Player Matchup

Anubis
Anubis
BigDeeebo18
Anubis
Level 120
God Stats
2W - 1L
1,601 SR
Queue Stats
106W - 107L
1,453 Elo+
Party 2
Apollo
Apollo
EdgeLord20
Apollo
Level 80
God Stats
1W - 1L
1,743 SR
Queue Stats
44W - 57L
1,376 Elo+
Party 2
Anhur
Anhur
Fall3nSignal20
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,456 Elo+
Party 2
Nike
Nike
JJJmartin
Nike
Level 136
God Stats
2W - 3L
1,636 SR
Queue Stats
114W - 118L
1,512 Elo+
Solo
Sol
Sol
guillestell
Sol
Level 128
God Stats
9W - 4L
1,432 SR
Queue Stats
281W - 302L
1,490 Elo+
Solo
Team Averages
Level 114
1,583 SR
1,457 Elo+

VS

Team Averages
Level 109
1,439 SR
1,412 Elo+
Rama
Rama
BreadHulk
Rama
Level 68
God Stats
8W - 4L
1,628 SR
Queue Stats
273W - 313L
1,459 Elo+
Solo
Ymir
Ymir
FoxHunter420
Ymir
Level 109
God Stats
4W - 2L
1,378 SR
Queue Stats
271W - 281L
1,420 Elo+
Party 1
Susano
Susano
andrewwinfrey97
Susano
Level 123
God Stats
4W - 6L
1,435 SR
Queue Stats
251W - 243L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nando273
Morgan Le Fay
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 72L
1,423 Elo+
Solo
Vulcan
Vulcan
ttang89
Vulcan
Level 145
God Stats
1W - 2L
1,253 SR
Queue Stats
78W - 100L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 6 / 6
10,672
762
8,342
10,565
3,915
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
EdgeLord20
Apollo
18
6 / 6 / 11
10,680
763
9,751
13,796
5,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 7 / 11
10,569
755
5,978
15,064
5,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
17
2 / 8 / 7
10,219
730
9,519
17,385
7,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

14
3 / 8 / 5
9,104
650
11,364
15,298
4,801
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
5 / 4 / 11
10,883
777
10,237
8,386
3,042
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 6 / 20
11,736
838
9,579
16,491
17,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 5 / 16
11,666
833
11,353
11,090
4,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
nando273
Morgan Le Fay
19
9 / 4 / 16
11,728
838
17,642
14,036
6,046
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
ttang89
Vulcan
19
6 / 2 / 16
11,673
834
17,112
8,521
3,327
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
114
21
Kills
35
35
Deaths
21
40
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
6
6
1.5
W
Rama
5
4
11
2.63
L
Apollo
EdgeLord20
Apollo
6
6
11
1.92
L
4
7
11
1.36
W
7
6
20
2.83
L
Nike
2
8
7
0.69
W
8
5
16
3.2
L
3
8
5
0.69
W
Morgan Le Fay
nando273
Morgan Le Fay
9
4
16
4.25
W
Vulcan
ttang89
Vulcan
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,954
Damage
65,923
72,108
Taken
58,524
27,148
Mitigated
34,135
17,781
Healing
19,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,342
486
890
1,871
10,565
3,915
214
4,831
5,734
17,323
0
W
Rama
10,237
7,352
1,095
2,301
8,386
3,042
509
3,082
5,304
0
21,606
L
Apollo
EdgeLord20
Apollo
9,751
6,288
787
2,771
13,796
5,425
486
9,233
4,563
0
19,352
L
5,978
2,688
724
2,289
15,064
5,257
762
9,309
5,755
0
18,406
W
9,579
634
1,282
2,169
16,491
17,511
526
5,783
10,708
17,591
0
L
Nike
9,519
148
497
3,187
17,385
7,750
0
10,596
6,789
4,407
20,505
W
11,353
1,280
1,374
1,798
11,090
4,209
943
3,878
7,212
0
18,816
L
11,364
3,008
903
3,862
15,298
4,801
380
10,364
4,934
25,664
0
W
Morgan Le Fay
nando273
Morgan Le Fay
17,642
1,855
2,265
4,185
14,036
6,046
1,929
4,660
9,376
38,553
0
W
Vulcan
ttang89
Vulcan
17,112
4,875
1,303
1,638
8,521
3,327
1,359
3,408
5,113
36,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,244
Gold Earned
57,686
139
Minions Killed
132
0
Camps Cleared
0
1,068,893
Distance Traveled
1,208,428
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,672
762
28
2
0
233,745
0
W
Rama
10,883
777
23
2
0
201,846
0
L
Apollo
10,680
763
30
2
0
195,558
0
L
Anhur
10,569
755
31
2
0
217,653
2
W
Ymir
11,736
838
14
1
0
221,971
1
L
Nike
10,219
730
33
2
0
228,337
0
W
Susano
11,666
833
15
1
0
277,853
0
L
Sol
9,104
650
17
1
0
193,600
0
W
Morgan Le Fay
11,728
838
34
2
0
236,471
0
W
Vulcan
11,673
834
46
3
0
270,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role