Player Matchup

Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ChumpkinNangits
Kuzenbo
Level 98
God Stats
2W - 1L
1,615 SR
Queue Stats
65W - 46L
1,714 Elo+
Party 1
Nemesis
Nemesis
ChumpkinNumgits
Nemesis
Level 47
God Stats
1W - 0L
1,819 SR
Queue Stats
66W - 36L
1,765 Elo+
Party 1
Baron Samedi
Baron Samedi
CinderelláMan
Baron Samedi
Level 108
God Stats
1W - 0L
1,767 SR
Queue Stats
82W - 45L
1,785 Elo+
Party 1
Jing Wei
Jing Wei
HookNoseBelathor
Jing Wei
Level 96
God Stats
1W - 1L
1,473 SR
Queue Stats
63W - 31L
1,777 Elo+
Party 1
Team Averages
Level 98
1,635 SR
1,708 Elo+

VS

Team Averages
Level 47
1,453 SR
1,574 Elo+
Hun Batz
Hun Batz
Cobragto
Hun Batz
Level 43
God Stats
0W - 1L
1,659 SR
Queue Stats
6W - 5L
1,601 Elo+
Party 2
Anubis
Anubis
MagicEmu
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
Monkuin
Gilgamesh
Level 69
God Stats
1W - 2L
1,318 SR
Queue Stats
6W - 5L
1,601 Elo+
Party 2
Chernobog
Chernobog
Randomain
Chernobog
Level 22
God Stats
0W - 3L
1,289 SR
Queue Stats
5W - 5L
1,564 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ryangui
Kumbhakarna
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
14 / 0 / 15
14,700
1,050
22,499
21,809
24,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 6 / 16
10,633
760
8,421
15,106
18,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 7
10,044
717
7,481
12,594
3,987
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
CinderelláMan
Baron Samedi
18
13 / 4 / 13
13,542
967
28,291
14,263
7,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 7
10,588
756
5,601
10,702
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cobragto
Hun Batz
15
4 / 7 / 3
10,547
753
11,825
12,361
5,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
MagicEmu
Anubis
17
5 / 11 / 1
10,900
779
15,048
15,836
7,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Monkuin
Gilgamesh
17
5 / 2 / 4
11,277
806
12,550
23,337
28,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Randomain
Chernobog
15
2 / 7 / 4
8,955
640
7,709
12,909
6,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Ryangui
Kumbhakarna
15
1 / 7 / 6
9,002
643
5,021
19,065
19,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
34
Kills
17
17
Deaths
34
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
14
0
15
21.5
W
1
6
16
1.5
W
2
6
7
0.92
W
Baron Samedi
CinderelláMan
Baron Samedi
13
4
13
4.88
L
Hun Batz
Cobragto
Hun Batz
4
7
3
0.79
W
4
1
7
7.5
L
Anubis
MagicEmu
Anubis
5
11
1
0.5
L
Gilgamesh
Monkuin
Gilgamesh
5
2
4
3.5
L
Chernobog
Randomain
Chernobog
2
7
4
0.57
L
Kumbhakarna
Ryangui
Kumbhakarna
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,293
Damage
52,153
74,474
Taken
83,508
59,434
Mitigated
67,735
22,264
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
22,499
3,852
0
8,472
21,809
24,753
206
3,755
18,054
0
53,719
W
8,421
2,555
0
0
15,106
18,765
120
4,383
10,723
20,865
0
W
7,481
3,523
0
1,950
12,594
3,987
664
5,452
7,142
0
36,036
W
Baron Samedi
CinderelláMan
Baron Samedi
28,291
4,491
3,590
5,966
14,263
7,763
426
5,007
9,256
46,630
0
L
Hun Batz
Cobragto
Hun Batz
11,825
3,003
0
31
12,361
5,724
0
4,310
8,051
0
24,225
W
5,601
4,741
0
2,286
10,702
4,166
4,099
2,106
8,596
0
31,778
L
Anubis
MagicEmu
Anubis
15,048
311
0
2,096
15,836
7,766
0
6,581
9,255
37,957
0
L
Gilgamesh
Monkuin
Gilgamesh
12,550
2,403
0
710
23,337
28,723
0
12,412
10,925
353
36,760
L
Chernobog
Randomain
Chernobog
7,709
5,540
0
955
12,909
6,283
742
4,172
8,737
0
26,202
L
Kumbhakarna
Ryangui
Kumbhakarna
5,021
424
110
688
19,065
19,239
0
9,655
9,410
19,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,507
Gold Earned
50,681
277
Minions Killed
226
12
Camps Cleared
4
1,365,351
Distance Traveled
1,063,329
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,700
1,050
77
6
2
317,106
0
W
Kuzenbo
10,633
760
22
2
0
263,536
1
W
Nemesis
10,044
717
57
4
10
251,160
0
W
Baron Samedi
13,542
967
50
4
0
245,931
0
L
Hun Batz
10,547
753
25
2
1
177,424
0
W
Jing Wei
10,588
756
71
5
0
287,618
0
L
Anubis
10,900
779
61
4
0
172,666
2
L
Gilgamesh
11,277
806
48
3
2
290,275
0
L
Chernobog
8,955
640
43
3
0
195,050
0
L
Kumbhakarna
9,002
643
49
4
1
227,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role