Player Matchup

Morgan Le Fay
Morgan Le Fay
JuicedVülva
Morgan Le Fay
Level 49
God Stats
26W - 2L
2,038 SR
Queue Stats
296W - 76L
1,796 Elo+
Party 2
Izanami
Izanami
Thaill01
Izanami
Level 146
God Stats
6W - 4L
1,704 SR
Queue Stats
220W - 222L
1,501 Elo+
Party 3
Sylvanus
Sylvanus
TragaLeche92
Sylvanus
Level 17
God Stats
4W - 3L
1,280 SR
Queue Stats
34W - 31L
1,505 Elo+
Party 3
Cernunnos
Cernunnos
caoznite
Cernunnos
Level 156
God Stats
26W - 13L
1,677 SR
Queue Stats
507W - 316L
1,724 Elo+
Party 2
Chaac
Chaac
qtrexx
Chaac
Level 107
God Stats
9W - 1L
1,910 SR
Queue Stats
191W - 65L
1,795 Elo+
Party 2
Team Averages
Level 95
1,722 SR
1,664 Elo+

VS

Team Averages
Level 50
1,470 SR
1,556 Elo+
Bellona
Bellona
Alpha Spitfire
Bellona
Level 27
God Stats
0W - 2L
1,082 SR
Queue Stats
70W - 71L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
Habiibh_
Sylvanus
Level 38
God Stats
0W - 2L
1,314 SR
Queue Stats
106W - 89L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shager Master
Tsukuyomi
Level 29
God Stats
2W - 4L
1,744 SR
Queue Stats
95W - 90L
1,526 Elo+
Party 1
Zeus
Zeus
Tequila Warhead
Zeus
Level 32
God Stats
8W - 4L
1,617 SR
Queue Stats
70W - 68L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
valsafly
Danzaburou
Level 124
God Stats
1W - 2L
1,595 SR
Queue Stats
92W - 89L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JuicedVülva
Morgan Le Fay
12
8 / 0 / 2
7,703
700
7,859
5,213
2,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Thaill01
Izanami
12
6 / 1 / 1
7,416
674
5,499
6,389
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
TragaLeche92
Sylvanus
10
1 / 1 / 5
6,472
588
1,747
9,260
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
caoznite
Cernunnos
12
1 / 1 / 2
7,153
650
4,533
6,178
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
qtrexx
Chaac
11
1 / 2 / 5
6,660
605
2,751
7,676
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
5,913
538
3,538
8,611
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Habiibh_
Sylvanus
9
1 / 3 / 2
5,178
471
1,917
5,888
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Shager Master
Tsukuyomi
8
0 / 4 / 1
5,253
478
2,072
7,736
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 1
4,978
453
3,135
3,682
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
valsafly
Danzaburou
10
2 / 3 / 0
5,613
510
5,374
6,161
1,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
5
5
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Sylvanus
Habiibh_
Sylvanus
1
3
2
0.67
W
Morgan Le Fay
JuicedVülva
Morgan Le Fay
8
0
2
9
L
Tsukuyomi
Shager Master
Tsukuyomi
0
4
1
0.13
L
1
3
1
0.5
W
Izanami
Thaill01
Izanami
6
1
1
6.5
W
Sylvanus
TragaLeche92
Sylvanus
1
1
5
3.5
W
Cernunnos
caoznite
Cernunnos
1
1
2
2
W
Chaac
qtrexx
Chaac
1
2
5
1.75
L
Danzaburou
valsafly
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,389
Damage
16,036
34,716
Taken
32,078
16,510
Mitigated
15,454
13,418
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,538
914
0
1,109
8,611
6,918
0
1,199
7,412
0
26,778
L
Sylvanus
Habiibh_
Sylvanus
1,917
412
280
888
5,888
3,580
0
2,534
3,354
10,054
2,883
W
Morgan Le Fay
JuicedVülva
Morgan Le Fay
7,859
661
0
2,253
5,213
2,255
335
1,692
3,293
35,851
0
L
Tsukuyomi
Shager Master
Tsukuyomi
2,072
621
0
2,930
7,736
2,329
0
2,672
5,064
0
24,805
L
3,135
243
0
0
3,682
1,129
0
2,225
1,457
17,365
0
W
Izanami
Thaill01
Izanami
5,499
3,340
0
2,302
6,389
1,598
1,235
735
5,654
0
51,764
W
Sylvanus
TragaLeche92
Sylvanus
1,747
491
864
2,775
9,260
6,358
86
939
8,321
16,463
0
W
Cernunnos
caoznite
Cernunnos
4,533
1,481
0
1,513
6,178
2,761
487
0
6,178
0
39,546
W
Chaac
qtrexx
Chaac
2,751
434
0
3,711
7,676
3,538
0
1,163
6,399
0
36,222
L
Danzaburou
valsafly
Danzaburou
5,374
1,894
0
1,536
6,161
1,498
0
976
5,185
0
32,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,404
Gold Earned
26,935
354
Minions Killed
256
0
Camps Cleared
0
1,002,930
Distance Traveled
998,461
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,913
538
63
6
0
203,184
5
L
Sylvanus
5,178
471
31
3
0
216,890
2
W
Morgan Le Fay
7,703
700
66
6
0
209,432
6
L
Tsukuyomi
5,253
478
65
6
0
223,783
0
L
Zeus
4,978
453
40
4
0
151,895
3
W
Izanami
7,416
674
100
9
0
198,038
7
W
Sylvanus
6,472
588
32
3
0
198,544
6
W
Cernunnos
7,153
650
84
8
0
184,248
2
W
Chaac
6,660
605
72
7
0
212,668
3
L
Danzaburou
5,613
510
57
5
0
202,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role