Player Matchup

Janus
Janus
InsaneGorila
Janus
Level 106
God Stats
4W - 6L
1,398 SR
Queue Stats
87W - 60L
1,664 Elo+
Party 1
Artemis
Artemis
MaskedMartin
Artemis
Level 156
God Stats
2W - 0L
1,752 SR
Queue Stats
115W - 47L
1,795 Elo+
Party 1
Khepri
Khepri
SOBMobster
Khepri
Level 121
God Stats
12W - 10L
1,648 SR
Queue Stats
237W - 146L
1,710 Elo+
Party 1
Team Averages
Level 128
1,599 SR
1,723 Elo+

VS

Team Averages
Level 78
1,484 SR
1,440 Elo+
He Bo
He Bo
Elvious
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,420 Elo+
Party 2
Sylvanus
Sylvanus
Majortom829
Sylvanus
Level 89
God Stats
0W - 1L
1,453 SR
Queue Stats
8W - 9L
1,511 Elo+
Party 2
Anhur
Anhur
jarhead2828
Anhur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 13
8,317
832
5,663
3,019
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MaskedMartin
Artemis
13
13 / 3 / 7
9,834
983
16,420
9,288
3,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
SOBMobster
Khepri
12
5 / 0 / 16
8,577
858
4,019
3,688
4,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Elvious
He Bo
10
2 / 7 / 1
7,139
714
4,315
8,269
2,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Majortom829
Sylvanus
9
1 / 8 / 3
7,352
735
3,576
12,388
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 3
7,190
719
4,161
9,156
3,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
22
Kills
4
4
Deaths
22
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
Elvious
He Bo
2
7
1
0.36
W
4
1
13
10.5
L
Sylvanus
Majortom829
Sylvanus
1
8
3
0.31
W
Artemis
MaskedMartin
Artemis
13
3
7
5.5
W
Khepri
SOBMobster
Khepri
5
0
16
13
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,102
Damage
12,052
15,995
Taken
29,813
8,717
Mitigated
18,591
3,961
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Elvious
He Bo
4,315
246
0
741
8,269
2,611
0
2,520
5,689
21,009
0
W
5,663
565
0
509
3,019
941
540
1,264
1,693
31,924
0
L
Sylvanus
Majortom829
Sylvanus
3,576
1,006
1,120
2,406
12,388
12,686
0
4,733
7,397
10,989
0
W
Artemis
MaskedMartin
Artemis
16,420
9,087
0
2,321
9,288
3,284
1,293
4,738
4,414
0
36,910
W
Khepri
SOBMobster
Khepri
4,019
126
0
1,131
3,688
4,492
377
1,744
1,882
8,541
0
L
4,161
1,881
0
300
9,156
3,294
0
2,227
6,817
0
10,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
21,681
122
Minions Killed
80
7
Camps Cleared
3
567,295
Distance Traveled
466,032
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,139
714
44
4
1
155,756
0
W
Janus
8,317
832
64
6
4
182,075
3
L
Sylvanus
7,352
735
8
1
0
155,030
4
W
Artemis
9,834
983
46
5
2
172,303
4
W
Khepri
8,577
858
12
1
1
212,917
0
L
Anhur
7,190
719
28
3
2
155,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role