Artemis
Bronze II
Level 89
God Stats
148W - 204L
1,455 SR
Queue Stats
630W - 959L
565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Pazirus05
Hercules
10
0 / 7 / 1
7,635
587
3,815
12,870
12,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 0
6,890
530
4,778
5,827
1,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 0
7,581
583
13,555
7,684
2,618
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshZeusAresHadesAthena

VS

Bans
AnubisDanzaburouTyrChironAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
7 / 1 / 3
9,526
733
10,774
6,342
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
NoderGZ8141
Sylvanus
12
2 / 0 / 9
9,529
733
4,223
18,894
21,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
anSTd92
Artemis
13
3 / 0 / 7
8,845
680
7,906
10,418
4,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
12
12
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
1
3
8.5
W
Sylvanus
NoderGZ8141
Sylvanus
2
0
9
6.5
L
Hercules
Pazirus05
Hercules
0
7
1
0.07
W
Artemis
anSTd92
Artemis
3
0
7
6.5
L
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,148
Damage
22,903
26,381
Taken
35,654
17,164
Mitigated
29,095
4,763
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,774
719
250
751
6,342
2,920
803
3,136
3,206
41,097
0
W
Sylvanus
NoderGZ8141
Sylvanus
4,223
722
3,204
9,649
18,894
21,568
191
6,739
12,155
12,253
0
L
Hercules
Pazirus05
Hercules
3,815
458
0
1,566
12,870
12,673
0
6,877
5,993
0
14,292
W
Artemis
anSTd92
Artemis
7,906
1,733
416
2,840
10,418
4,607
1,381
4,427
5,991
0
36,335
L
4,778
782
157
1,317
5,827
1,873
0
3,456
2,371
0
13,372
L
13,555
4,501
83
1,640
7,684
2,618
0
5,166
2,518
38,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,106
Gold Earned
27,900
125
Minions Killed
149
4
Camps Cleared
5
709,336
Distance Traveled
744,343
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,526
733
75
6
1
244,407
5
W
Sylvanus
9,529
733
14
1
1
255,118
2
L
Hercules
7,635
587
36
3
1
225,036
1
W
Artemis
8,845
680
60
5
3
244,818
3
L
Neith
6,890
530
27
2
1
242,209
1
L
Vulcan
7,581
583
62
5
2
242,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role