Player Matchup

Vamana
Vamana
Deathj3zter
Vamana
Level 67
God Stats
4W - 6L
1,792 SR
Queue Stats
270W - 289L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
FainTMako
Guan Yu
Level 144
God Stats
7W - 5L
1,554 SR
Queue Stats
653W - 730L
1,424 Elo+
Solo
Rama
Rama
KiRcHhOfF__
Rama
Level 64
God Stats
4W - 5L
1,565 SR
Queue Stats
259W - 265L
1,437 Elo+
Party 1
Thoth
Thoth
Steizzle41
Thoth
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,371 Elo+
Party 3
Geb
Geb
YellForPenguins
Geb
Level 85
God Stats
2W - 1L
1,852 SR
Queue Stats
14W - 17L
1,492 Elo+
Party 3
Team Averages
Level 92
1,653 SR
1,430 Elo+

VS

Team Averages
Level 82
1,566 SR
1,419 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JaegerJaquez420
Scylla
Level 109
God Stats
1W - 0L
1,680 SR
Queue Stats
46W - 38L
1,408 Elo+
Party 2
Achilles
Achilles
Marcel725
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 38L
1,418 Elo+
Solo
Hou Yi
Hou Yi
TheOnlySource
Hou Yi
Level 62
God Stats
3W - 1L
1,648 SR
Queue Stats
45W - 45L
1,434 Elo+
Solo
Sobek
Sobek
smokekiller_QC
Sobek
Level 77
God Stats
6W - 1L
1,500 SR
Queue Stats
93W - 91L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
1 / 3 / 6
9,646
603
19,178
36,550
30,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
FainTMako
Guan Yu
16
3 / 4 / 4
10,083
630
8,383
18,162
16,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 4 / 6
9,439
590
11,229
17,597
8,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
18
2 / 5 / 6
10,186
637
23,856
15,188
6,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 7
8,710
544
10,902
19,745
23,105
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 1 / 13
10,773
673
17,978
7,097
3,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
6 / 2 / 10
11,593
725
23,257
12,482
4,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Marcel725
Achilles
17
1 / 3 / 16
10,983
686
8,776
23,384
30,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
9 / 3 / 9
11,728
733
30,092
14,064
6,697
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 1 / 16
12,416
776
12,492
34,543
26,893
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
9
Kills
22
22
Deaths
10
29
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
13
9.5
L
Vamana
1
3
6
1.33
L
Guan Yu
FainTMako
Guan Yu
3
4
4
1.25
W
6
2
10
5.5
L
2
4
6
1.25
W
Achilles
Marcel725
Achilles
1
3
16
3
L
Thoth
2
5
6
1
W
9
3
9
4.5
L
1
6
7
0.75
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,548
Damage
92,595
107,242
Taken
91,570
85,269
Mitigated
71,785
54,758
Healing
37,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,978
7,954
3,703
2,074
7,097
3,161
1,305
2,862
3,999
40,816
0
L
Vamana
19,178
5,137
1,764
18,469
36,550
30,250
110
13,579
22,971
5,832
29,534
L
Guan Yu
FainTMako
Guan Yu
8,383
397
13,544
7,378
18,162
16,786
0
8,120
10,042
0
15,739
W
23,257
1,555
2,531
3,818
12,482
4,526
2,275
5,863
6,217
43,517
0
L
11,229
9,222
2,021
5,189
17,597
8,196
217
12,636
4,961
0
28,402
W
Achilles
Marcel725
Achilles
8,776
2,403
1,018
2,517
23,384
30,508
730
9,354
13,424
0
17,299
L
Thoth
23,856
1,756
1,171
1,974
15,188
6,932
0
10,038
5,150
56,072
0
W
30,092
16,000
1,095
1,496
14,064
6,697
829
4,278
9,352
0
44,201
L
10,902
453
1,745
1,503
19,745
23,105
0
9,354
10,391
23,917
0
W
12,492
715
1,855
17,812
34,543
26,893
328
14,157
19,512
21,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,064
Gold Earned
57,493
165
Minions Killed
138
0
Camps Cleared
0
1,505,476
Distance Traveled
1,500,962
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,773
673
34
2
0
274,675
5
L
Vamana
9,646
603
33
2
0
350,073
0
L
Guan Yu
10,083
630
13
1
0
275,764
0
W
Scylla
11,593
725
51
3
0
286,353
0
L
Rama
9,439
590
35
2
0
286,035
1
W
Achilles
10,983
686
15
1
0
323,363
0
L
Thoth
10,186
637
75
5
0
283,078
1
W
Hou Yi
11,728
733
26
2
0
280,682
0
L
Geb
8,710
544
9
1
0
310,526
1
W
Sobek
12,416
776
12
1
0
335,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role