Player Matchup

Sun Wukong
Sun Wukong
BigDiqTyrse
Sun Wukong
Level 23
God Stats
9W - 5L
1,641 SR
Queue Stats
49W - 47L
1,505 Elo+
Party 1
Geb
Geb
Egghead8152
Geb
Level 43
God Stats
44W - 33L
1,568 SR
Queue Stats
151W - 139L
1,510 Elo+
Party 1
Achilles
Achilles
HaywardJaBlome
Achilles
Level 22
God Stats
47W - 50L
1,479 SR
Queue Stats
48W - 50L
1,475 Elo+
Party 1
Scylla
Scylla
ThePandaToucher
Scylla
Level 18
God Stats
11W - 6L
1,663 SR
Queue Stats
32W - 28L
1,517 Elo+
Party 1
Freya
Freya
diabeastes
Freya
Level 18
God Stats
2W - 1L
1,746 SR
Queue Stats
91W - 91L
1,439 Elo+
Solo
Team Averages
Level 25
1,620 SR
1,489 Elo+

VS

Team Averages
Level 17
1,547 SR
1,391 Elo+
Odin
Odin
Bulwreck
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,462 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OneBrokenBack
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,291 Elo+
Party 2
Scylla
Scylla
TeamBrokeMyBack
Scylla
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 36L
1,291 Elo+
Party 2
Izanami
Izanami
browncorne
Izanami
Level 18
God Stats
6W - 3L
1,736 SR
Queue Stats
21W - 16L
1,450 Elo+
Party 2
Terra
Terra
purplecorne
Terra
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigDiqTyrse
Sun Wukong
17
8 / 0 / 11
10,681
593
10,859
11,319
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 0 / 20
9,583
532
3,262
11,003
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
16
3 / 2 / 0
10,120
562
3,395
10,016
10,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
8 / 1 / 8
9,707
539
16,672
7,648
3,450
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
17
13 / 4 / 4
11,642
647
12,216
12,757
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 5 / 1
6,976
388
1,751
9,213
4,152
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
OneBrokenBack
Tsukuyomi
11
2 / 7 / 0
7,749
431
4,390
14,640
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 8 / 1
9,075
504
7,147
13,054
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
browncorne
Izanami
12
0 / 6 / 2
7,272
404
4,986
10,745
3,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 1
6,487
360
4,570
13,597
9,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
32
Kills
7
7
Deaths
32
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigDiqTyrse
Sun Wukong
8
0
11
13.5
L
Odin
1
5
1
0.3
W
0
0
20
10
W
Achilles
3
2
0
1.5
L
Tsukuyomi
OneBrokenBack
Tsukuyomi
2
7
0
0.29
L
4
8
1
0.56
W
8
1
8
12
L
Izanami
browncorne
Izanami
0
6
2
0.17
W
Freya
13
4
4
3.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,404
Damage
22,844
52,743
Taken
61,249
37,228
Mitigated
26,626
17,190
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigDiqTyrse
Sun Wukong
10,859
2,074
0
1,971
11,319
5,811
0
1,514
9,789
0
82,226
L
Odin
1,751
440
0
705
9,213
4,152
0
2,660
5,906
4,874
14,865
W
3,262
463
0
1,349
11,003
12,132
0
3,007
7,906
19,393
0
W
Achilles
3,395
1,087
0
3,752
10,016
10,140
2,170
1,199
8,773
0
56,618
L
Tsukuyomi
OneBrokenBack
Tsukuyomi
4,390
1,004
0
3,072
14,640
4,681
0
4,325
10,272
0
35,771
L
7,147
1,378
0
1,669
13,054
4,656
0
7,828
5,226
34,437
0
W
16,672
3,218
0
4,914
7,648
3,450
413
2,656
4,880
50,923
0
L
Izanami
browncorne
Izanami
4,986
3,814
0
1,715
10,745
3,990
0
6,944
3,801
0
52,097
W
Freya
12,216
3,586
0
5,204
12,757
5,695
3,280
3,681
8,940
79,222
0
L
4,570
588
561
2,551
13,597
9,147
0
10,393
3,204
10,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,733
Gold Earned
37,559
476
Minions Killed
300
0
Camps Cleared
0
1,610,707
Distance Traveled
1,580,339
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,681
593
125
7
0
361,842
2
L
Odin
6,976
388
45
3
0
306,246
0
W
Geb
9,583
532
23
1
0
370,322
4
W
Achilles
10,120
562
121
7
0
277,884
0
L
Tsukuyomi
7,749
431
67
4
0
323,357
0
L
Scylla
9,075
504
65
4
0
324,654
2
W
Scylla
9,707
539
71
4
0
286,120
1
L
Izanami
7,272
404
105
6
0
296,873
1
W
Freya
11,642
647
136
8
0
314,539
1
L
Terra
6,487
360
18
1
0
329,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role