Player Matchup

Sun Wukong
Sun Wukong
AG19__
Sun Wukong
Level 18
God Stats
9W - 19L
1,246 SR
Queue Stats
70W - 89L
1,351 Elo+
Party 1
Hou Yi
Hou Yi
GeoEV25
Hou Yi
Level 9
God Stats
24W - 31L
1,252 SR
Queue Stats
44W - 55L
1,320 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JimothyGibbs
Morgan Le Fay
Level 17
God Stats
7W - 15L
1,290 SR
Queue Stats
100W - 118L
1,288 Elo+
Party 3
Thor
Thor
Kayla-Rooo
Thor
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 122L
1,285 Elo+
Party 3
Ra
Ra
SSACC
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,213 Elo+
Solo
Team Averages
Level 13
1,357 SR
1,291 Elo+

VS

Team Averages
Level 19
1,519 SR
1,365 Elo+
Artemis
Artemis
Liz420
Artemis
Level 29
God Stats
114W - 106L
1,533 SR
Queue Stats
452W - 520L
1,327 Elo+
Solo
Cupid
Cupid
SchismPlays
Cupid
Level 13
God Stats
28W - 16L
1,420 SR
Queue Stats
31W - 28L
1,349 Elo+
Solo
Charybdis
Charybdis
TidaltyrantX
Charybdis
Level 13
God Stats
19W - 27L
1,431 SR
Queue Stats
20W - 31L
1,364 Elo+
Solo
Artio
Artio
brandon1997fl
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,392 Elo+
Party 2
Guan Yu
Guan Yu
tamalepinata
Guan Yu
Level 13
God Stats
4W - 5L
1,713 SR
Queue Stats
25W - 25L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AG19__
Sun Wukong
20
1 / 7 / 8
14,471
851
14,693
45,162
28,979
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
GeoEV25
Hou Yi
20
4 / 3 / 8
16,166
951
24,229
24,907
13,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
JimothyGibbs
Morgan Le Fay
20
6 / 10 / 7
15,899
935
41,478
33,772
14,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 3 / 5
14,161
833
7,402
12,577
5,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
20
2 / 9 / 7
14,737
867
28,219
19,730
8,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Liz420
Artemis
20
17 / 7 / 14
17,691
1,041
52,448
25,665
11,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 0 / 15
14,873
875
16,815
12,594
10,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
TidaltyrantX
Charybdis
20
7 / 5 / 22
16,482
970
36,100
29,403
15,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 1 / 21
16,287
958
14,274
27,510
49,282
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
tamalepinata
Guan Yu
20
1 / 2 / 18
14,461
851
9,653
28,566
40,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
15
Kills
32
32
Deaths
15
35
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AG19__
Sun Wukong
1
7
8
0.71
L
Hou Yi
GeoEV25
Hou Yi
4
3
8
2.67
L
Morgan Le Fay
JimothyGibbs
Morgan Le Fay
6
10
7
0.95
L
2
3
5
1.5
W
Artemis
Liz420
Artemis
17
7
14
3.43
L
Ra
2
9
7
0.61
W
1
0
15
8.5
W
Charybdis
TidaltyrantX
Charybdis
7
5
22
3.6
W
6
1
21
16.5
W
Guan Yu
tamalepinata
Guan Yu
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,021
Damage
129,290
136,148
Taken
123,738
70,724
Mitigated
127,432
13,137
Healing
35,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AG19__
Sun Wukong
14,693
4,346
0
903
45,162
28,979
0
5,140
40,022
0
32,376
L
Hou Yi
GeoEV25
Hou Yi
24,229
12,426
0
0
24,907
13,505
0
1,852
23,055
0
70,546
L
Morgan Le Fay
JimothyGibbs
Morgan Le Fay
41,478
989
562
6,085
33,772
14,352
0
4,295
29,477
77,204
0
L
7,402
326
0
117
12,577
5,124
0
758
11,819
0
23,168
W
Artemis
Liz420
Artemis
52,448
22,603
1,027
5,583
25,665
11,787
0
13,648
12,017
0
80,484
L
Ra
28,219
1,988
4,276
1,194
19,730
8,764
0
2,229
17,501
62,038
0
W
16,815
7,961
6,774
612
12,594
10,320
0
5,888
6,706
0
52,084
W
Charybdis
TidaltyrantX
Charybdis
36,100
19,150
0
6,895
29,403
15,068
0
18,198
11,205
0
69,743
W
14,274
1,651
2,284
3,714
27,510
49,282
0
14,821
12,689
39,535
0
W
Guan Yu
tamalepinata
Guan Yu
9,653
572
3,468
4,866
28,566
40,975
0
17,142
11,424
0
28,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,434
Gold Earned
79,794
332
Minions Killed
322
6
Camps Cleared
5
1,571,877
Distance Traveled
1,639,751
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,471
851
50
3
1
349,427
0
L
Hou Yi
16,166
951
117
7
0
298,616
0
L
Morgan Le Fay
15,899
935
67
4
3
327,237
0
L
Thor
14,161
833
28
2
1
305,575
0
W
Artemis
17,691
1,041
72
4
1
244,360
2
L
Ra
14,737
867
70
4
1
291,022
0
W
Cupid
14,873
875
89
5
1
346,530
1
W
Charybdis
16,482
970
86
5
0
286,708
0
W
Artio
16,287
958
41
2
2
385,962
0
W
Guan Yu
14,461
851
34
2
1
376,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role