Player Matchup

Nox
Nox
Controler420
Nox
Level 14
God Stats
4W - 4L
1,387 SR
Queue Stats
30W - 19L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Mow Br
Danzaburou
Level 18
God Stats
17W - 13L
1,520 SR
Queue Stats
59W - 60L
1,421 Elo+
Solo
Odin
Odin
SnakeBlack-GB
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
j053ph6
Hou Yi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 33L
1,596 Elo+
Solo
Kukulkan
Kukulkan
skrude1
Kukulkan
Level 29
God Stats
34W - 41L
1,415 SR
Queue Stats
180W - 187L
1,441 Elo+
Solo
Team Averages
Level 20
1,465 SR
1,503 Elo+

VS

Team Averages
Level 17
1,522 SR
1,501 Elo+
Yemoja
Yemoja
BBJXD2021
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,784 Elo+
Solo
Hercules
Hercules
LZYLackedsphinx
Hercules
Level 29
God Stats
2W - 4L
1,414 SR
Queue Stats
179W - 184L
1,515 Elo+
Solo
Medusa
Medusa
LocaAnarchist
Medusa
Level 26
God Stats
52W - 47L
1,436 SR
Queue Stats
58W - 57L
1,329 Elo+
Solo
Cerberus
Cerberus
Papa1002391
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,312 Elo+
Solo
Nu Wa
Nu Wa
ToxizAvalon
Nu Wa
Level 14
God Stats
18W - 17L
1,762 SR
Queue Stats
54W - 54L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 10
12,533
964
16,386
7,414
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Mow Br
Danzaburou
20
3 / 1 / 15
12,959
997
16,753
12,517
4,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 3 / 12
12,402
954
6,935
9,766
9,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
j053ph6
Hou Yi
20
16 / 3 / 5
15,095
1,161
35,788
15,057
5,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
skrude1
Kukulkan
19
3 / 2 / 10
12,809
985
18,679
9,367
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BBJXD2021
Yemoja
17
0 / 8 / 3
10,793
830
995
17,345
8,144
Hercules
17
3 / 1 / 4
12,005
923
11,287
23,005
19,852
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 6 / 3
11,227
864
10,508
14,669
6,416
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Papa1002391
Cerberus
17
1 / 8 / 4
11,060
851
5,932
30,260
38,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 5 / 2
12,572
967
20,365
14,847
5,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
28
Kills
9
9
Deaths
28
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BBJXD2021
Yemoja
0
8
3
0.19
W
4
0
10
9
L
Hercules
3
1
4
5
L
1
6
3
0.42
W
Danzaburou
Mow Br
Danzaburou
3
1
15
10.5
L
Cerberus
Papa1002391
Cerberus
1
8
4
0.38
W
2
3
12
2.67
L
4
5
2
1
W
Hou Yi
j053ph6
Hou Yi
16
3
5
6.17
W
Kukulkan
skrude1
Kukulkan
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,541
Damage
49,087
54,121
Taken
100,126
25,737
Mitigated
78,334
6,117
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BBJXD2021
Yemoja
995
396
1,138
21
17,345
8,144
0
5,455
11,890
8,339
0
W
16,386
823
0
0
7,414
2,814
0
3,461
3,953
36,598
0
L
Hercules
11,287
4,827
0
5,900
23,005
19,852
0
11,171
11,834
0
21,731
L
10,508
3,579
273
0
14,669
6,416
0
4,191
10,478
0
33,454
W
Danzaburou
Mow Br
Danzaburou
16,753
9,509
0
2,804
12,517
4,249
0
6,575
5,942
0
34,699
L
Cerberus
Papa1002391
Cerberus
5,932
327
0
1,514
30,260
38,378
0
9,909
20,351
26,017
0
W
6,935
1,647
0
326
9,766
9,663
0
4,465
5,301
2,699
20,459
L
20,365
5,871
393
625
14,847
5,544
0
5,304
9,543
43,106
0
W
Hou Yi
j053ph6
Hou Yi
35,788
29,290
0
2,987
15,057
5,369
0
8,065
6,992
0
66,754
W
Kukulkan
skrude1
Kukulkan
18,679
1,792
0
0
9,367
3,642
0
4,726
4,641
55,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,798
Gold Earned
57,657
288
Minions Killed
207
13
Camps Cleared
3
1,302,614
Distance Traveled
1,126,069
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,793
830
16
1
0
192,266
1
W
Nox
12,533
964
51
4
1
260,971
0
L
Hercules
12,005
923
29
2
1
245,195
0
L
Medusa
11,227
864
51
4
0
229,331
0
W
Danzaburou
12,959
997
32
2
7
265,948
1
L
Cerberus
11,060
851
61
5
0
216,945
3
W
Odin
12,402
954
24
2
3
264,961
2
L
Nu Wa
12,572
967
50
4
2
242,332
2
W
Hou Yi
15,095
1,161
88
7
1
239,362
0
W
Kukulkan
12,809
985
93
7
1
271,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role