Player Matchup

Ra
Ra
C4_VvIcI
Ra
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,425 Elo+
Party 2
Arachne
Arachne
HopOnMe
Arachne
Level 41
God Stats
43W - 29L
1,589 SR
Queue Stats
129W - 114L
1,480 Elo+
Party 2
Erlang Shen
Erlang Shen
JuiceOnUrFace
Erlang Shen
Level 34
God Stats
6W - 5L
1,471 SR
Queue Stats
107W - 98L
1,478 Elo+
Party 2
Bellona
Bellona
Nicolas111111
Bellona
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 156L
1,460 Elo+
Solo
Anhur
Anhur
roboy
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 190L
1,441 Elo+
Solo
Team Averages
Level 25
1,512 SR
1,457 Elo+

VS

Team Averages
Level 23
1,623 SR
1,421 Elo+
Terra
Terra
Dopeman4013
Terra
Level 29
God Stats
3W - 4L
1,641 SR
Queue Stats
126W - 111L
1,506 Elo+
Party 1
Thanatos
Thanatos
Gtfo_Im_Pro
Thanatos
Level 26
God Stats
12W - 14L
1,684 SR
Queue Stats
259W - 253L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
RadioactiveRiot
Erlang Shen
Level 29
God Stats
3W - 4L
1,789 SR
Queue Stats
135W - 116L
1,529 Elo+
Party 1
Freya
Freya
Senketsumatoi
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,126 Elo+
Solo
Ravana
Ravana
ThatwasMe45
Ravana
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 92L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 10
10,387
495
8,683
13,044
3,374
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
HopOnMe
Arachne
20
23 / 2 / 5
14,745
702
26,083
18,889
8,284
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
JuiceOnUrFace
Erlang Shen
17
7 / 5 / 5
10,873
518
13,226
14,855
12,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
14
1 / 12 / 9
8,991
428
5,957
18,634
11,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
roboy
Anhur
15
1 / 9 / 11
9,633
459
7,574
14,976
4,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 10
9,820
468
10,389
19,278
22,880
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Gtfo_Im_Pro
Thanatos
16
11 / 8 / 7
10,515
501
15,808
19,651
9,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
RadioactiveRiot
Erlang Shen
18
9 / 6 / 10
12,107
577
13,441
15,692
15,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 10 / 8
8,409
400
3,505
13,070
4,561
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
16
10 / 8 / 10
10,744
512
14,072
14,987
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
82
36
Kills
37
37
Deaths
36
40
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
9
10
1
L
6
4
10
2.75
L
Thanatos
Gtfo_Im_Pro
Thanatos
11
8
7
1.81
W
Arachne
HopOnMe
Arachne
23
2
5
12.75
W
Erlang Shen
JuiceOnUrFace
Erlang Shen
7
5
5
1.9
W
Bellona
1
12
9
0.46
L
Erlang Shen
RadioactiveRiot
Erlang Shen
9
6
10
2.33
L
1
10
8
0.5
L
Ravana
10
8
10
1.88
W
Anhur
roboy
Anhur
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,523
Damage
57,215
80,398
Taken
82,678
39,989
Mitigated
59,355
15,582
Healing
19,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,683
1,134
189
1,544
13,044
3,374
489
1,425
11,619
35,353
0
L
10,389
2,682
1,413
2,685
19,278
22,880
0
2,661
16,617
34,942
0
L
Thanatos
Gtfo_Im_Pro
Thanatos
15,808
5,817
0
9,715
19,651
9,815
166
1,697
17,954
0
62,142
W
Arachne
HopOnMe
Arachne
26,083
20,012
0
6,895
18,889
8,284
5,462
1,694
17,195
0
106,380
W
Erlang Shen
JuiceOnUrFace
Erlang Shen
13,226
6,414
0
3,978
14,855
12,267
0
4,680
10,175
5,468
47,710
W
Bellona
5,957
2,398
0
1,297
18,634
11,810
196
2,681
15,953
0
42,201
L
Erlang Shen
RadioactiveRiot
Erlang Shen
13,441
7,392
0
2,859
15,692
15,343
0
1,639
14,053
109
66,051
L
3,505
1,323
0
1,519
13,070
4,561
161
2,823
10,247
33,120
0
L
Ravana
14,072
4,136
0
843
14,987
6,756
0
1,348
13,639
0
58,780
W
Anhur
roboy
Anhur
7,574
3,793
0
1,679
14,976
4,254
320
3,523
11,453
0
39,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,629
Gold Earned
51,595
409
Minions Killed
378
0
Camps Cleared
0
1,743,866
Distance Traveled
1,799,341
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,387
495
68
3
0
281,445
1
L
Terra
9,820
468
37
2
0
358,385
2
L
Thanatos
10,515
501
89
4
0
360,289
2
W
Arachne
14,745
702
147
7
0
475,968
3
W
Erlang Shen
10,873
518
74
4
0
278,734
0
W
Bellona
8,991
428
61
3
0
366,247
0
L
Erlang Shen
12,107
577
115
5
0
390,529
1
L
Freya
8,409
400
63
3
0
331,516
0
L
Ravana
10,744
512
74
4
0
358,622
0
W
Anhur
9,633
459
59
3
0
341,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role