Player Matchup

Heimdallr
Heimdallr
FugieFuge
Heimdallr
Level 149
God Stats
1W - 1L
1,640 SR
Queue Stats
180W - 121L
1,638 Elo+
Party 2
Nemesis
Nemesis
MicroSmite747
Nemesis
Level 135
God Stats
3W - 0L
1,702 SR
Queue Stats
298W - 201L
1,586 Elo+
Party 2
Xing Tian
Xing Tian
Omnvex
Xing Tian
Level 29
God Stats
8W - 2L
1,714 SR
Queue Stats
180W - 162L
1,532 Elo+
Party 2
Team Averages
Level 104
1,685 SR
1,585 Elo+

VS

Team Averages
Level 26
1,471 SR
1,255 Elo+
Kukulkan
Kukulkan
element782
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,110 Elo+
Solo
Nu Wa
Nu Wa
nestlepurelifee
Nu Wa
Level 49
God Stats
7W - 12L
1,413 SR
Queue Stats
78W - 91L
1,358 Elo+
Party 1
Ra
Ra
plumkrazee
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FugieFuge
Heimdallr
13
7 / 2 / 9
9,147
832
8,891
10,402
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
14
15 / 0 / 7
10,618
965
13,920
10,692
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Omnvex
Xing Tian
11
2 / 1 / 14
8,938
813
4,518
13,608
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
element782
Kukulkan
7
0 / 7 / 2
6,269
570
980
7,154
2,047
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 9 / 2
7,139
649
5,331
12,690
4,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 8 / 2
7,200
655
5,938
11,104
3,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
24
Kills
2
3
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
FugieFuge
Heimdallr
7
2
9
5.75
W
Nemesis
15
0
7
18.5
W
Xing Tian
Omnvex
Xing Tian
2
1
14
9
L
Kukulkan
element782
Kukulkan
0
7
2
0.14
L
1
9
2
0.22
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,329
Damage
12,249
34,702
Taken
30,948
22,776
Mitigated
9,869
10,114
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
FugieFuge
Heimdallr
8,891
3,980
0
4,554
10,402
4,328
1,304
2,849
7,078
0
47,445
W
Nemesis
13,920
5,746
0
3,055
10,692
7,056
1,115
5,292
5,400
0
28,121
W
Xing Tian
Omnvex
Xing Tian
4,518
203
0
2,505
13,608
11,392
573
4,340
7,696
13,778
0
L
Kukulkan
element782
Kukulkan
980
330
0
0
7,154
2,047
0
1,406
5,746
2,488
0
L
5,331
1,868
113
585
12,690
4,044
0
1,806
10,883
21,775
0
L
5,938
846
607
1,653
11,104
3,778
0
1,684
9,420
21,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
20,608
134
Minions Killed
56
7
Camps Cleared
1
634,151
Distance Traveled
489,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,147
832
92
8
5
203,052
0
W
Nemesis
10,618
965
23
2
2
217,292
0
W
Xing Tian
8,938
813
19
2
0
213,807
0
L
Kukulkan
6,269
570
6
1
0
149,603
0
L
Nu Wa
7,139
649
29
3
0
199,218
0
L
Ra
7,200
655
21
2
1
140,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role