Player Matchup

Thanatos
Thanatos
HiRandomPerson
Thanatos
Level 28
God Stats
3W - 3L
1,603 SR
Queue Stats
60W - 58L
1,385 Elo+
Solo
Izanami
Izanami
NatsuGotDrip
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
RoweDawg
Tiamat
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 36L
1,188 Elo+
Solo
Kukulkan
Kukulkan
crazywhiteboy383
Kukulkan
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
49W - 51L
1,242 Elo+
Solo
Yemoja
Yemoja
wynuwu
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 10
1,521 SR
1,363 Elo+

VS

Team Averages
Level 8
1,438 SR
1,392 Elo+
Loki
Loki
BackflipNaked
Loki
Level 15
God Stats
1W - 2L
1,519 SR
Queue Stats
1W - 3L
1,362 Elo+
Party 1
Charybdis
Charybdis
Baric
Charybdis
Level 7
God Stats
3W - 8L
1,170 SR
Queue Stats
17W - 29L
1,096 Elo+
Solo
Zeus
Zeus
Gobergine
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
pepesmol
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
tokebek
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
16 / 0 / 2
8,965
690
10,517
7,347
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
NatsuGotDrip
Izanami
13
7 / 5 / 6
8,631
664
9,964
8,617
2,332
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
RoweDawg
Tiamat
10
1 / 3 / 4
6,470
498
1,927
6,744
2,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 6
7,848
604
4,531
8,275
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
wynuwu
Yemoja
11
5 / 2 / 8
7,374
567
3,088
5,998
2,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
7,187
553
3,842
9,689
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Baric
Charybdis
11
4 / 5 / 2
6,846
527
7,014
11,818
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
10
2 / 8 / 2
6,357
489
6,407
7,593
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
6
0 / 8 / 0
5,153
396
1,330
10,322
4,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
tokebek
Guan Yu
6
0 / 9 / 1
4,714
363
1,350
7,605
3,544
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
33
Kills
10
11
Deaths
33
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Charybdis
Baric
Charybdis
4
5
2
1
L
Zeus
2
8
2
0.38
W
Thanatos
16
0
2
17
W
Izanami
NatsuGotDrip
Izanami
7
5
6
2
W
Tiamat
RoweDawg
Tiamat
1
3
4
1
W
4
1
6
7
L
Ares
0
8
0
0
L
Guan Yu
tokebek
Guan Yu
0
9
1
0.06
W
Yemoja
wynuwu
Yemoja
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,027
Damage
19,943
36,981
Taken
47,027
16,507
Mitigated
15,476
14,565
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,842
1,503
0
3,735
9,689
2,343
0
1,175
8,514
0
36,385
L
Charybdis
Baric
Charybdis
7,014
4,352
0
4,023
11,818
3,224
120
1,498
10,320
0
31,813
L
Zeus
6,407
1,526
0
500
7,593
2,025
0
3,158
4,435
28,610
0
W
Thanatos
10,517
3,994
0
9,025
7,347
3,590
333
837
6,510
0
44,693
W
Izanami
NatsuGotDrip
Izanami
9,964
7,952
0
1,485
8,617
2,332
3,192
501
8,116
0
50,337
W
Tiamat
RoweDawg
Tiamat
1,927
599
0
1,386
6,744
2,709
879
1,787
4,957
17,305
0
W
4,531
1,142
0
2,040
8,275
5,042
268
4,181
4,094
29,794
0
L
Ares
1,330
646
0
40
10,322
4,340
63
1,827
8,495
9,401
0
L
Guan Yu
tokebek
Guan Yu
1,350
562
100
544
7,605
3,544
0
1,888
5,717
0
7,648
W
Yemoja
wynuwu
Yemoja
3,088
775
369
260
5,998
2,834
335
676
5,322
10,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
30,257
291
Minions Killed
203
0
Camps Cleared
0
1,080,871
Distance Traveled
1,046,898
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,187
553
64
5
0
226,245
2
L
Charybdis
6,846
527
49
4
0
214,763
2
L
Zeus
6,357
489
62
5
0
202,676
1
W
Thanatos
8,965
690
80
6
0
280,578
2
W
Izanami
8,631
664
107
8
0
245,424
0
W
Tiamat
6,470
498
32
2
0
179,479
0
W
Kukulkan
7,848
604
55
4
0
187,669
0
L
Ares
5,153
396
15
1
0
218,345
0
L
Guan Yu
4,714
363
13
1
0
184,869
3
W
Yemoja
7,374
567
17
1
0
187,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role