Player Matchup

Osiris
Osiris
Joker4000
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,483 Elo+
Solo
Artio
Artio
Mikυ
Artio
Level 9
God Stats
1W - 0L
1,893 SR
Queue Stats
6W - 3L
1,732 Elo+
Party 3
Neith
Neith
SnowqueenMiggy
Neith
Level 14
God Stats
3W - 2L
1,714 SR
Queue Stats
141W - 90L
1,718 Elo+
Party 3
Loki
Loki
feelmypeanut
Loki
Level 22
God Stats
9W - 12L
1,434 SR
Queue Stats
47W - 49L
1,497 Elo+
Solo
Kukulkan
Kukulkan
Κillua
Kukulkan
Level 86
God Stats
6W - 2L
1,454 SR
Queue Stats
290W - 222L
1,635 Elo+
Party 3
Team Averages
Level 27
1,599 SR
1,613 Elo+

VS

Team Averages
Level 8
1,584 SR
1,603 Elo+
Ymir
Ymir
Jaysipher
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,641 Elo+
Party 2
Charybdis
Charybdis
OkamiSilv3r
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
Talion13x
Guan Yu
Level 7
God Stats
5W - 1L
1,809 SR
Queue Stats
226W - 206L
1,656 Elo+
Solo
Eset
Eset
TooFatforCat
Eset
Level 6
God Stats
2W - 1L
1,773 SR
Queue Stats
9W - 7L
1,622 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TooSmallforCat
Tsukuyomi
Level 17
God Stats
0W - 2L
1,340 SR
Queue Stats
36W - 19L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Joker4000
Osiris
8
0 / 3 / 0
5,040
504
4,006
8,268
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Mikυ
Artio
10
6 / 0 / 2
6,806
681
2,866
4,591
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 6
7,122
712
4,889
3,610
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
5,281
528
1,817
4,944
1,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
Κillua
Kukulkan
10
1 / 3 / 1
5,944
594
1,518
3,388
912
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 3 / 0
4,204
420
449
3,598
756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
OkamiSilv3r
Charybdis
7
0 / 5 / 0
4,565
457
1,280
4,757
718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Talion13x
Guan Yu
10
2 / 0 / 1
5,381
538
5,219
7,370
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 2
5,152
515
1,972
3,638
1,511
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
TooSmallforCat
Tsukuyomi
10
3 / 1 / 1
5,575
558
3,121
3,772
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
6
7
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
0
0
W
Osiris
Joker4000
Osiris
0
3
0
0
W
Artio
Mikυ
Artio
6
0
2
7
L
Charybdis
OkamiSilv3r
Charybdis
0
5
0
0
W
3
0
6
6
L
Guan Yu
Talion13x
Guan Yu
2
0
1
2.5
L
1
1
2
2
L
Tsukuyomi
TooSmallforCat
Tsukuyomi
3
1
1
3.5
W
0
1
1
0.5
W
Kukulkan
Κillua
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,096
Damage
12,041
24,801
Taken
23,135
11,597
Mitigated
10,685
12,219
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
449
222
0
110
3,598
756
0
905
2,693
6,218
0
W
Osiris
Joker4000
Osiris
4,006
1,338
0
4,043
8,268
4,916
329
215
7,201
6,325
15,466
W
Artio
Mikυ
Artio
2,866
530
168
2,823
4,591
3,289
0
667
3,882
18,737
0
L
Charybdis
OkamiSilv3r
Charybdis
1,280
964
0
537
4,757
718
0
796
3,961
0
17,355
W
4,889
2,712
0
1,880
3,610
1,399
0
232
3,378
0
52,487
L
Guan Yu
Talion13x
Guan Yu
5,219
920
23
4,588
7,370
6,353
0
1,570
5,800
0
23,083
L
1,972
40
0
1,405
3,638
1,511
0
928
2,710
25,705
0
L
Tsukuyomi
TooSmallforCat
Tsukuyomi
3,121
715
0
1,129
3,772
1,347
0
1,545
2,227
0
27,881
W
1,817
366
0
3,167
4,944
1,081
68
247
4,581
0
23,490
W
Kukulkan
Κillua
Kukulkan
1,518
183
0
138
3,388
912
392
1,120
2,268
33,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
24,877
302
Minions Killed
214
0
Camps Cleared
0
917,115
Distance Traveled
1,000,353
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,204
420
10
1
0
216,082
2
W
Osiris
5,040
504
30
3
0
165,110
1
W
Artio
6,806
681
37
4
0
203,483
4
L
Charybdis
4,565
457
42
4
0
189,396
3
W
Neith
7,122
712
102
10
0
163,366
0
L
Guan Yu
5,381
538
50
5
0
217,722
2
L
Eset
5,152
515
60
6
0
177,957
4
L
Tsukuyomi
5,575
558
52
5
0
199,196
3
W
Loki
5,281
528
57
6
0
203,830
5
W
Kukulkan
5,944
594
76
8
0
181,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role