Player Matchup

Baba Yaga
Baba Yaga
Pulinpinho
Baba Yaga
Level 47
God Stats
2W - 1L
1,819 SR
Queue Stats
87W - 86L
1,458 Elo+
Solo
Izanami
Izanami
Stuckzm
Izanami
Level 32
God Stats
8W - 5L
1,819 SR
Queue Stats
183W - 220L
1,484 Elo+
Party 2
Cupid
Cupid
Thiaguinho_cTm
Cupid
Level 79
God Stats
1W - 4L
1,528 SR
Queue Stats
380W - 385L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
andersr
Baron Samedi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
jackfrostzs
Cthulhu
Level 28
God Stats
0W - 2L
1,344 SR
Queue Stats
196W - 213L
1,482 Elo+
Party 2
Team Averages
Level 66
1,602 SR
1,504 Elo+

VS

Team Averages
Level 105
1,596 SR
1,633 Elo+
Discordia
Discordia
AkDiamond
Discordia
Level 29
God Stats
78W - 56L
1,707 SR
Queue Stats
188W - 143L
1,625 Elo+
Party 1
Ra
Ra
Certs
Ra
Level 146
God Stats
1W - 1L
1,616 SR
Queue Stats
130W - 84L
1,637 Elo+
Party 1
Danzaburou
Danzaburou
Maigy
Danzaburou
Level 150
God Stats
30W - 12L
1,743 SR
Queue Stats
177W - 96L
1,676 Elo+
Party 1
Ne Zha
Ne Zha
Totery
Ne Zha
Level 158
God Stats
7W - 7L
1,542 SR
Queue Stats
331W - 256L
1,642 Elo+
Party 1
Bacchus
Bacchus
xlPhySiCzS
Bacchus
Level 42
God Stats
2W - 4L
1,369 SR
Queue Stats
238W - 183L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Pulinpinho
Baba Yaga
16
2 / 11 / 6
9,699
970
8,611
19,656
8,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Stuckzm
Izanami
16
2 / 10 / 6
10,406
1,041
10,945
21,997
7,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 6 / 6
9,455
946
11,702
14,924
5,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
andersr
Baron Samedi
16
2 / 9 / 5
10,381
1,038
11,405
15,096
9,305
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
jackfrostzs
Cthulhu
16
4 / 8 / 3
10,264
1,026
9,170
23,078
32,132
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

25

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AkDiamond
Discordia
18
8 / 1 / 21
11,818
1,182
20,408
7,218
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
19
7 / 2 / 21
11,494
1,149
14,829
10,434
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Maigy
Danzaburou
19
16 / 2 / 18
13,399
1,340
27,738
13,354
5,963
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Totery
Ne Zha
19
10 / 3 / 25
12,824
1,282
19,412
12,417
5,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
xlPhySiCzS
Bacchus
18
3 / 3 / 28
10,926
1,093
9,028
17,403
20,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
157
11
Kills
44
44
Deaths
11
26
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Discordia
AkDiamond
Discordia
8
1
21
18.5
W
Ra
7
2
21
8.75
W
Danzaburou
Maigy
Danzaburou
16
2
18
12.5
L
Baba Yaga
Pulinpinho
Baba Yaga
2
11
6
0.45
L
Izanami
Stuckzm
Izanami
2
10
6
0.5
L
1
6
6
0.67
W
Ne Zha
Totery
Ne Zha
10
3
25
7.5
L
Baron Samedi
andersr
Baron Samedi
2
9
5
0.5
L
Cthulhu
jackfrostzs
Cthulhu
4
8
3
0.69
W
Bacchus
xlPhySiCzS
Bacchus
3
3
28
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,833
Damage
91,415
94,751
Taken
60,826
63,036
Mitigated
38,604
6,801
Healing
14,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AkDiamond
Discordia
20,408
983
0
150
7,218
2,641
0
3,304
3,914
32,714
0
W
Ra
14,829
420
4,804
3,669
10,434
4,264
0
5,177
5,257
45,982
0
W
Danzaburou
Maigy
Danzaburou
27,738
14,521
0
2,666
13,354
5,963
0
8,021
5,333
0
39,634
L
Baba Yaga
Pulinpinho
Baba Yaga
8,611
517
0
1,105
19,656
8,596
0
9,136
10,520
21,358
0
L
Izanami
Stuckzm
Izanami
10,945
9,001
0
1,468
21,997
7,836
0
12,481
9,516
0
38,069
L
11,702
5,665
280
124
14,924
5,167
0
4,599
10,325
0
25,111
W
Ne Zha
Totery
Ne Zha
19,412
5,743
0
1,645
12,417
5,276
0
6,561
5,856
0
41,741
L
Baron Samedi
andersr
Baron Samedi
11,405
852
2,380
1,444
15,096
9,305
0
6,883
8,213
32,685
0
L
Cthulhu
jackfrostzs
Cthulhu
9,170
221
0
0
23,078
32,132
0
11,166
11,912
22,139
0
W
Bacchus
xlPhySiCzS
Bacchus
9,028
1,112
768
540
17,403
20,460
0
6,123
11,280
20,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,205
Gold Earned
60,461
196
Minions Killed
203
3
Camps Cleared
7
943,461
Distance Traveled
1,048,790
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,818
1,182
33
3
4
220,006
0
W
Ra
11,494
1,149
73
7
1
215,944
3
W
Danzaburou
13,399
1,340
32
3
0
202,576
3
L
Baba Yaga
9,699
970
18
2
1
190,403
3
L
Izanami
10,406
1,041
53
5
1
184,895
0
L
Cupid
9,455
946
36
4
1
189,165
0
W
Ne Zha
12,824
1,282
51
5
1
193,074
2
L
Baron Samedi
10,381
1,038
69
7
0
181,065
0
L
Cthulhu
10,264
1,026
20
2
0
197,933
0
W
Bacchus
10,926
1,093
14
1
1
217,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role