Player Matchup

Nu Wa
Nu Wa
BrainDeadBlond
Nu Wa
Level 8
God Stats
5W - 0L
1,911 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BrysonUwU
King Arthur
Level 5
God Stats
2W - 0L
1,753 SR
Queue Stats
17W - 4L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
EGIRLProtector
Hun Batz
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
JazonDaRuler
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ZHIRP
Charybdis
Level 158
God Stats
10W - 7L
1,564 SR
Queue Stats
222W - 165L
1,647 Elo+
Party 1
Team Averages
Level 36
1,646 SR
1,529 Elo+

VS

Team Averages
Level 18
1,499 SR
1,211 Elo+
Ymir
Ymir
RoobyRacks
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 3
Arachne
Arachne
ShiftyFool
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,184 Elo+
Party 2
Anhur
Anhur
SketchMcAwesome
Anhur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,175 Elo+
Party 3
Anubis
Anubis
bupis1123
Anubis
Level 8
God Stats
1W - 1L
1,833 SR
Queue Stats
7W - 15L
1,327 Elo+
Solo
Odin
Odin
nickps7
Odin
Level 7
God Stats
0W - 2L
1,162 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 8
7,475
623
7,236
4,615
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
BrysonUwU
King Arthur
13
5 / 1 / 1
8,076
673
8,783
6,423
4,056
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
11
6 / 0 / 6
7,348
612
4,003
7,232
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 13
7,737
645
5,111
7,345
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
ZHIRP
Charybdis
15
10 / 0 / 1
8,729
727
9,564
7,208
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,988
416
2,475
10,860
3,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
ShiftyFool
Arachne
10
0 / 5 / 1
5,895
491
2,254
10,256
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 4 / 0
5,540
462
2,642
6,269
1,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
bupis1123
Anubis
7
0 / 13 / 1
5,093
424
4,476
11,964
5,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
nickps7
Odin
10
1 / 3 / 0
5,782
482
1,641
7,672
3,574
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
32
Kills
2
2
Deaths
32
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
W
King Arthur
BrysonUwU
King Arthur
5
1
1
5.5
W
Hun Batz
6
0
6
9
W
3
0
13
9.5
L
0
7
0
0
L
Arachne
ShiftyFool
Arachne
0
5
1
0.1
L
1
4
0
0.25
W
Charybdis
ZHIRP
Charybdis
10
0
1
10.5
L
Anubis
bupis1123
Anubis
0
13
1
0.04
L
Odin
nickps7
Odin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,697
Damage
13,488
32,823
Taken
47,021
15,547
Mitigated
17,692
13,376
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,236
2,227
117
466
4,615
1,171
96
2,361
2,254
38,454
0
W
King Arthur
BrysonUwU
King Arthur
8,783
2,302
0
3,161
6,423
4,056
204
170
6,253
0
44,652
W
Hun Batz
4,003
1,806
0
2,803
7,232
2,194
75
1,090
6,142
0
42,552
W
5,111
2,399
0
2,356
7,345
6,016
0
2,765
4,580
23,491
0
L
2,475
424
0
0
10,860
3,598
0
3,012
7,848
12,850
0
L
Arachne
ShiftyFool
Arachne
2,254
1,242
0
3,310
10,256
4,016
0
602
9,523
0
36,715
L
2,642
1,335
0
1,100
6,269
1,376
0
856
5,413
0
22,898
W
Charybdis
ZHIRP
Charybdis
9,564
5,239
0
4,473
7,208
2,110
483
718
6,490
0
68,059
L
Anubis
bupis1123
Anubis
4,476
990
0
1,741
11,964
5,128
136
7,502
4,415
20,400
0
L
Odin
nickps7
Odin
1,641
626
0
250
7,672
3,574
360
375
6,729
0
17,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
27,298
412
Minions Killed
219
0
Camps Cleared
0
1,227,067
Distance Traveled
1,146,258
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,475
623
78
7
0
244,596
0
W
King Arthur
8,076
673
102
9
0
277,961
3
W
Hun Batz
7,348
612
83
7
0
245,665
1
W
Ymir
7,737
645
32
3
0
230,635
8
L
Ymir
4,988
416
18
2
0
236,378
0
L
Arachne
5,895
491
68
6
0
258,850
0
L
Anhur
5,540
462
51
4
0
217,344
3
W
Charybdis
8,729
727
117
10
0
228,210
4
L
Anubis
5,093
424
31
3
0
195,406
0
L
Odin
5,782
482
51
4
0
238,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role